Proposed ruling for that Starchaser OTK
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Proposed ruling for that Starchaser OTK
We all know and love Evanm7's starchaser OTK? Good. Here is a crazy new ruling I made up to try and make it slower:
When a card is revealed in the hand, it is revealed until the end of the turn. So if you reveal a card it has to be one that hasn't already been revealed this turn.
That also means Dragon, which is used often in the OTK, would require more "ammo" in your hand to fit in other revealing effects like Lion and Fiend.
Would it work? Is it good?
When a card is revealed in the hand, it is revealed until the end of the turn. So if you reveal a card it has to be one that hasn't already been revealed this turn.
That also means Dragon, which is used often in the OTK, would require more "ammo" in your hand to fit in other revealing effects like Lion and Fiend.
Would it work? Is it good?
Re: Proposed ruling for that Starchaser OTK
Actually, I thought of a problem.
The OTK doesn't actually reveal anything except stuff for Drago until the actual OTK, where it reveals 3x Fiend and discards x3 fish. So this will slow them down if they can't pull the otk off, but not slow down the actual OTK.
For those of you who don't know the OTK there's two versions. Older and Newer.
Older:
-NS a Starchaser Knight. Add Starchaser Dragon to your hand, then reveal two WINDS two SS it.
-Starchaser, Emerge into Starchaser Knight. Add Dragon, SS it. End.
Next Turn: NS Knight, add Fish. Discard Fish, reveal three fiends, and activate Mind Storm. Wipe your opponent's field.
Activate Tornado Zone.
Attack with:
Knight-2200
Knight-2200
Knight-2200
Dragon-3200
Dragon-3600
Total Damage: 13,400
New Version: Same thing, except Knight can't attack now. So you flip x2 Starchasing to add two Fish and d/c two fish, as well as using Hurricane Summon to Tribute one of the Knights for a 2700 beater that can bounce all s/ts-Namely, Skeletal Bird.
The OTK doesn't actually reveal anything except stuff for Drago until the actual OTK, where it reveals 3x Fiend and discards x3 fish. So this will slow them down if they can't pull the otk off, but not slow down the actual OTK.
For those of you who don't know the OTK there's two versions. Older and Newer.
Older:
-NS a Starchaser Knight. Add Starchaser Dragon to your hand, then reveal two WINDS two SS it.
-Starchaser, Emerge into Starchaser Knight. Add Dragon, SS it. End.
Next Turn: NS Knight, add Fish. Discard Fish, reveal three fiends, and activate Mind Storm. Wipe your opponent's field.
Activate Tornado Zone.
Attack with:
Knight-2200
Knight-2200
Knight-2200
Dragon-3200
Dragon-3600
Total Damage: 13,400
New Version: Same thing, except Knight can't attack now. So you flip x2 Starchasing to add two Fish and d/c two fish, as well as using Hurricane Summon to Tribute one of the Knights for a 2700 beater that can bounce all s/ts-Namely, Skeletal Bird.
Last edited by Evanm7 on Thu Nov 04, 2010 4:20 pm; edited 1 time in total (Reason for editing : forgot to put in skele bird's name derp)
Evanm7- Posts : 198
Join date : 2010-10-29
Age : 28
Location : New York City, New York
Re: Proposed ruling for that Starchaser OTK
Evanm gave a suggestion, since it seems like Dragon is the abused one here.
When this card is added to your hand, and you control two WIND monsters, you can reveal two other WIND monsters in your hand to Special Summon this card"
When this card is added to your hand, and you control two WIND monsters, you can reveal two other WIND monsters in your hand to Special Summon this card"
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