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Ban-List Discussion 1/12/2012

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Post by Ash Wed Dec 12, 2012 5:31 am

A little late, I know, but to say I've had distractions over the last few weeks would be an understatement.

On to business however. I would like to propose the following:

- Razor Scales (3 to 1)
- Heat Exposure (2 to 3)
- Dynamite Golem (1 to 2)
- Transcending Curse of the Rotting Eyes (3 to 1)
- Transcending Curse of Armor Leprosy (3 to 1)
- Savior Soldier (3 to 1)
- Duplicate Spell (3 to 0)
- Avatar of Extinction (3 to 0)

Feel free to debate on any proposed changes, or to make suggestions of your own.


Last edited by Ash on Fri Dec 21, 2012 11:49 am; edited 2 times in total
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Post by ALiCE'S EMOTiON Wed Dec 12, 2012 6:46 am

Sure, go for it.
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Post by Seattleite Wed Dec 12, 2012 7:30 am

Is it just me or didn't the Transcending Curses have a clause that prevented them from setting themselves again? Would that work for these two?

Duplicate Spell could use the clause about shuffling the remaining cards into the deck. I'm pretty sure I said that but no one responded.

With Mara Temptress I guess the Golem Fix is fine.

Agree with everything else

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Post by Ash Wed Dec 12, 2012 7:35 am

there is no such clause for the curses, though i was certain there was before. in their present state, they still exert too much control over a competitive game state. resolving a rotting eyes correctly just outright wins games.

i don't want to retool cards, especially since recommendations for a fix for dupe will have about as much use as banning it.
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Post by CNo.101 S.H.Death Knight Wed Dec 12, 2012 7:46 am

Granted it make TC less annoying. Savior soldier ahould have been at 1 for a long time as it turn out to be very useful well tbh he did felt like a lccg version of Gorz so that pretty much deserve a hit anyway. I lol'd that Razor Scale is hit as it is the first normal monster to be hit but yeah i have seen it how it was abused in that duel with you. Dynamite Golem at 2 no longer being as effective as it need to be at 3?
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Post by Ash Wed Dec 12, 2012 7:49 am

i think you have razor scales mixed up with razor talon

razor scales is an equip that pumps reptiles and turns them into shi ens
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Post by Seattleite Wed Dec 12, 2012 7:58 am

Ash wrote:
i don't want to retool cards, especially since recommendations for a fix for dupe will have about as much use as banning it.

If you run 3 of a Quick-Play it makes searching it out easier.

Why don't you want to re-tool it? You're going to ban it anyway, which means you've given up on your Duplicate Monster Mash decks. If you're not going to use it, it won't affect you.
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Post by Seattleite Wed Dec 12, 2012 8:01 am

Oh, and on the TCs, fine I guess.
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Post by Ash Wed Dec 12, 2012 8:06 am

there aren't quickplays that are nearly op'd enough to warrant using duplicate to reach it, especially if you could just hit a normal spell instead.

banning would kill off the decktype. so would retooling the card.

edited OP with further suggestion
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Post by Seattleite Wed Dec 12, 2012 8:14 am

Ash wrote:there aren't quickplays that are nearly op'd enough to warrant using duplicate to reach it, especially if you could just hit a normal spell instead.
There are good enough quickplays that I personally would want to use this re-tooled version of Duplicate Spell in conjunction with.

Ash wrote:
banning would kill off the decktype. so would retooling the card.

Exactly, so why not help some other decktypes with it? Especially if I can find some use for it.
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Post by Ash Wed Dec 12, 2012 8:30 am

i have no idea what would practically use the retooled version but if you want it so badly then fine.
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Post by ALiCE'S EMOTiON Wed Dec 12, 2012 9:50 am

You can't and shouldn't retool everything, you have to learn to just let something's go.
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Post by Ash Wed Dec 12, 2012 10:00 am

spoken from the heart mang
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Post by Ash Thu Dec 20, 2012 10:41 am

so was everyone ok with the proposed fixes?

did anyone else have suggestions?

can we go ahead and update the banlist?
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Post by Anime Girl References Thu Dec 20, 2012 2:54 pm

@Transcending Curse

I did suggest the clause twice since DODM, but they have never been added to the mainset, and I wasn't sure why. Should I just edit them on the yvd.set myself?

After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card of a different name than this card in your deck and set it on the field.


I also agree with the Limit/Ban of the following cards too if an errata is not preferred for prosperity, but I believe the errata may or may not allow Forced Slumber to be at 1.
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Post by Ash Fri Dec 21, 2012 7:22 am

i think if we errate the tc's we may not have to limit, but i'm still unsure on forced slumber at anything other than banned
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Post by Anime Girl References Fri Dec 21, 2012 11:47 am

|Transcending Curse of Forced Slumber|955|ACRD|Trap Card|Trap|||||Flip 1 face-up monster on the field into face-down Defense Position. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Armor Leprosy|956|ACRD|Trap Card|Trap|||||Reduce the ATK of 1 face-up monster on the field by half until the End Phase. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Aimless Wandering|957|ACRD|Trap Card|Trap||Counter|||Activate only as Chain Link 3 or higher. All other card's effect(s) in the current chain become "This card is sent to the Graveyard." After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Bonelock|958|ACRD|Trap Card|Trap|||||Activate this card when your opponent would enter their Battle Phase. End the Battle Phase immediately. After this card is resolved successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of the Exploding Heart|959|ACRD|Trap Card|Trap|||||Activate this card when your opponent Normal or Special Summons a monster. If that monster would declare an attack, it is destroyed after damage calculation. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card in your deck with a different name than this card and set it on the field.|
|Transcending Curse of Facetwisting|960|ACRD|Trap Card|Trap|||||Negate the activation of a Effect Monster's effect until the End Phase. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card in your deck with a different name than this card and set it on the field.|
|Transcending Curse of the Rotting Eyes|961|ACRD|Trap Card|Trap|||||When you activate this card, declare 1 card name. Your opponent discards all copies of the declared card from their hand. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
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Post by CNo.101 S.H.Death Knight Sat Dec 22, 2012 4:44 am

that change in TC make very little difference, i know so because I had duelled under that kind of condition while Forced Slumber is unbanned I had assumed you put those ones that search different name instead the ones are currently in. so even with it it still doesn't influence much at all.
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Post by Anime Girl References Sat Dec 22, 2012 6:31 am

It's just so that you don't use Armor Leprosy and then get another Armor Leprosy and then get another Armor Leprosy, and you have to choose a different TC.
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Post by Ash Sat Dec 22, 2012 3:06 pm

[04:02:12] @ Ash : but the main problem was resolving rotten eyes and fetching another
[04:02:52] @ Ash : if the first one swiped a card in hand, then the player would have to reveal his hand to prove that there aren't any more
[04:03:27] @ Ash : which would give their opponent knowledge of the opponents hand and another rotten eyes to do the same thing
[04:04:21] @ Ash : a limit would fix that, but the errata means it would take longer to get the next rotten eyes
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Post by Seattleite Tue Aug 27, 2013 5:41 pm

NECROBUMP FROM THE DEAD

The fix to Duplicate Spell has been delayed, i changed the set file and banlist.
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