Ban-List Discussion 1/12/2012
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Ban-List Discussion 1/12/2012
A little late, I know, but to say I've had distractions over the last few weeks would be an understatement.
On to business however. I would like to propose the following:
- Razor Scales (3 to 1)
- Heat Exposure (2 to 3)
- Dynamite Golem (1 to 2)
- Transcending Curse of the Rotting Eyes (3 to 1)
- Transcending Curse of Armor Leprosy (3 to 1)
- Savior Soldier (3 to 1)
- Duplicate Spell (3 to 0)
- Avatar of Extinction (3 to 0)
Feel free to debate on any proposed changes, or to make suggestions of your own.
On to business however. I would like to propose the following:
- Razor Scales (3 to 1)
- Heat Exposure (2 to 3)
- Dynamite Golem (1 to 2)
- Transcending Curse of the Rotting Eyes (3 to 1)
- Transcending Curse of Armor Leprosy (3 to 1)
- Savior Soldier (3 to 1)
- Duplicate Spell (3 to 0)
- Avatar of Extinction (3 to 0)
Feel free to debate on any proposed changes, or to make suggestions of your own.
Last edited by Ash on Fri Dec 21, 2012 11:49 am; edited 2 times in total
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
Sure, go for it.
ALiCE'S EMOTiON- Posts : 686
Join date : 2010-10-27
Age : 32
Location : Ohio
Re: Ban-List Discussion 1/12/2012
Is it just me or didn't the Transcending Curses have a clause that prevented them from setting themselves again? Would that work for these two?
Duplicate Spell could use the clause about shuffling the remaining cards into the deck. I'm pretty sure I said that but no one responded.
With Mara Temptress I guess the Golem Fix is fine.
Agree with everything else
Duplicate Spell could use the clause about shuffling the remaining cards into the deck. I'm pretty sure I said that but no one responded.
With Mara Temptress I guess the Golem Fix is fine.
Agree with everything else
Re: Ban-List Discussion 1/12/2012
there is no such clause for the curses, though i was certain there was before. in their present state, they still exert too much control over a competitive game state. resolving a rotting eyes correctly just outright wins games.
i don't want to retool cards, especially since recommendations for a fix for dupe will have about as much use as banning it.
i don't want to retool cards, especially since recommendations for a fix for dupe will have about as much use as banning it.
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
Granted it make TC less annoying. Savior soldier ahould have been at 1 for a long time as it turn out to be very useful well tbh he did felt like a lccg version of Gorz so that pretty much deserve a hit anyway. I lol'd that Razor Scale is hit as it is the first normal monster to be hit but yeah i have seen it how it was abused in that duel with you. Dynamite Golem at 2 no longer being as effective as it need to be at 3?
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 35
Location : Where the seven waves were born
Re: Ban-List Discussion 1/12/2012
i think you have razor scales mixed up with razor talon
razor scales is an equip that pumps reptiles and turns them into shi ens
razor scales is an equip that pumps reptiles and turns them into shi ens
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
Ash wrote:
i don't want to retool cards, especially since recommendations for a fix for dupe will have about as much use as banning it.
If you run 3 of a Quick-Play it makes searching it out easier.
Why don't you want to re-tool it? You're going to ban it anyway, which means you've given up on your Duplicate Monster Mash decks. If you're not going to use it, it won't affect you.
Re: Ban-List Discussion 1/12/2012
there aren't quickplays that are nearly op'd enough to warrant using duplicate to reach it, especially if you could just hit a normal spell instead.
banning would kill off the decktype. so would retooling the card.
edited OP with further suggestion
banning would kill off the decktype. so would retooling the card.
edited OP with further suggestion
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
There are good enough quickplays that I personally would want to use this re-tooled version of Duplicate Spell in conjunction with.Ash wrote:there aren't quickplays that are nearly op'd enough to warrant using duplicate to reach it, especially if you could just hit a normal spell instead.
Ash wrote:
banning would kill off the decktype. so would retooling the card.
Exactly, so why not help some other decktypes with it? Especially if I can find some use for it.
Re: Ban-List Discussion 1/12/2012
i have no idea what would practically use the retooled version but if you want it so badly then fine.
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
You can't and shouldn't retool everything, you have to learn to just let something's go.
ALiCE'S EMOTiON- Posts : 686
Join date : 2010-10-27
Age : 32
Location : Ohio
Re: Ban-List Discussion 1/12/2012
spoken from the heart mang
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
so was everyone ok with the proposed fixes?
did anyone else have suggestions?
can we go ahead and update the banlist?
did anyone else have suggestions?
can we go ahead and update the banlist?
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
@Transcending Curse
I did suggest the clause twice since DODM, but they have never been added to the mainset, and I wasn't sure why. Should I just edit them on the yvd.set myself?
I also agree with the Limit/Ban of the following cards too if an errata is not preferred for prosperity, but I believe the errata may or may not allow Forced Slumber to be at 1.
I did suggest the clause twice since DODM, but they have never been added to the mainset, and I wasn't sure why. Should I just edit them on the yvd.set myself?
After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card of a different name than this card in your deck and set it on the field.
I also agree with the Limit/Ban of the following cards too if an errata is not preferred for prosperity, but I believe the errata may or may not allow Forced Slumber to be at 1.
Re: Ban-List Discussion 1/12/2012
i think if we errate the tc's we may not have to limit, but i'm still unsure on forced slumber at anything other than banned
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
|Transcending Curse of Forced Slumber|955|ACRD|Trap Card|Trap|||||Flip 1 face-up monster on the field into face-down Defense Position. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Armor Leprosy|956|ACRD|Trap Card|Trap|||||Reduce the ATK of 1 face-up monster on the field by half until the End Phase. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Aimless Wandering|957|ACRD|Trap Card|Trap||Counter|||Activate only as Chain Link 3 or higher. All other card's effect(s) in the current chain become "This card is sent to the Graveyard." After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Bonelock|958|ACRD|Trap Card|Trap|||||Activate this card when your opponent would enter their Battle Phase. End the Battle Phase immediately. After this card is resolved successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of the Exploding Heart|959|ACRD|Trap Card|Trap|||||Activate this card when your opponent Normal or Special Summons a monster. If that monster would declare an attack, it is destroyed after damage calculation. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card in your deck with a different name than this card and set it on the field.|
|Transcending Curse of Facetwisting|960|ACRD|Trap Card|Trap|||||Negate the activation of a Effect Monster's effect until the End Phase. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card in your deck with a different name than this card and set it on the field.|
|Transcending Curse of the Rotting Eyes|961|ACRD|Trap Card|Trap|||||When you activate this card, declare 1 card name. Your opponent discards all copies of the declared card from their hand. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Armor Leprosy|956|ACRD|Trap Card|Trap|||||Reduce the ATK of 1 face-up monster on the field by half until the End Phase. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Aimless Wandering|957|ACRD|Trap Card|Trap||Counter|||Activate only as Chain Link 3 or higher. All other card's effect(s) in the current chain become "This card is sent to the Graveyard." After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of Bonelock|958|ACRD|Trap Card|Trap|||||Activate this card when your opponent would enter their Battle Phase. End the Battle Phase immediately. After this card is resolved successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
|Transcending Curse of the Exploding Heart|959|ACRD|Trap Card|Trap|||||Activate this card when your opponent Normal or Special Summons a monster. If that monster would declare an attack, it is destroyed after damage calculation. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card in your deck with a different name than this card and set it on the field.|
|Transcending Curse of Facetwisting|960|ACRD|Trap Card|Trap|||||Negate the activation of a Effect Monster's effect until the End Phase. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card in your deck with a different name than this card and set it on the field.|
|Transcending Curse of the Rotting Eyes|961|ACRD|Trap Card|Trap|||||When you activate this card, declare 1 card name. Your opponent discards all copies of the declared card from their hand. After this card is destroyed or resolves successfully, select 1 "Transcending Curse" Trap Card with a different name than this card in your deck and set it on the field.|
Re: Ban-List Discussion 1/12/2012
that change in TC make very little difference, i know so because I had duelled under that kind of condition while Forced Slumber is unbanned I had assumed you put those ones that search different name instead the ones are currently in. so even with it it still doesn't influence much at all.
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 35
Location : Where the seven waves were born
Re: Ban-List Discussion 1/12/2012
It's just so that you don't use Armor Leprosy and then get another Armor Leprosy and then get another Armor Leprosy, and you have to choose a different TC.
Re: Ban-List Discussion 1/12/2012
[04:02:12] @ Ash : but the main problem was resolving rotten eyes and fetching another
[04:02:52] @ Ash : if the first one swiped a card in hand, then the player would have to reveal his hand to prove that there aren't any more
[04:03:27] @ Ash : which would give their opponent knowledge of the opponents hand and another rotten eyes to do the same thing
[04:04:21] @ Ash : a limit would fix that, but the errata means it would take longer to get the next rotten eyes
[04:02:52] @ Ash : if the first one swiped a card in hand, then the player would have to reveal his hand to prove that there aren't any more
[04:03:27] @ Ash : which would give their opponent knowledge of the opponents hand and another rotten eyes to do the same thing
[04:04:21] @ Ash : a limit would fix that, but the errata means it would take longer to get the next rotten eyes
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Ban-List Discussion 1/12/2012
NECROBUMP FROM THE DEAD
The fix to Duplicate Spell has been delayed, i changed the set file and banlist.
The fix to Duplicate Spell has been delayed, i changed the set file and banlist.
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