New Angel Cards

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New Angel Cards Empty New Angel Cards

Post by DIGITAL on Mon Dec 10, 2012 1:01 pm

Angel of Retribution
Fairy/effect
Light
Level 6
2500/2300
If your opponent controls no Attack Position monsters, this card can attack the opponent directly. Once per turn you can Banish one face-up card. (other than this card) When this card is removed from the field, return all cards banished by this card to the field.

Angel of Protection
Fairy/effect
Light
Level 5
2400/2300
If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this monster is Summoned target another monster you control. The targeted monster cannot be destroyed by battle or card effect while this card remains on the field. When a monster you control is destroyed, target 1 monster your opponent controls and flip it into defense position. The targeted monster cannot change positions while this card is face-up on the field.

Clair, Angel Commandant
Fairy/effect
Fire
6
1500/1200
You can Special Summon this card when an "Angel" Monster you control is destroyed. If your opponent controls no Attack Position monsters, this card can attack the opponent directly. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. As long as this card is face-up, Monsters you control are unaffected by your opponent's LIGHT and WATER Monster's effect(s). When an "Angel" monster declares an attack its ATK is increased by 500. When this card or another "Angel" card leaves the field, you can discard 1 "Angel" card to Special Summon 1 "Angel" card from your graveyard (Other than the discarded card).

Angel of Salvation
Fairy/effect
Light
8
2400/2300
If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this card is Summoned, you can decrease this cards level by 1 for each LIGHT monster you control. You can tribute this card to your hand when your opponent summons a monster with 1500 or less ATK to destroy all defense position monsters your opponent controls.

Adrenaline Angel
Fairy/effect
Light
5
1900/2000
If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When ever a LIGHT monster you control declares an attack it gains 500 ATK. While this card is face-up on the field, any battle damage you deal to your opponent, you gain.

Crippling Angel
Fairy/effect
Light
5
500/2100
This card cannot attack if your opponent controls a face-up attack position monster. If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this monster inflicts battle damage to your opponent they must pay 1000 Life Points or skip their next Battle Phase.

Lauralie, Angel of Burning Regeneration
Fairy/effect
Light
6
2000/1500
If your opponent controls no Attack Position monsters, this card can attack the opponent directly. If this card battles with an opponent's monster whose ATK is lower than this card's ATK, that monster is destroyed before damage calculation. This card is also treated as being a Fire monster. During each of your draw phases, if this card is on your side of the field, or in the graveyard, increase your life points by 500. You may tribute 2 monsters to Special Summon this monster from your graveyard.

Undercover Angel
Fairy/effect
Light
6
2200/2000
If your opponent controls no Attack Position monsters, this card can attack the opponent directly. This card's attacks cannot be negated by card effects. While you have 15 or more cards in your graveyard, this card gains 1500 ATK and DEF, is treated as a DARK, Fiend-type monster, and gains the following effect: Once per turn, pay 1000 life points or destroy this card.

Call of Serenity
Quick-Play Spell
Return up to 3 Face-up Angel cards you control to their owners hand (they are treated as being destroyed) to activate one of the following effects: -Special Summon 1 "Angel" monster card from your hand (other than the returned cards). -Target monsters your opponent controls (equal to the number of monsters returned to your hand by this card effect) are flipped to defense position and cannot change battle position until your opponents next End-Phase.

Angelic Defiance
Trap Card
Activate this card when a monster your opponent controls declares an attack on an "Angel" monster you control. Negate the attack and flip all monsters your opponent controls into defense position until your opponents next main-phase.


Last edited by SoulFire on Mon Dec 10, 2012 10:20 pm; edited 2 times in total
DIGITAL
DIGITAL

Posts : 1067
Join date : 2011-03-18

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New Angel Cards Empty Re: New Angel Cards

Post by EMSOUP on Mon Dec 10, 2012 10:06 pm

need: tribute fodder, since there's too many high level monsters, or at least another one that can SS itself (clair is not that great tbh).
more effect to flip something face-down. having to depend on a card that make you lose field presence, a non-chainable trap, and a hand trap.

but otherwise, good stuffs. i'll post more when i get more results.
EMSOUP
EMSOUP

Posts : 1028
Join date : 2012-08-31
Age : 33
Location : Bandung, Indonesia

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New Angel Cards Empty Re: New Angel Cards

Post by DIGITAL on Sat Dec 22, 2012 8:25 am

So... yeah bump
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