a Spell/Trap card in the monster card zone and vice versa = mindblown
Page 1 of 1
a Spell/Trap card in the monster card zone and vice versa = mindblown
|Trading Places|???|????|Spell Card|Spell|||||Pay 500 Life Points: Your opponent Set 1 monster they control in their Spell & Trap Card Zone as a Spell Card and Set 1 Spell/Trap Card they control in their Monster Card Zone in Defense Position as a monster (Level 1/ATK 0/DEF 0).
|Magical Prison|???|????|Trap Card|Trap||||When an opponent's monster declare an attack: Target the attacking monster; Set that target in their Spell & Trap Card Zone as a Spell Card and they draw 1 card.|
|Spell Slot Creator|???|????|Spellcaster/Effect|Earth|2||900|100|You can Tribute this card: Set 1 random card from your opponent's hand in their Spell & Trap Card Zone. If the Set card that was set by this card's effect activates, during your next Standby Phase: You can Special Summon this card from your Graveyard. You cannot activate this effect if you control a face-up "Spell Slot Creator".|
|Magical Prison|???|????|Trap Card|Trap||||When an opponent's monster declare an attack: Target the attacking monster; Set that target in their Spell & Trap Card Zone as a Spell Card and they draw 1 card.|
|Spell Slot Creator|???|????|Spellcaster/Effect|Earth|2||900|100|You can Tribute this card: Set 1 random card from your opponent's hand in their Spell & Trap Card Zone. If the Set card that was set by this card's effect activates, during your next Standby Phase: You can Special Summon this card from your Graveyard. You cannot activate this effect if you control a face-up "Spell Slot Creator".|
Last edited by Scheath666 on Tue May 01, 2012 5:08 pm; edited 3 times in total
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 35
Location : Where the seven waves were born
Re: a Spell/Trap card in the monster card zone and vice versa = mindblown
|Magic Mechanism Fist Giganto|???|????|Machine/Effect|Earth|4|1700|1400|When this card declare an attack; Gain 300 Life Points for each Spell/Trap Cards in the Spell & Trap Card Zones. When this card is destroyed; Set this card in your Spell & Trap Card Zone instead of sending it to the Graveyard.|
|Safelock Decoder|???|????|Spellcaster/Effect|Earth|3||1300|800|Once per turn: You can Pay 500 Life Points; Reveal 1 Set card in your opponent's Spell & Trap Card Zone. If the Revealed card is a Monster Card: Special Summon it to your Side of the field, otherwise, Set it.|
|Safelock Decoder|???|????|Spellcaster/Effect|Earth|3||1300|800|Once per turn: You can Pay 500 Life Points; Reveal 1 Set card in your opponent's Spell & Trap Card Zone. If the Revealed card is a Monster Card: Special Summon it to your Side of the field, otherwise, Set it.|
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 35
Location : Where the seven waves were born
Similar topics
» WTF... a Spell Monster?!
» Explosive Trap Hole
» Trap Cards that make the opponent go "Oh crap"
» Field Spell monsters or ones that special Summon a token or monster from deck.
» The Most Inconsistent and Weak Decktype/Card Type/Monster type in the Game
» Explosive Trap Hole
» Trap Cards that make the opponent go "Oh crap"
» Field Spell monsters or ones that special Summon a token or monster from deck.
» The Most Inconsistent and Weak Decktype/Card Type/Monster type in the Game
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum