Trap Cards that make the opponent go "Oh crap"
+3
Seattleite
ALiCE'S EMOTiON
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Trap Cards that make the opponent go "Oh crap"
|Perfect Turnabout|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, you can draw cards until you have 6 cards in your hand.|
|Colossal Explosion of Bees|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, your opponent discards all Monster cards from their hand and takes damage equal to the total combined Level Stars of the discarded cards x200.|
|The Advent of a Million Rabbits|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, this card gains the following effect that can be activated while in the Graveyard: ●Up to 5 times per turn, During your Main Phase, Battle Phase or your opponent's Battle Phase, You can pay 200 Life Points to Special Summon 1 Rabbit Token to your side of the field (Beast-Type/EARTH/Level 1/ATK 0/DEF 0).|
|'Force Endgame' Switch|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, destroy all monsters on the field.|
|Thousand-Creature Feast|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, all monsters on the field are tributed, and both players gain Life Points equal to the total ATK of all monsters tributed by this effect.|
|Switcheroo|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, if both players control monsters, both players exchange control of the monsters on their sides of the field to their opponent.|
Re: Trap Cards that make the opponent go "Oh crap"
The Advent of a Million Rabbits is the only one I really have a problem with considering the Bunnies can then have anything done with them.
ALiCE'S EMOTiON- Posts : 686
Join date : 2010-10-27
Age : 32
Location : Ohio
Re: Trap Cards that make the opponent go "Oh crap"
WereLord wrote:The Advent of a Million Rabbits is the only one I really have a problem with considering the Bunnies can then have anything done with them.
Agreed, especially since it's reusable swarm, and can be used on your opponent's turn too :O
Re: Trap Cards that make the opponent go "Oh crap"
Seattleite wrote:WereLord wrote:The Advent of a Million Rabbits is the only one I really have a problem with considering the Bunnies can then have anything done with them.
Agreed, especially since it's reusable swarm, and can be used on your opponent's turn too :O
Yo mom is reoozabru swaaam
But yeah I get it now.
Re: Trap Cards that make the opponent go "Oh crap"
I took a peek at this thread, and I have to say I love the ideas.
LOL at Colossal Explosion of Bees.
Trap Cards that make the opponent go "oh, crap"...
Opponent: I activate my Mystical Space Typhoon! Time to destroy that face-down card and win this!!
You: Hah... Destroying my card triggered its effect!! Say hello to my Colossal Explosion of Bees!
Opponent: NOOOOOOOOOO!!! NOT THE BEES!! (gets swamed by a couple thousand bees)
LOL at Colossal Explosion of Bees.
Trap Cards that make the opponent go "oh, crap"...
Opponent: I activate my Mystical Space Typhoon! Time to destroy that face-down card and win this!!
You: Hah... Destroying my card triggered its effect!! Say hello to my Colossal Explosion of Bees!
Opponent: NOOOOOOOOOO!!! NOT THE BEES!! (gets swamed by a couple thousand bees)
Dragonmonarch1052- Posts : 19
Join date : 2011-03-20
Re: Trap Cards that make the opponent go "Oh crap"
|'Force Endgame' Switch|0|XXXX|Trap Card|Trap||Normal|||If this face-down card is destroyed and sent to the Graveyard by an opponent's card effect, destroy all monsters on the field.|
Ewwww
Tungsten Butterfly- Posts : 194
Join date : 2011-07-10
Re: Trap Cards that make the opponent go "Oh crap"
I have bumped the thread.
Pray I don't bump it any further.
Pray I don't bump it any further.
Re: Trap Cards that make the opponent go "Oh crap"
These bumps are getting worse all the time... These cards are more broken than their OCG/TCG counterparts so yeah. Not exactly what I consider to be balanced card design since they can potentially net a ridiculous amount of advantage. Then again, they're relatively unusable most of the time.
I made a card like the cards you have called "Reparation." I think it basically follows the same concept, but not as extreme and to a more usable degree. Any opinions on that card? I personally think it's a good card to be used in decks that discard a lot like say fabled/dark world or mill like LS.
I made a card like the cards you have called "Reparation." I think it basically follows the same concept, but not as extreme and to a more usable degree. Any opinions on that card? I personally think it's a good card to be used in decks that discard a lot like say fabled/dark world or mill like LS.
AsianGuy1137- Posts : 122
Join date : 2011-12-29
Age : 35
Location : Diabetes, the American Dream
Re: Trap Cards that make the opponent go "Oh crap"
reparation is a fantastic card in revolver.dek
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
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