Thread with all my cards I made
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Thread with all my cards I made
- Changing Seasons:
- |Guardian of the Seasons|x|xxxx|Warrior/Effect|Light|4||0|1500|When this card is Summoned, you can add 1 “Changing Seasons” card from your Deck to your Hand. Once per turn, this card activates 1 of the following effects based on it’s Attribute: -EARTH: Once per turn, increase your Life Points by 500. –FIRE: Once per turn, inflict 600 damage to your opponent. –WIND: Once per turn, you can discard 1 Level-4 “Seasons” monster in your Hand to send the top 2 cards of your opponent’s Deck to the Graveyard. WATER: -You can tribute this card to Special Summon 1 Level-4, or lower “Seasons” from your Deck, or Graveyard, except “Guardian of the Seasons.|
|Force of the Seasons|x|xxxx|Warrior/Effect|Light|4||1600|1200|When this card is Summoned, you can add 1 “Changing Seasons” card from your Deck to your Hand. Once per turn, this card activates1 of the following effects based on it’s Attribute: -EARTH: When this card declares an attack, increase your Life Points by 600. -FIRE: Each time you inflict effect damage, except by this card’s effect, inflict 500 damage to your opponent. -WIND: When this card inflicts battle damage, send the top 2 cards of your opponent’s Deck to the Graveyard. -WATER: When this card is Special Summoned, select 1 face-down card on the Field. It cannot be flipped face-up until your next Draw Phase.|
|Swordsman of the Seasons|x|xxxx|Warrior/Effect|Light|4||1700|1200|When this card is Summoned, you can add 1 “Changing Seasons” card from your Deck to your Hand. Once per turn, this card activates 1 of the following effects based on it’s Attribute: -EARTH: Once per turn, Increase your Life Points by 600 and place 1 Seasons Counter on a face-up “Changing Seasons”. –FIRE: Once per turn, inflict 500 damage to your opponent and place 2 Seasons Counters on a face-up “Changing Seasons”. –WIND: When this card destroys a card by battle, send the top 3 cards of your opponent’s Deck to the Graveyard. –WATER: Once per turn, pay 800 Life Points and Special Summon 1 Level-4 or lower “Seasons” monster from your Deck, or Graveyard and place 1 Seasons Counter on a face-up “Changing Seasons”.|
|Archer of the Seasons|x|xxxx|Warrior/Effect|Light|4||0|1200|When this card is Summoned, you can add 1 “Changing Seasons” card from your Deck to your Hand. Once per turn, this card activates 1 of the following effects based on it’s Attribute: -EARTH: Once per turn, increase your Life Points by the amount of “Seasons” cards on the Field x150. –FIRE: Once per turn, inflict damage to your opponent equal to the amount of “Seasons” cards on the Field x200. –WIND: Once per turn, tribute 1 “Seasons” card you control. Send the top 2 cards of your opponent’s Deck to the Graveyard. –WATER: When this card is Special Summoned, negate the effect of 1 monster on the Field until the End Phase.|
|Knight of the Seasons|x|xxxx|Warrior/Synchro/Effect|Light|4||2100|1900|(Xyz) 3 Level-4 “Seasons” monsters. Once per turn, this card activates 1 of the following effects based on it’s Attribute: -EARTH: Once per turn, Detach 1 Xyz Material from this card and increase your Life Points by 1000. –FIRE: Once per turn, Detach 1 Xyz Material from this card and inflict 900 damage to your opponent. –WIND: Once per turn, Detach 1 Xyz Material from this card and send the top 4 cards of your opponent’s Deck to the Graveyard. –WATER: Once per turn, Detach 1 Xyz Material from this card and Special Summon 1 “Seasons” monster in your Graveyard. –LIGHT: Once per turn, Attach 1 Xyz Material to this card.|
|Champion of the Seasons|x|xxxx|Warrior/Synchro/Effect|Light|4||1900|2100|(Xyz) 2 Level-4 "Seasons" monsters. As long as this card remains face-up on the Field, you cannot place Seasons Counters on a face-up "Changing Seasons". When this card declares an attack, Detach 1 Xyz Material from this card and add 1 "Seasons" monster in your Graveyard to your Hand.|
|Seasons Storm|Spell Card|Spell|||||Place 2 Seasons Counters on a face-up “Changing Seasons” card you control. Then Special Summon 1 “Seasons” monster from your Deck. During your End Phase, pay 800 Life Points.|
|Reverse the Seasons|Spell Card|Spell|||||Remove 1 counter on a face-up “Changing Seasons” monster you control and activate 1 of the following effects: -Inflict 750 damage to your opponent. –Increase your Life Points by 700. –Special Summon 1 “Level-4 or lower Seasons” monster from your Deck.|
|Changing Seasons|Spell Card||Spell||Field|||When this card is removed from the Field, add it to your Deck. During each of your Standby Phases, place 1 Seasons counter on this card. When this card would reach 5 Seasons Counters on it, remove 4 Seasons counters on this card and place 1 Seasons counter on it. As long as this card is face-up on the Field, you can only activate the effect of “Seasons” monsters once per turn. As long as this card remains face-up on the Field, this card gains 1 of the following effects based on the number of Seasons Counters on this card: -1: All monsters you control are treated as EARTH monsters. -2: All monsters you control are treated as FIRE monsters. -3: All monsters you control are treated as WIND monsters. -4: All monsters you control are treated as WATER monsters.|
|Rapid Change in the Seasons|Spell Card|Spell|||||You can only activate this card during your Main Phase 1. Place Seasons Counters on a face-up “Changing Seasons” card you control until there are 2 Seasons Counters on it. During your Main Phase 2, place 2 Seasons Counters on a face-up “Changing Seasons” card you control.|
- My Winged Beasts:
- |raVen|x|xxxx|Winged Beast/Effect|Dark|4||1500|1500|This card gains ATK equal to the amount of Winged Beast-type monsters you control x100. Each time a Winged Beast-type monster is Normal Summoned, you can reduce its ATK to 0. This card can attack your opponent directly during the turn you activated this effect.|
|Condescending Hawk|x|xxxx|Winged Beast/Effect|Wind|2||0|700|You can pay 800 Life Points to discard this card from your Hand to negate the activation of a Spell or Trap card and return it to the owners Deck. If you control a Winged Beats-type monster when this card is drawn, reveal this card in your Hand to decrease ATK of 1 monster on the Field by 400.|
|Tsunami Wyvern|x|xxxx|Winged Beast/Effect|Water||3|1150|150|If you do not control a Winged Beast monster while this card is in your hand, return 1 card in your Hand to the top of your Deck and Special Summon this card. When this card is used for the Synchro Summon of a Winged Beast-type Synchro monster, increase it's ATK by 500 until the End Phase.|
|Lava-Winged Icarus|x|xxxx|Winged Beast/Effect|Fire|3||1500|0|When this card is in face-up defense position, destroy it. You can only switch this card's battle position during your Main Phase 2. When this card is Summoned, add 1 Winged Beast-type monster with 1700 or less ATK from your Deck to your hand, except Lava-Winged Icarus. When this card is destroyed, Special Summon the added card.|
|Shining Eagle|x|xxxx|Winged Beast/Effect|Light|4||1600|1500|This card cannot declare a direct attack. Once per turn, when this card declares an attack, pay 1000 Life Points and increase this card's ATK by 1000. Once per turn, you can tribute this card and increase your Life Points by 1000.|
|Boulder Bone Falcon|x|xxxx|Winged Beast/Effect|Earth|6||2100|2000|When this card is Summoned, switch it to face-up defense position. Each time a Winged Beast monster is Special Summoned, decrease this card's ATK by 200 and increase this card's DEF by 300. As long as this card remains face-up on the Field, all Winged Beast monsters gain 400 ATK and lose 300 DEF, except "Boulder Bone Falcon".|
|Harpy with a Darkened Heart|x|xxxx|Winged Beast/Effect|Dark|1||0|0|FLIP: Decrease all non Winged Beast-type monsters ATK by 500. When this card is destroyed, Special Summon 1 Level-6 or lower Winged Beast-type monster from your Deck, and pay Life Points equal to the Summoned monster's Level x200. Then equip this card to the Summoned monster. The equipped monster gains 300 ATK plus 100 for each Winged Beast-type monster you control.|
|Green Wing Soldier|x|xxxx|Winged Beast/Effect|Wind|5||1900|0|You can Special Summon this card by paying 600 Life Points and tributing 1 card on the Field. This card cannot declare an attack unless you control 1 other Winged Beast-type monster. Once per turn, you can discard 2 cards to activate 1 of the following effects: -Special Summon 1 Winged Beast-type monster from your Deck, except "Green Wing Soldier". -Destroy 1 card on the Field.|
|Bird of Wave Strength|x|xxxx|Winged Beast/Effect|Water|3||500|200|You can activate this card's effect during either players turn. You can discard this card from your Hand to increase the ATK of 1 Winged Beast-type monster on the Field by 600 until the End Phase.|
|Phoenix Knight|x|xxxx|Winged Beast/Effect|Fire|5||2000|1200|This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Special Summon 1 Level-4 or lower Winged Beast-type monster from your Deck and tribute this card. When the Special Summoned monster is removed from the Field, Special Summon this card and increase it's ATK by 500 until your Next End Phase.|
|Bald Eagle of Illumination|x|xxxx|Winged Beast/Effect|Light|8||2300|1200|You can Tribute Summon this card by tributing 1 Level-4 Winged Beast-type monster you control. When this card is Tribute Summoned by using 2 cards, destroy up to 3 Spell, or Trap cards on the Field. Then decrease this card's ATK by the same number of cards destroyed by this effect x200. During each Standby Phase, increase this card's ATK by 200. Once per turn, you can select 1 Winged Beast-type monster in your Graveyard and return it to your Hand. When it is Summoned, increase it's ATK by 400.|
|Burrowing Sparrow|x|xxxx|Winged Beast/Effect|Earth|2||500|0|You cannot set this card. When this card is Summoned, flip it to face-down defense position. Once per turn, you can flip this card to face-down position. As long as this card is face-down on the Field, it cannot be selected as an attack target. When this card is Flip Summoned, destroy 1 monster on the Field with a Level higher than this card. During your next standby Phase after this card was Normal Summoned, tribute this card.|
|Ancient Temple of the Avians|x|xxxx|Spell Card|Spell||Field|||This card is not removed from the Field when your opponent activates a Field Spell Card (Both Field Spell cards effects remain active). All Winged Beast-type monsters on the Field gain 300 ATK. Once per turn, you can select 1 Level-3 or lower Winged Beast-type monster on the Field. It can declare a direct attack this turn.|
|Death From Above|x|xxxx|Spell Card|Spell|||||Tribute 1 Winged Beast-type monster. Destroy 1 monster with a Level equal to, or lower than the tributed monster. While this card is in your Graveyard, during your next Standby Phase after this card's activation, Special Summon the tributed monster.|
|Feather Blast|x|xxxx|Spell Card|Spell|||||You can only activate "Feather Blast" once per turn. Pay 900 Life Points. Tribute 1 Winged Beast-type monster you control with 1700 or lower ATK. Inflict damage equal to its original ATK to your opponent.|
|Healing Talons|x|xxxx|Spell Card|Spell||Continuous|||
Each time a Winged Beast-type monster declares an attack, Increase your Life Points by 300.|
|Winged Predator Instinct|x|xxxx|Spell Card|Spell||Quick-Play|||When a Winged Beast-type monster declares an attack, or is selected as an attack target, pay 500 Life Points and increase it's ATK by 700 until the end of the Battle Phase.|
|Metal Blade Wings|x|xxxx|Spell Card|Spell||Equip|||You can only equip this card to a Winged Beast-type monster you control. It gains 300 ATK and the following effects: This card inflict piercing damage. Each time this card destroys a monster, your opponent must discard 1 card from the top of their Deck and place 1 card in their Hand on the top of their Deck.|
|Surprise Icarus Summoning|x|xxxx|Trap Card|Trap||||Pay 1000 life Points. Special Summon 1 Level-4 or lower Winged Beast-type monster from your Deck in face-up defense position. When it is destroyed, inflict 700 damage to your opponent.|
|Iron Claws of Trap Dissection|x|xxxx|Trap Card|Trap||Continuous|||Activate only when your opponent activates a Trap card. Negate that cards effect and destroy 2 Spell, or Trap cards on the field. Then tribute 1 Winged beast monster you control. While this card is in your Graveyard, when your opponent sets a card, banish this card and Special Summon 1 Level-4 or lower Winged Beast-type monster from your Graveyard.|
|Thunder Beak|x|xxxx|Trap Card|Trap|||||When a Winged Beast-type monster you control declares an attack, increase it's ATK by the number of face-down Spell, or Trap cards on the Field x100. Then pay Life Points equal to the number of face down cards on the Field x100.|
|Regeneration Falcon|x|xxxx|Winged Beast/Synchro/Effect|Light|7||2500|2100|1 Winged Beast-type Tuner + 1 or more non-Tuner monster(s). When this card is Synchro Summoned, increase your Life Points by 600. Each time this card destroys a monster by battle, increase your Life Points by 500.|
|Argorus the Avian Demon|x|xxxx|Winged Beast/Synchro/Effect|Dark|9||3000|2500|1 Winged Beast-type Tuner + 2 or more non-Tuner monsters. When this card is Summoned, select 1 monsters on the field and destroy it. This card cannot gain, or lose ATK and DEF. Once per turn, discard 2 cards in your Hand and Special Summon 1 Winged Beast-type monster, or 1 DARK monster from your Deck with 2000 or lower ATK. When this card is removed from the Field, destroy all Spell, and Trap cards on the Field. |
|Rain Drop Raven|x|xxxx|Winged Beast/Synchro/Effect|Water|4||1600|1200|(Xyz) 2 Level-4 Winged Beast-type monsters. Once per turn, you can detach 1 Xyz Material from this card to activate 1 of the following effects: -Decrease 1 monster's ATK by 500 and increase this card's ATK by 500. -Increase your Life Points by 800. When this card has no Xyz Material attached to it, attach 1 Level-4 Winged Beast-type monster in your Deck to this card.|
|Winged Scorcher|x|xxxx|Winged Beast/Synchro/Effect|Fire|4||1800|1300|(Xyz) 2 Level-4 Winged Beast-type monsters. Once per turn, you can detach 1 card from this card to inflict 800 damage to your opponent. When there are no Xyz Material on this card, tribute it and Special Summon 1 Level-5 or lower Winged Beast-type monster from your Deck.|
|Bedazzled Hyper Hawk|x|xxxx|Winged Beast/Synchro/Effect|Earth|4||500|1900|
2 Level-4 monsters. When this card is Xyz Summoned, switch it to face-up defense position. When your opponent declares an attack, detach 1 Xyz monster from this card and decrease the ATK of the attacking monster by 400. You can banish this card from the Graveyard to Special Summon 1 Level-4 or lower Winged Beast-type monster from your Deck.|
- Generic cards:
- |The Elder Scroll|x|xxxx|Spell Card||Spell||Equip||Pay 600 Life Points and discard 2 monsters in your Hand and select 1 Level-8 monster in your Deck and Special Summon it (The Summon is treated as a Tribute Summon) and equip this card to 1 Level-8 monster you control. If this card is destroyed, destroy the equipped monster.|
|Call of Duty|x|xxxx|Spell Card|Spell|||||Both players Special Summon 2 monsters with 2000 or lower ATK from their Deck that can be Normal Summoned and their effect(s) is negated. You cannot Summon a monster this turn except by this card's effect. During the End Phase: Return all monsters on the field to the hands, then inflict 200 damage to both players for each of their monsters returned to their hands.|
|Battlefield|x|xxxx|Spell Card|Spell||Field|||All monsters on the field gain 800 ATK. As long as this card remains face-up on the Field, both players must conduct their Battle Phase. When a monster is destroyed by battle, the owner can Special Summon 1 monster with a Level lower that the destroyed monster from their Deck.|
|There’s Always a Price|x|xxxx|Spell Card|Spell||Continuous|||Once per turn, when this card would be destroyed, it is not. Each time your opponent activates a Trap card, inflict 500 damage to your opponent + 100 for each Trap Card in their Graveyard. When this card is destroyed, take 1000 damage.|
|Oath Written in Blood|x|xxxx|Spell Card|Spell|||||You can only activate this card during the turn you Normal Summoned a monster. Special Summon 1 Level-4 or lower monster with the same Attribute as the Normal Summoned monster. It cannot declare an attack this turn. You cannot Synchro, or Xyz Summon this turn. When the Normal Summoned monster is removed from the Field, banish the card Special Summoned by this effect.|
|21 Divided by 3|x|xxxx|Spell Card|Spell|||||When this card is activated, banish 7 Level-3 monsters in your Deck. Special Summon Level-7 monster in your Deck. When that card is removed from the Field, return all the cards banished by this effect to your Deck.|
Replacement
Spell Card
Select 5 cards in your Graveyard. Send 5 cards in your Deck to the Graveyard and add the selected cards from your Graveyard to the Deck.
Guardian Angel
Level: 4 Attribute: Light
Type: Fairy/Effect
Attack: 0 Defense: 1800
You can only control 1 "Guardian Angel". When your opponent declares an attack, you can Special Summon this card from your Hand in face-up defense position. Each time this card is selected as an attack target, you can decrease this card's DEF by 600 to negate the attack. When this card's DEF would reach 0, banish this card and all copies of "Guardian Angel" in your Deck.
Anti-Heal
Counter Trap Card
You can only activate this card when your opponent's Life Points increase. Inflict damage equal to the amount of Life Points they gained +500.
Deck Parasite
Level: 1 Attribute: Earth
Type: Insect/Effect
Attack: 100 Defense: 100
When this card is Summoned; shuffle it into your opponent's deck face-up. If this card is face-up in your deck, draw 1 extra card during each Draw Phase.
Gambling Addiction
Continuous Spell Card
Once per turn, activate 1 of the following effects: -Flip a coin. If the result is Heads, gain 800 Life Points. If the result is Tails, Draw 1 card. -Roll a die. If you roll an odd number, destroy 1 monster on the Field. If you roll an even number, destroy 1 Spell Card on the Field.
- Existing Archtype Support:
|Essence Wyvern|x|xxxx|Dragon/Effect|Light|4||1600|1200|When this card is Normal Summoned, remove 1 “Essence” monster in your Deck from play. Once per turn, you can Special Summon 1 Level-4 or lower ”Essence” monster in your removed from play pile. You cannot activate this effect the turn it is Normal Summoned.|
|Essence Rainbow Fish|x|xxxx|Fish/Effect|Light|2||500|150|When this card is removed from play by the effect of an "Essence" card, Special Summon it. You cannot Synchro Summon the turn this card is Summoned, unless it is for an “Essence” monster. Once per turn, you can remove from play 1 Level-4 or lower monster in your Deck, except “Essence Rainbow Fish” and increase this card’s Level by 2.|
Midnight Wyvern- Posts : 100
Join date : 2012-04-08
Age : 29
Location : Your mom's bedroom.
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