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What? -OW- has returned? And with Gunmetal support?

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What? -OW- has returned? And with Gunmetal support? Empty What? -OW- has returned? And with Gunmetal support?

Post by OmegaWave Tue Apr 24, 2012 4:37 pm

Gonna try to be more active here again. So here's some new stuff.

Gunmetal Parachute
Type: Warrior
Attribute: EARTH
Level: 3
ATK: 1200
DEF: 800
Effect: When a face-up Machine-Type "Gunmetal" monster you control is sent from the field to the Graveyard: You can Special Summon this card (from your hand). When this card is Special Summoned by this effect: You can place 2 Ammo Counters among face-up "Gunmetal" monsters you control, except "Gunmetal Parachute".

Gunmetal Drone
Type: Machine
Attribute: EARTH
Level: 3
ATK: 1300
DEF: 1000
Effect: If this Set card is destroyed and sent to the Graveyard: During the End Phase; you can Special Summon it in face-up Attack Position. If this card is Special Summoned by this effect: Banish it when it would be sent to the Graveyard.

Gunmetal Spyplane
Type: Machine
Attribute: EARTH
Level: 3
ATK: 1500
DEF: 0
Effect: As long as you control another "Gunmetal" monster, except "Gunmetal Spyplane": This card cannot be targeted for an attack. Once per turn, you can remove 1 Ammo Counter from your field: Reveal 1 Set card your opponent controls.

Gunmetal Steel Tank
Type: Machine/Synchro
Attribute: EARTH
Rank: 3
ATK: 2000
DEF: 2000
Effect: (XYZ) 2 level 3 "Gunmetal" monsters
During each of your Standby Phases: Place 1 Ammo Counter on this card (max 2). Once per turn, you can detach 1 Xyz Material from this card and remove any number of Ammo Counters (atleast 1) from this card: Destroy cards your opponent controls equal to the number of Ammo Counters removed. If this card has no Xyz Materials: It cannot declare an attack.

Gunmetal Rescue Plane
Type: Machine
Attribute: EARTH
Level: 3
ATK: 0
DEF: 0
Effect: Once per turn, you can remove 2 Ammo Counters from your field: Special Summon 1 level 4 or lower "Gunmetal" monster from your Graveyard.

Gunmetal Mechanic
Type: Warrior
Attribute: EARTH
Level: 3
ATK: 800
DEF: 1000
Effect: FLIP: Add 1 Machine-Type "Gunmetal" monster from your Deck or Graveyard to your hand.

Ammo Stockpile
Continuous Spell Card
Effect: Each time a "Gunmetal" monster(s) is Summoned or flipped face-up: Place 1 Ammo Counter on this card. You can only control 1 "Ammo Stockpile".

Call To Action
Continuous Spell Card
Effect: Once per turn, if you control a face-up Warrior-Type "Gunmetal" monster: You can Special Summon 1 level 4 or lower Machine-Type "Gunmetal" monster from your hand. Any monsters Special Summoned by this effect cannot be used for Synchro or Xyz Summons unless you remove 2 Ammo Counters from your field.

Pin-Point Accuracy
Counter Trap Card
Effect: When your opponent activates a Spell, Trap, or Effect Monster's Effect while you control a face-up "Gunmetal" monster: You can remove 2 Ammo Counters from your field to negate the activation and destroy the card.

Quick Ammo Production
Quick-Play Spell
Effect: Send the top 3 cards of your Deck to the Graveyard. Place 3 Ammo Counters amongst face-up "Gunmetal" monsters you control. If any "Gunmetal" monsters were sent by this effect: Place 1 additional Ammo Counter for each.


Last edited by OmegaWave on Thu Apr 26, 2012 3:21 am; edited 1 time in total

OmegaWave

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Post by ALiCE'S EMOTiON Wed Apr 25, 2012 7:32 am

Once agin Well done love them all and it adds a new Deck style to Gunmetal. Ammo Stockpile might need playtesting though.
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Post by Seattleite Wed Apr 25, 2012 1:23 pm

OmegaWave wrote:
Gunmetal Parachute
Type: Warrior
Attribute: EARTH
Level: 3
ATK: 1200
DEF: 800
Effect: When a face-up Machine-Type "Gunmetal" monster you control is sent from the field to the Graveyard: You can Special Summon this card (from your hand). When this card is Special Summoned by this effect: You can place 2 Ammo Counters among face-up "Gunmetal" monsters you control, except "Gunmetal Parachute".
Interesting.. a move to Warrior / Machine split? This will be cool to watch. Loooooooks like good support.
Gunmetal Drone
Type: Machine
Attribute: EARTH
Level: 3
ATK: 1300
DEF: 1000
Effect: If this Set card is destroyed and sent to the Graveyard: During the End Phase; you can Special Summon it in face-up Attack Position. If this card is Special Summoned by this effect: Banish it when it would be sent to the Graveyard.
Balanced and fun. It may even find its way in a face-down DEF deck, if you set it again, you reset the effect.
Gunmetal Spyplane
Type: Machine
Attribute: EARTH
Level: 3
ATK: 1500
DEF: 0
Effect: As long as you control another "Gunmetal" monster, except "Gunmetal Spyplane": This card cannot be targeted for an attack. Once per turn, you can remove 1 Ammo Counter from your field: Reveal 1 Set card your opponent controls.
Don't know if the second effect is a good trade-off.
Gunmetal Steel Tank
Type: Machine/Synchro
Attribute: EARTH
Rank: 3
ATK: 2000
DEF: 2000
Effect: (XYZ) 2 level 3 "Gunmetal" monsters
During each of your Standby Phases: Place 1 Ammo Counter on this card (max 2). Once per turn, you can detach 1 Xyz Material from this card and remove any number of Ammo Counters (atleast 1) from this card: Destroy cards your opponent controls equal to the number of Ammo Counters removed. If this card has no Xyz Materials: It cannot declare an attack.
Woop woop. Solid card.
Gunmetal Rescue Plane
Type: Machine
Attribute: EARTH
Level: 3
ATK: 0
DEF: 0
Effect: Once per turn, you can remove 2 Ammo Counters from your field: Special Summon 1 level 4 or lower "Gunmetal" monster from your Graveyard.
Classic setup for Xyz. I think it's fair.
Gunmetal Mechanic
Type: Warrior
Attribute: EARTH
Level: 3
ATK: 800
DEF: 1000
Effect: FLIP: Add 1 Machine-Type "Gunmetal" monster from your Deck or Graveyard to your hand.
Connects machines and warriors, well cool. Problem is there are many flip-effect monsters which you cannot put Ammo Counters on face-down cards.
Ammo Stockpile
Continuous Spell Card
Effect: Each time a "Gunmetal" monster(s) is Summoned or flipped face-up: Place 1 Ammo Counter on this card. You can only control 1 "Ammo Stockpile".
Hmm, what Gunmetal cards can use ammo counters on other cards?
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Post by OmegaWave Wed Apr 25, 2012 1:32 pm

"What Gunmetal cards can use Ammo Counters on other cards?"

Bootcamp, Unregulated Ammo Recycle, Spyplane, and Rescue Plane. As of right now, atleast.

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Post by OmegaWave Thu Apr 26, 2012 3:21 am

Added 3 new supports at the bottom of the post.

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Post by Anime Girl References Thu Apr 26, 2012 5:30 am

so what is Gunmetal's Primary goal?
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Post by OmegaWave Thu Apr 26, 2012 7:34 am

Darkest Hour wrote:so what is Gunmetal's Primary goal?

Use Ammo Counters to win. Some don't do that though, like Drone, and are there to assist in summoning the Gunmetal Xyzs.

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