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Celestial Archtype (12/12)

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Celestial Archtype (12/12) Empty Celestial Archtype (12/12)

Post by Insert Name Here Sat Apr 07, 2012 4:37 pm

Celestial Knight
**** Dark
Warrior/Effect
ATK: 1300 DEF: 1200
This card cannot be used as Xyz material. When this card is Summoned, add 1 "Fields of Constellation" from your Deck, or Graveyard to your Hand. Once per turn, if this card would be targeted by a card effect during the Battle Phase, discard 1 "Celestial" card from your hand and negate that card's activation.

Celestial Icarus
**** Dark
Winged Beast/Effect
ATK: 1500 DEF: 0
This card cannot be used as Xyz material. If you control 1 "Fields of Constellation", you Special Summon this card from your Hand. You can only control 1 face-up "Celestial Icarus" When this card declares an attack, discard 1 card and destroy 1 card on the Field. Once per turn, you can discard 2 cards and Special Summon 1 "Celestial" monster from your Deck with 1500 or lower ATK.

Celestial Lion
**** Dark
Beast/Effect
ATK: 1000 DEF: 100
This card cannot be used as Xyz material. When this card is discarded from your Hand, Special Summon it. You can only control 1 "Celestial Lion". While this card is face-up on the Field, all "Celestial" monsters cannot be destroyed by battle (Damage Calculation is applied).

Celestial Paladin
**** Dark
Spellcaster/Effect
ATK: 1150 DEF: 1150
This card cannot be used as Xyz material. When this card is Summoned, discard 2 "Celestial" cards in your Hand and add 1 "Fields of Constellation" and 1 "Celestial Dragon" from your Deck to your Hand. Once per turn, return 1 card on the Field to the top of the owner's Deck, then add 1 card in your Graveyard to your Deck.

Celestial Fairy
**** Dark
Fairy/Effect
ATK: 1200 DEF: 500
This card cannot be used as Xyz material. As long as this card remains face-up on the Field, all "Celestial" monsters cannot be destroyed by card effects, except "Celestial Lion". You can tribute this card and return 2 cards in your Graveyard to your Deck. Then Special Summon 1 card with 1500 or lower ATK, except "Celestial Fairy". You cannot Synchro, or Xyz Summon until your next Standby Phase.

Celestial Fiend
**** Dark
Fiend/Effect
ATK: 1450 DEF: 1450
This card cannot be used as Xyz material. When this card is Summoned, return 1 card on the Field to the owners Deck. Once per turn, select 1 "Celestial" monster you control. Halve this cards ATK and increase the ATK of that monster by the same amount until the End Phase. You cannot activate this effect if "Fields of Constellation" is face-up on the Field.\

Celestial Dragon
******** Dark
Dragon/Effect
ATK: 2600 DEF: 2600
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Fields of Constellation". When this card is Summoned, destroy all Spell, and Trap cards on the Field, except "Fields of Constellation". Once per turn, select 1 "Celestial" monster in your Graveyard with 1500 or lower ATK and Special Summon it. When this card is destroyed by a card effect, banish this card and destroy all monsters on the Field.

Fields of Constellation
Field Spell Card
All "Celestial" monsters on the Field gain 500 ATK and are treated as LIGHT monsters. Once per turn, you can Tribute 2 "Celestial" monsters you control and discard 2 "Celestial" card's in your Hand to Special Summon 1 "Celestial Dragon" from your Hand, Deck, or Graveyard. Once per turn, destroy 1 card on the Field.

Celestial Strike
Normal Spell Card
Discard 1 "Celestial" card in your Hand and Pay 500 Life Points. Destroy 2 cards on the Field. While this card is in your Graveyard, you can pay 500 Life Points to return it to your Deck.

Constellation Blitz
Continuous Spell Card
Each time a "Celestial" monster is Summoned, return 1 card in your Graveyard to your Deck. When a "Celestial" monster declares an attack, discard 2 "Celestial" cards in your Hand. After damage calculation, destroy 1 card on the Field. When this card is removed from the Field, return 2 "Celestial", or "Constellation" cards to your Deck.

Celestial Beyond
Normal Trap Card
This card's effect can only be activated from the Graveyard. When your opponent declares an attack, banish this card and destroy 2 cards on the Field. You can only activate "Celestial Beyond" once per turn.

Constellation Creation
Normal Trap Card
Select 3 "Celestial" cards in your Graveyard, or banished pile. Return them to your Deck. Then pay 900 Life Points and Special Summon 1 "Celestial" monster in your Deck.
Insert Name Here
Insert Name Here

Posts : 82
Join date : 2011-02-28
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