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Anime Assault!

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Anime Assault! Empty Anime Assault!

Post by Illgresi Wed Sep 21, 2011 10:13 pm

Some interesting Anime-Only cards, maybe suitable for the CCG.

|Reverse Buster|???|???|Fiend/Effect|Light|4||1500|0|If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a face-down Defense Position monster, skip damage calculation and destroy that monster. If this card destroys a monster by this effect: This card gains 500 ATK.|

|Attack Guidance Barrier|???|???|Trap Card|Trap|||||Activate only when your opponent declares an attack. Redirect the attack to a Defense Position monster you control; it gains 600 DEF until the End Phase. After that battle, immediately end the Battle Phase.|

|Awakening from Beyond|???|???|Spell Card|Spell|||||Your opponent draws 2 cards. Add 1 Monster Card from your Graveyard to your hand.|

|Diabound Kernel|???|???|Fiend/Effect|5||1800|1200|Once per turn, you can equip this card to a face-up monster your opponent controls, OR unequip it to Special Summon this card. The equipped monster loses ATK equal to this card's original ATK. If the equipped monster is destroyed by battle, Special Summon this card. If this card destroys an opponent's monster by battle, it also gains that monster's effect(s).|

|Gingerbread House|???|???|Spell Card|Spell||Continuous|||During each of your Standby Phases, select 1 face-up monster your opponent controls. If it has 1900 or more ATK, destroy it and gain 500 Life Points. If the selected monster's attack is less than 1900, increase its ATK by 600.|

|Brain Dragon|???|???|Dragon/Effect|Light|8||2800|2300|During your Draw Phase, in addition to your normal draw, you can draw 2 more cards. Then, select and place 2 cards from your hand on the top of your Deck in any order.|
|Candelto, the Beast of Light|???|???|Beast/Effect|Light|12||0|0|This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 cards from your hand to the Graveyard. This card cannot attack during the turn it is Summoned. This card's ATK becomes 1000 x the number of cards in its controller's hand. While you control this face-up card, you must skip your normal draw during your Draw Phase.|

|D - Cubic|???|???|Machine/Effect|Dark|1||0|0|Once, while this card is face-up on the field, you can send up to 2 "D - Cubic" from your hand to the Graveyard to have this card gain an appropriate effect: ● 1: This card is treated as 2 Tributes for a Summon. ● 2: This card is treated as 3 Tributes for a Summon.|

|Illegal Summon|???|???|Spell Card|Spell|||||Each player selects 1 Level 4 or lower monster from their Deck and Special Summons it to their opponent's side of the field. Your opponent chooses the battle positions of these monsters.|

|Purse with a Hole|???|???|Trap Card|Trap|||||Activate only while your opponent has 6 or more cards in their hand. Your opponent discards random cards from their hand until they have 5 cards in their hand. During this turn, your opponent cannot activate cards from their hand.|

|Clock Knight #12|???|???|Warrior/Effect|Light|4||1200|1200|Once per turn, toss a coin. If the result is Heads, this card gains 1200 ATK until the End Phase. If not, destroy this card. Once per turn, if you control another "Clock Knight" monster, except "Clock Knight #12", you can negate the effects of a card requiring a coin toss and redo the coin toss.|

|Guard Master|???|???|Warrior/Effect|Earth|4||0|1700|If this card is in your Graveyard when a face-up Attack Position monster you control is attacked, you can remove this card from play to activate its effect. If you do, change the attacked monster to Defense Position. During this turn, that monster cannot be destroyed by battle.|


Last edited by Random Duelist on Thu Sep 22, 2011 3:10 am; edited 1 time in total
Illgresi
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Post by ALiCE'S EMOTiON Thu Sep 22, 2011 2:50 am

Random Duelist wrote:Some interesting Anime-Only cards, maybe suitable for the CCG.

|Reverse Buster|???|???|Fiend/Effect|Light|4||1500|0|If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a face-down Defense Position monster, skip damage calculation and destroy that monster. If this card destroys a monster by this effect: This card gains 500 ATK.|

this card is acctually a wonderful Idea. The only thing that might make it OP'ed is the fact that it gains ATK

|Attack Guidance Barrier|???|???|Trap Card|Trap|||||Activate only when your opponent declares an attack. Redirect the attack to a Defense Position monster you control; it gains 600 DEF until the End Phase. After that battle, immediately end the Battle Phase.|

Rude, but love it.

|Awakening from Beyond|???|???|Spell Card|Spell|||||Your opponent draws 2 cards. Add 1 Monster Card from your Graveyard to your hand.|

Help with deck out much or it could have a hidden use

|Diabound Kernel|???|???|Fiend/Effect|5||1800|1200|Once per turn, you can equip this card to a face-up monster your opponent controls, OR unequip it to Special Summon this card. The equipped monster loses ATK equal to this card's original ATK. If the equipped monster is destroyed by battle, Special Summon this card. If this card destroys an opponent's monster by battle, it also gains that monster's effect(s).|

The only part I have a problem with is the last effect.

|Gingerbread House|???|???|Spell Card|Spell||Continuous|||During each of your opponent's Standby Phases, select 1 face-up monster your opponent controls. If it has 1900 or more ATK, destroy it and gain 500 Life Points. If the selected monster's attack is less than 1900, increase its ATK by 600.|

A good time for an image:

Don't you think that is a bit much for a Continuous Spell?


|Brain Dragon|???|???|Dragon/Effect|Light|8||2800|2300|During your Draw Phase, in addition to your normal draw, you can draw 2 more cards. Then, select and place 2 cards from your hand on the top of your Deck in any order.|

I C wat was did thar

|Candelto, the Beast of Light|???|???|Beast/Effect|Light|12||0|0|This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 cards from your hand to the Graveyard. This card cannot attack during the turn it is Summoned. This card's ATK becomes 1000 x the number of cards in its controller's hand. While you control this face-up card, you must skip your normal draw during your Draw Phase.|

hmmmmmmm sound like a double edged Sword thar

|D - Cubic|???|???|Machine/Effect|Dark|1||0|0|Once, while this card is face-up on the field, you can send up to 2 "D - Cubic" from your hand to the Graveyard to have this card gain an appropriate effect: ● 1: This card is treated as 2 Tributes for a Summon. ● 2: This card is treated as 3 Tributes for a Summon.|

|Illegal Summon|???|???|Spell Card|Spell|||||Each player selects 1 Level 4 or lower monster from their Deck and Special Summons it to their opponent's side of the field. Your opponent chooses the battle positions of these monsters.|

|Purse with a Hole|???|???|Trap Card|Trap|||||Activate only while your opponent has 6 or more cards in their hand. Your opponent discards random cards from their hand until they have 5 cards in their hand. During this turn, your opponent cannot activate cards from their hand.|

|Clock Knight #12|???|???|Warrior/Effect|Light|4||1200|1200|Once per turn, toss a coin. If the result is Heads, this card gains 1200 ATK until the End Phase. If not, destroy this card. Once per turn, if you control another "Clock Knight" monster, except "Clock Knight #12", you can negate the effects of a card requiring a coin toss and redo the coin toss.|

|Guard Master|???|???|Warrior/Effect|Earth|4||0|1700|If this card is in your Graveyard when a face-up Attack Position monster you control is attacked, you can remove this card from play to activate its effect. If you do, change the attacked monster to Defense Position. During this turn, that monster cannot be destroyed by battle.|
ALiCE'S EMOTiON
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Post by Seattleite Fri Sep 23, 2011 10:44 am

I always thought Candelato was a cool card but living below its potential. If you're ever submitting those, consider taking out the "can't attack during the turn its summoned" restriction Wink
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