Support for dying archetypes.
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Support for dying archetypes.
All planned for release in the next set.
- NOX:
- |Nox Forger|0|???|Fiend/Effect|Dark|4||1400|900|You can Tribute this card to select 1 face-down card your opponent controls and and return it to the top of their Deck.|
MORE CONTROL. YESSSSS
|Malevolent Uprise|0|???|Trap Card|Trap||Continuous|||Once per turn, when a card is flipped face-down by a card effect you control, add 1 "Nox" monster from Deck or Graveyard to your hand.|
RECYCLE NOXES. YESSSSS
|Midnight Hold|0|???|Spell Card|Spell||Quick-Play|||Tribute 1 "Nox" monster. Remove from play 1 face-down card your opponent controls and add 1 "Nox" monster from your Deck to your hand.|
SCRAPSTORM FOR NOXES. YESSSS
- Antennae:
|Antennae Inventor|0|???|Spellcaster/Effect|Earth|4||1000|1800|When this card is flipped face-up, you can add 1 "Antennae" monster from your Graveyard to your hand. Once per turn, you can add 1 Machine-Type monster from your Deck to your hand.|
Makes nifty lv 7 synchs, and nice for grabbing extra Preservationalists/Radars for spam with Repairman. Wall too.
|Antennae Reciever|0|???|Spell Card|Spell||Quick-Play|||Special Summon 1 Level 4 or lower Antennae monster from your hand or Graveyard. It is destroyed during the End Phase.|
One-turn protection, or swarming potential. Noice.
|Emergency Broadcast|0|???|Trap Card|Trap||None|||Select 1 face-up "Antennae" monster you control. Return it to your hand and destroy up to 2 cards your opponent controls.|
Icarus Attack for Antennae's. Much needed element of field control.
- Essence:
|Essence Imitation|0|???|Spell Card|Spell||Quick-Play|||Return 1 "Essence" monster that is removed from play to it's owners Graveyard and select 1 "Essence" monster on the field. Special Summon 1 monster with the same name from your hand, Deck, or that is removed from play, it is removed from play during the End Phase.|
Put targets in grave for Shadower's revival effect, spam a little with Ice Lady, bring out Synchs. ESSENCE NEEDS THIS.
|Essence Chaneller|0|???|Psychic/Effect|Light|4||1800|1300|Once per turn, you can select 1 monster in your removed from play pile. Send it to the Graveyard and add 1 monster with the same name from your Deck to your hand.|
Again, put targets in Grave for Shadower (Lion RFP's materials, Shadower can only revive from Grave). An actual decent beater for them, grabs monsters. Godly in an ID/Essence hybrid.
- Phoenixian:
|Phoenixian Hyacinth|0|???|Plant/Effect|Fire|4||1800|500|When this card is Normal Summoned, you can remove from play 1 "Phoenixian" monster in your Graveyard from play, and send 1 Plant-Type monster from your Deck to your Graveyard.|
RFP a spent Morreian, search a Phoenixian and dump a Flower while you're at it. Decent ATK, good yugimanz.
- Golem:
|Diamond Golem|0|???|Rock/Effect|Light|4||0|2000|When this card is Summoned, it is switched to Defense Position. When this card is sent to the Graveyard, add 1 "Golem" monster from your Graveyard to your hand, except "Diamond Golem".|
OK, these aren't dying (quite the opposite), but I think this will help them, without pushing them over the brink. Pitch with Dynamite for draw and and retrieval, Synch with it and retrieve. If all else fails, it's a wall. I suppose I can consider it being from field to grave, but I like this version better. :3
Last edited by Snowy on Mon Jul 04, 2011 1:03 pm; edited 1 time in total
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Support for dying archetypes.
Snowy wrote:All planned for release in the next set.
- NOX:
|Nox Forger|0|???|Fiend/Effect|Dark|4||1400|900|You can discard this card to select 1 face-down card your opponent controls and and return it to the top of their Deck.| (Could switch to tribute. Maybe.)
yeah, I would say Tribute definitely. Otherwise just a super splashable 1 for 1 that spins.
|Malevolent Uprise|0|???|Trap Card|Trap||Continuous|||Once per turn, when a card is flipped face-down by a card effect you control, add 1 "Nox" monster from Deck or Graveyard to your hand.|
Just sooo much advantage, sooo much searching, sooo many free +'s =(
|Midnight Hold|0|???|Spell Card|Spell||Quick-Play|||Tribute 1 "Nox" monster. Remove from play 1 face-down card your opponent controls and add 1 "Nox" monster from your Deck to your hand.|
yessss
- Antennae:
|Antennae Inventor|0|???|Spellcaster/Effect|Earth|4||1000|1800|When this card is flipped face-up, you can add 1 "Antennae" monster from your Graveyard to your hand. Once per turn, you can add 1 Machine-Type monster from your Deck to your hand.|
It's a good wall and searcher.
|Antennae Reciever|0|???|Spell Card|Spell||Quick-Play|||Special Summon 1 Level 4 or lower Antennae monster from your hand or Graveyard. It is destroyed during the End Phase.|
It is noice.
|Emergency Broadcast|0|???|Trap Card|Trap||None|||Select 1 face-up "Antennae" monster you control. Return it to your hand and destroy up to 2 cards your opponent controls.|
an Icarus attack that removes an important cost and is for an archetype with cards (Receiver) that can abuse it. Bleh.
- Essence:
|Essence Imitation|0|???|Spell Card|Spell||Quick-Play|||You can return 1 "Essence" monster that is removed from play to it's owners Graveyard and select 1 "Essence" monster on the field. Special Summon 1 monster with the same name from your hand, Deck, or that is removed from play, it is removed from play during the End Phase.|
I quite like. But the "you can" is unnecessary.
|Essence Chaneller|0|???|Psychic/Effect|Light|4||1800|1300|Select 1 monster in your removed from play pile. Send it to the Graveyard and add 1 monster with the same name from your Deck to your hand.|
Once per turn rite?
- Phoenixian:
|Phoenixian Hyacinth|0|???|Plant/Effect|Fire|4||1800|500|When this card is Normal Summoned, you can remove from play 1 "Phoenixian" monster in your Graveyard from play, and send 1 Plant-Type monster from your Deck to your Graveyard.|
very good yugimanz, yes.
- Golem:
|Diamond Golem|0|???|Rock/Effect|Light|4||0|2000|When this card is Summoned, it is switched to Defense Position. When this card is sent to the Graveyard, add 1 "Golem" monster from your Graveyard to your hand, except "Diamond Golem".|
Lol. Well I find it hard for me to really discern Golems well, partly because I haven't played against them. I s'pose it's alright for now, but later there might be cards that would abuse this, if my Fallen Soldier Alternative ever gets big.
Re: Support for dying archetypes.
Seattleite wrote:Snowy wrote:All planned for release in the next set.
- NOX:
|Nox Forger|0|???|Fiend/Effect|Dark|4||1400|900|You can discard this card to select 1 face-down card your opponent controls and and return it to the top of their Deck.| (Could switch to tribute. Maybe.)
yeah, I would say Tribute definitely. Otherwise just a super splashable 1 for 1 that spins.
D<
|Malevolent Uprise|0|???|Trap Card|Trap||Continuous|||Once per turn, when a card is flipped face-down by a card effect you control, add 1 "Nox" monster from Deck or Graveyard to your hand.|
Just sooo much advantage, sooo much searching, sooo many free +'s =(
WE FIXED THIS LIKE MONTHS AGO. IT'S FINE DAMN YOU
|Midnight Hold|0|???|Spell Card|Spell||Quick-Play|||Tribute 1 "Nox" monster. Remove from play 1 face-down card your opponent controls and add 1 "Nox" monster from your Deck to your hand.|
yessss
YESSSSSSS
- Antennae:
|Antennae Inventor|0|???|Spellcaster/Effect|Earth|4||1000|1800|When this card is flipped face-up, you can add 1 "Antennae" monster from your Graveyard to your hand. Once per turn, you can add 1 Machine-Type monster from your Deck to your hand.|
It's a good wall and searcher.
|Antennae Reciever|0|???|Spell Card|Spell||Quick-Play|||Special Summon 1 Level 4 or lower Antennae monster from your hand or Graveyard. It is destroyed during the End Phase.|
It is noice.
|Emergency Broadcast|0|???|Trap Card|Trap||None|||Select 1 face-up "Antennae" monster you control. Return it to your hand and destroy up to 2 cards your opponent controls.|
an Icarus attack that removes an important cost and is for an archetype with cards (Receiver) that can abuse it. Bleh.
but no
- Essence:
|Essence Imitation|0|???|Spell Card|Spell||Quick-Play|||You can return 1 "Essence" monster that is removed from play to it's owners Graveyard and select 1 "Essence" monster on the field. Special Summon 1 monster with the same name from your hand, Deck, or that is removed from play, it is removed from play during the End Phase.|
I quite like. But the "you can" is unnecessary.
k
|Essence Chaneller|0|???|Psychic/Effect|Light|4||1800|1300|Select 1 monster in your removed from play pile. Send it to the Graveyard and add 1 monster with the same name from your Deck to your hand.|
Once per turn rite?
yush
- Phoenixian:
|Phoenixian Hyacinth|0|???|Plant/Effect|Fire|4||1800|500|When this card is Normal Summoned, you can remove from play 1 "Phoenixian" monster in your Graveyard from play, and send 1 Plant-Type monster from your Deck to your Graveyard.|
very good yugimanz, yes.
indeed
- Golem:
|Diamond Golem|0|???|Rock/Effect|Light|4||0|2000|When this card is Summoned, it is switched to Defense Position. When this card is sent to the Graveyard, add 1 "Golem" monster from your Graveyard to your hand, except "Diamond Golem".|
Lol. Well I find it hard for me to really discern Golems well, partly because I haven't played against them. I s'pose it's alright for now, but later there might be cards that would abuse this, if my Fallen Soldier Alternative ever gets big.
kewl
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Support for dying archetypes.
"D<"
yeah.
"WE FIXED THIS LIKE MONTHS AGO. IT'S FINE DAMN YOU"
It's better, but still allows you to control the field amazingly, even with the only 3 low-level Nox monsters in the game right now....
"but no"
umm... but yes? :O
yeah.
"WE FIXED THIS LIKE MONTHS AGO. IT'S FINE DAMN YOU"
It's better, but still allows you to control the field amazingly, even with the only 3 low-level Nox monsters in the game right now....
"but no"
umm... but yes? :O
Re: Support for dying archetypes.
Seattleite wrote:"D<"
yeah.
FIEN
"WE FIXED THIS LIKE MONTHS AGO. IT'S FINE DAMN YOU"
It's better, but still allows you to control the field amazingly, even with the only 3 low-level Nox monsters in the game right now....
I disregard this comment. Card is fine.
"but no"
umm... but yes? :O
Not really abuse. :/
So no.
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: Support for dying archetypes.
Snowy wrote:Seattleite wrote:
"WE FIXED THIS LIKE MONTHS AGO. IT'S FINE DAMN YOU"
It's better, but still allows you to control the field amazingly, even with the only 3 low-level Nox monsters in the game right now....
I disregard this comment. Card is fine.nuuuuuuuu
DISREGUARD
"but no"
umm... but yes? :O
Not really abuse. :/
So no.
Antennae Radar, Preservationalist and your own card Antennae Receiver would like to have a word.
Re: Support for dying archetypes.
|Essence Chaneller|0|???|Psychic/Effect|Light|4||1800|1300|Once per turn, you can select 1 monster in your removed from play pile. Send it to the Graveyard and add 1 monster with the same name from your Deck to your hand.|
Oh my GOD
I want this.
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