LV Support
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LV Support
│Heaven Strings of Puppetry LV 4││Machine/Effect │Light│4││500│1500│When this card is summoned, you can select 1 level 4 or lower non-machine monster in either player’s graveyard and equip it to this card as an equip spell. This card’s ATK became the equipped monster’s ATK. When this card would be destroyed, you can destroy the equipped card instead. During the end phase of a turn when this card destroys a monster by battle, you can banish this card to special summon a “Heaven Strings of Puppetry LV 6” from your hand or deck. │
│Heaven Strings of Puppetry LV 6││Machine/Effect│Light│6││1000│2500│ When this card is summoned, you can select 1 level 6 or lower non-machine monster in either player’s graveyard and equip it to this card as an equip spell. This card’s ATK became the equipped monster’s ATK. When this card would be destroyed, you can destroy the equipped card instead. If this card is summoned by the effect of “Heaven Strings of Puppetry LV 4”, once per turn you can send 1 card equipped to this card to the graveyard to negate the summon of a monster, and shuffle it back to the deck. During the end phase of the turn this card inflicts battle damage to your opponent, banish this card then special summon 1 “Heaven Strings of Puppetry LV 8” from your hand or deck.
│Heaven Strings of Puppetry LV 8││Machine/Effect│Light│8││1500│3500│Cannot be normal summoned or set. Must first be special summoned by the effect of “Heaven Strings of Puppetry LV 6”. When this card is summoned, equip 1 monster from either player’s field or graveyard to this card as an equip spell. This card gains ATK equal to the ATK of the equipped card. When this card would be destroyed, send 1 face-up equip card you control to the graveyard instead. When a card effect would summon a monster to your opponent’s side of the field, discard 1 monster card, then negate the effect and shuffle the card back into the deck. If this card is not equipped by another card, destroy this card during the end phase.│
│Heaven Strings of Puppetry LV 10││Machine/Effect│Light│10││2000│4500│Cannot be normal summoned or set. Can only be special summoned by having 3 or more different “Heaven Strings” monster in your graveyard. Once per turn, equip 1 monster on the field to this card as an equip spell card, then increase this card’s ATK by the ATK of the equipped monster. Negate all monster effect that activates on the hand, field, and graveyard. When this card would be destroyed, you can send 1 card that’s equipped to this card to the graveyard instead. When a monster would be summoned, you can send 1 monster on your field to the graveyard to negate the summon and banish it. │
│LV Block││Trap Card│Trap││Counter│││ Activate only when you control a face-up LV monster. Negate the activation of a monster effect and destroy it. │
│LV Territory││Spell Card│Spell││Field│││During each of your standby phase, you can discard 1 card then tribute 1 LV monster you control to special summon 1 LV monster from your deck with 2 level higher and the same type and attribute, ignoring any summoning conditions. When an LV monster battles a monster, increase its ATK by its Level x 200.│
│LV Gift││Spell Card│Spell│││││Shuffle 1 level 7 or Higher LV monster from your hand to your deck. Draw 2 cards. The effect of “LV Gift” can only be used once per turn. │
│Evolution Force││Spell Card│Spell│││││Add 1 “LV” Spell/Trap Card from your deck to your hand. You cannot summon any monster this turn, except for LV monsters.│
│Level Override││Spell Card│Spell││Continuous│││When this card is face up on the field, you can overlay 2 LV monsters with the same level to special summon 1 LV monster from your deck with a higher LV (max 4) and the same type and attribute as one of the overlay material (The LV monster summoned is treated as an Xyz monster) ignoring any summoning condition. Once per either player’s turn, the LV monster summoned by this card can detach 1 of its overlay material to activate one of its effects, ignoring any other costs and conditions.│
│DevoLVe Blast││Spell Card│Spell││Quick-Play│││Send 1 LV monster to the graveyard then destroy 2 cards on the field. If you have a LV monster in your graveyard with 2 levels lower than the sent monster and have the same type and attribute, special summon it during the end phase, ignoring any summoning condition. │
│Heaven Strings of Puppetry LV 6││Machine/Effect│Light│6││1000│2500│ When this card is summoned, you can select 1 level 6 or lower non-machine monster in either player’s graveyard and equip it to this card as an equip spell. This card’s ATK became the equipped monster’s ATK. When this card would be destroyed, you can destroy the equipped card instead. If this card is summoned by the effect of “Heaven Strings of Puppetry LV 4”, once per turn you can send 1 card equipped to this card to the graveyard to negate the summon of a monster, and shuffle it back to the deck. During the end phase of the turn this card inflicts battle damage to your opponent, banish this card then special summon 1 “Heaven Strings of Puppetry LV 8” from your hand or deck.
│Heaven Strings of Puppetry LV 8││Machine/Effect│Light│8││1500│3500│Cannot be normal summoned or set. Must first be special summoned by the effect of “Heaven Strings of Puppetry LV 6”. When this card is summoned, equip 1 monster from either player’s field or graveyard to this card as an equip spell. This card gains ATK equal to the ATK of the equipped card. When this card would be destroyed, send 1 face-up equip card you control to the graveyard instead. When a card effect would summon a monster to your opponent’s side of the field, discard 1 monster card, then negate the effect and shuffle the card back into the deck. If this card is not equipped by another card, destroy this card during the end phase.│
│Heaven Strings of Puppetry LV 10││Machine/Effect│Light│10││2000│4500│Cannot be normal summoned or set. Can only be special summoned by having 3 or more different “Heaven Strings” monster in your graveyard. Once per turn, equip 1 monster on the field to this card as an equip spell card, then increase this card’s ATK by the ATK of the equipped monster. Negate all monster effect that activates on the hand, field, and graveyard. When this card would be destroyed, you can send 1 card that’s equipped to this card to the graveyard instead. When a monster would be summoned, you can send 1 monster on your field to the graveyard to negate the summon and banish it. │
│LV Block││Trap Card│Trap││Counter│││ Activate only when you control a face-up LV monster. Negate the activation of a monster effect and destroy it. │
│LV Territory││Spell Card│Spell││Field│││During each of your standby phase, you can discard 1 card then tribute 1 LV monster you control to special summon 1 LV monster from your deck with 2 level higher and the same type and attribute, ignoring any summoning conditions. When an LV monster battles a monster, increase its ATK by its Level x 200.│
│LV Gift││Spell Card│Spell│││││Shuffle 1 level 7 or Higher LV monster from your hand to your deck. Draw 2 cards. The effect of “LV Gift” can only be used once per turn. │
│Evolution Force││Spell Card│Spell│││││Add 1 “LV” Spell/Trap Card from your deck to your hand. You cannot summon any monster this turn, except for LV monsters.│
│Level Override││Spell Card│Spell││Continuous│││When this card is face up on the field, you can overlay 2 LV monsters with the same level to special summon 1 LV monster from your deck with a higher LV (max 4) and the same type and attribute as one of the overlay material (The LV monster summoned is treated as an Xyz monster) ignoring any summoning condition. Once per either player’s turn, the LV monster summoned by this card can detach 1 of its overlay material to activate one of its effects, ignoring any other costs and conditions.│
│DevoLVe Blast││Spell Card│Spell││Quick-Play│││Send 1 LV monster to the graveyard then destroy 2 cards on the field. If you have a LV monster in your graveyard with 2 levels lower than the sent monster and have the same type and attribute, special summon it during the end phase, ignoring any summoning condition. │
Last edited by EMSOUP on Sat Feb 16, 2013 2:44 pm; edited 1 time in total (Reason for editing : balanced evolution force)
EMSOUP- Posts : 1028
Join date : 2012-08-31
Age : 38
Location : Bandung, Indonesia
Re: LV Support
i barely skimmed but evolution force seems to be ridiculously good with all the targets you're adding.
Ash- Posts : 1484
Join date : 2010-12-10
Age : 30
Location : Hull, England
Re: LV Support
Ok, fixed evolution force a bit, so it more like a set-up play now.
EMSOUP- Posts : 1028
Join date : 2012-08-31
Age : 38
Location : Bandung, Indonesia
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