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Post by DIGITAL on Wed Apr 24, 2013 10:15 am

|Shrouded Warrior|0||Fiend/Effect|Dark|4||1800|1700|Once per turn you can shuffle 1 Dark-Type monster from your hand into your deck: draw 1 card.|

|Lighten Your Work Load|0||Spell Card|Spell|||||Reveal 1 Spell card from your hand to return all of your opponents face-down Spell or Trap cards to their hand.|

|Over-Weighted Steel Shark|0||Fish|Water/Effect|3||0|2100|You can Special Summon this card in face-up defense position from your hand when your opponent declares a direct attack. You can Banish 3 "Over-Weighted Steel Shark" from your graveyard to destroy all face-up monsters your opponent controls.|

|Thunder Blast Rat|0||Thunder|Light|3||500|1200|You can discard this card to Special Summon up to 2 "Thunder Blast Rat"(s) from your deck.|

|Magnetic Pulsar|0||Machine|Dark|3||700|500|When a Light monster is Special Summoned; add 1 level 3 or lower monster from your deck to your hand.|

|Deep Depth Charge|0||Spell Card|Spell||Normal|||Discard 1 card to Special Summon 1 level 3 or lower monster from your graveyard. When the Special Summoned monster is removed from the field; target player mills 3.|

|Shock Charger|0||Thunder/Tuner|Light|2||850|700|You can discard 1 card to Special Summon this monster from your hand.|

|Lightning Shock|0||Spell Card|Spell||Normal|||Discard 1 level 4 or lower monster from your hand: inflict damage to your opponent equal to the discarded monsters ATK.|

|Thunder Shark|0||Thunder|Light|7||2500|2300|If this card is discarded by card effect, Special Summon it. Once per turn you can discard 1 card to shuffle another card from your graveyard in your deck.|

|Light-End Dragon|0||Thunder/Synchro/Effect|Light|3||2600|1500|(Xyz) 3 Level 3 monsters - Once per turn you can Detach 1 Xyz Material: Special Summon 1 monster from either players graveyard to your side of the field, its effects are negated.|

|Light Speed Warrior|0||Warrior|Light|3||700|500|When a level 4 or lower monster was Normal Summoned: you can Special Summon this monster from your hand.|

|Doppelganger|0||Fiend|Dark|3||1100|800|When this monster is Summoned; target 1 face-up monster: this cards name and level match the targeted monster until this card is removed off the field.|

|Energy Blaster|0||Thunder|Fire|4||1700|1200|Every time you draw a card, increase the ATK of all face-up monsters you control by 200.|

|Drawn Infestation|0||Fiend|Earth|1||0|0|You can reveal this card and shuffle it back into your deck to increase the ATK of all face-up monsters you control by 250x the number of cards in your hand until the end-phase.|

|Alchemic Revival|0||Spell Card|Spell||Normal|||Reveal 1 monster of each attribute from your graveyard, your opponent selects 2 monsters to Special Summon on your side of the field.|

|Land Shark|0||Fish|Earth|3||700|1200|When an Earth or Fish-type monster you control is destroyed, you can discard this card to Special Summon the destroyed monster.|


Last edited by SoulFire on Thu Apr 25, 2013 8:48 am; edited 2 times in total
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Post by Seattleite on Wed Apr 24, 2013 6:15 pm

SoulFire wrote:|Shrouded Warrior|0||Fiend/Effect|Dark|4||1800|1700|Once per turn you can shuffle 1 Dark-Type monster from your hand into your deck: draw 1 card.|
good

|Lighten Your Work Load|0||Spell Card|Spell||Continuous|||Reveal 1 Spell card from your hand to return all of your opponents face-down Spell or Trap cards to their hand.|
Is this supposed to be continuous? It would make more sense and be more balanced as a Normal.

|Over-Weighted Steel Shark|0||Fish|Water|3||0|1800|You can Special Summon this card in face-up defense position from your graveyard when your opponent declares a direct attack.|
I would give it more defense. Also don't forget the /Effect

|Thunder Blast Rat|0||Thunder|Light|3||500|1200|You can discard this card to Special Summon up to 2 "Thunder Blast Rat"(s) from your deck.|
This could provide an interesting quick rank 3 while running the risk of drawing multiples. Cool counterpart to Thunder Dragon, will need some testing

|Magnetic Pulsar|0||Machine|Dark|3||700|500|When a Light monster is Special Summoned; add 1 level 3 or lower monster from your deck to your hand.|
Guess this would make an interesting chaos tech? fun card.

|Deep Depth Charge|0||Spell Card|Spell||Normal|||Discard 1 card to Special Summon 1 level 3 or lower monster from your graveyard. When the Special Summoned monster is removed from the field; target player mills 3.|
This could be a semi-staple in monster mash decks Smile

|Shock Charger|0||Thunder/Tuner|Light|2||850|700|You can discard 1 card to Special Summon this monster from your hand.|
Fine.

|Lightning Shock|0||Spell Card|Spell||Normal|||Discard 1 level 4 or lower monster from your hand: inflict damage to your opponent equal to the discarded monsters ATK.|
Good and stuff

|Thunder Shark|0||Thunder|Light|7||2500|2300|If this card is discarded by card effect, Special Summon it. Once per turn you can discard 1 card to shuffle another card from your graveyard in your deck.|
If Infernalindes are OK then this is too.

|Light-End Dragon|0||Thunder/Synchro/Effect|Light|3||2600|1500|(Xyz) 3 Level 3 monsters - Once per turn you can Detach 1 Xyz Material: Special Summon 1 monster from either players graveyard to your side of the field, its effects are negated.|
Prooty cool.

|Light Speed Warrior|0||Warrior|Light|3||700|500|When a level 4 or lower monster was Normal Summoned: you can Special Summon this monster from your hand.|
Quick synchros and the like.

|Doppelganger|0||Fiend|Dark|3||1100|800|When this monster is Summoned; target 1 face-up monster: this cards name and level match the targeted monster until this card is removed off the field.|
Same as above.

|Energy Blaster|0||Thunder|Fire|2||800|800|Every time you draw a card, increase the ATK of all face-up monsters you control by 200.|
Possibly boost its ATK to something like 1700 and level to 3/4? It's too weak and not worth protecting atm.

|Drawn Infestation|0||Fiend|Earth|1||0|0|When you draw this card, you can reveal it and shuffle it back into your deck to increase the ATK of all face-up monsters you control by 200x the number of cards in your hand until the end-phase.|
Too luck-based. If it was just "you can reveal this card in your hand", that may improve it.

|Alchemic Revival|0||Spell Card|Spell||Normal|||Reveal 1 monster of each attribute from your graveyard, your opponent selects 2 monsters to Special Summon on your side of the field.|
VERY awesome boss-like spell for attributes. I love it. Probably not hard in attribute fusion decks.

|Land Shark|0||Fish|Earth|3||700|1200|When an Earth or Fish-type monster you control is destroyed by battle, you can discard this card to Special Summon the destroyed monster.|
I would make it "destroyed.." to cover effect destruction. but that's just me.

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Post by DIGITAL on Thu Apr 25, 2013 3:05 am

Thank you Sea, updated.
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Post by Seattleite on Thu Apr 25, 2013 8:40 am

SoulFire wrote:
|Over-Weighted Steel Shark|0||Fish|Water/Effect|3||0|2100|You can Special Summon this card in face-up defense position from your graveyard when your opponent declares a direct attack.|

Oh my stars, I thought that said Hand, not Graveyard. From the Graveyard makes a virtually infinite wall. There's gotta be some kind of limit on how many times you can use this effect.

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Post by DIGITAL on Thu Apr 25, 2013 8:48 am

re-wrote Steel Shark
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