You cannot break the cycle
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You cannot break the cycle
The Eternal Cycle
continuous spell card
This face-up card cannot be destroyed by card effects. Once per turn, reveal the top 8 cards of your deck, then banish all monsters revealed this way. During your end phase, shuffle the bottom 8 cards of your graveyard to the deck. During your standby phase, return up to 8 cards from your banished pile to the graveyard.
Endless Cycle of Creation and Destruction
continuous spell card
Once per turn, destroy cards on the field up to the number of face-up continuous spell card on the field, then the owner of the cards draw 1 card for each of their cards that was destroyed this way and reveal it. If a level 4 or lower monster is revealed this way, the owner put it in an empty monster zone. You cannot conduct your battle phase the turn you use this card's effect. If this card is destroyed while face-up except by this card's effect, special summon 1 monster from your graveyard.
The Snake that Ate its Own Tail
*8 Reptile/Effect Dark 800/800
This card is also treated as a level 4 monster on the hand, deck and graveyard. Cannot be normal summoned or set, except when you control no monsters. When this card is banished from the deck by a card effect, special summon this card in attack position, then banish 1 monster from your deck and treat it as being banished by the effect that banished this card. You cannot conduct your battle phase the turn you activated this card's effect. Once per turn, discard 1 card then add 1 Continuous spell card from your deck to your hand.
continuous spell card
This face-up card cannot be destroyed by card effects. Once per turn, reveal the top 8 cards of your deck, then banish all monsters revealed this way. During your end phase, shuffle the bottom 8 cards of your graveyard to the deck. During your standby phase, return up to 8 cards from your banished pile to the graveyard.
Endless Cycle of Creation and Destruction
continuous spell card
Once per turn, destroy cards on the field up to the number of face-up continuous spell card on the field, then the owner of the cards draw 1 card for each of their cards that was destroyed this way and reveal it. If a level 4 or lower monster is revealed this way, the owner put it in an empty monster zone. You cannot conduct your battle phase the turn you use this card's effect. If this card is destroyed while face-up except by this card's effect, special summon 1 monster from your graveyard.
The Snake that Ate its Own Tail
*8 Reptile/Effect Dark 800/800
This card is also treated as a level 4 monster on the hand, deck and graveyard. Cannot be normal summoned or set, except when you control no monsters. When this card is banished from the deck by a card effect, special summon this card in attack position, then banish 1 monster from your deck and treat it as being banished by the effect that banished this card. You cannot conduct your battle phase the turn you activated this card's effect. Once per turn, discard 1 card then add 1 Continuous spell card from your deck to your hand.
Last edited by EMSOUP on Tue Mar 26, 2013 2:30 pm; edited 2 times in total
EMSOUP- Posts : 1028
Join date : 2012-08-31
Age : 38
Location : Bandung, Indonesia
Re: You cannot break the cycle
You're a sneaky bastard Soup Lv 8 Xyz here we go xD
DIGITAL- Posts : 1067
Join date : 2011-03-18
Re: You cannot break the cycle
But If i see correctly, The Snake isn't so useful in rank 8s because it can't banish itself. What is the significance of "treat it as being banished by the effect that banished this card". Also it's an ouroboros right?
The Eternal Cycle is fascinating to me, I'd really like to see a good use for it. One use is a sidedeck against mill decks - it pretty much kills them
Endless Cycle of Creation and Destruction is too powerful because it expects your opponent can play from their hand faster than you can destroy, which can be 1-3 cards per turn. I like how it could be used in mill decks but it'll empty the opponent's field too fast before they can do anything with the cards they drew.
The Eternal Cycle is fascinating to me, I'd really like to see a good use for it. One use is a sidedeck against mill decks - it pretty much kills them
Endless Cycle of Creation and Destruction is too powerful because it expects your opponent can play from their hand faster than you can destroy, which can be 1-3 cards per turn. I like how it could be used in mill decks but it'll empty the opponent's field too fast before they can do anything with the cards they drew.
Re: You cannot break the cycle
to ensure several cards to resolve properly. no fun in breaking the cycle.
I'll nerf endless cycle.
hmm, snake's eff is to prevent instant ouroboros. but screw it, instant ouroboros is awesome.
I'll nerf endless cycle.
hmm, snake's eff is to prevent instant ouroboros. but screw it, instant ouroboros is awesome.
EMSOUP- Posts : 1028
Join date : 2012-08-31
Age : 38
Location : Bandung, Indonesia
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