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Post by DIGITAL on Wed Jun 06, 2012 3:09 am

This would be my submission if I get an archtype next set.

Judgemental:

|Judgemental Cavalier|0|Judge|Fairy|Wind|4||0|1800|If this monster is sent directly from your hand to your Graveyard, Special Summon it onto your side of the field. Once per turn you can discard one card to target one Field Spell in your graveyard, add that target to your hand.|

|Judgemental Princess|0|Judge|Fairy/Effect|Wind|4||0|1800|When this monster is Normal Summoned, Special Summon one Level 4 or lower monster from your Hand.|

|Judgemental Sprite|0|Judge|Fairy/Effect|Wind|4||0|1500|When you draw this card, you can Reveal it and send it directly to your Graveyard and inflict 500 damage to your opponent. If this Monster is Normal Summoned, Special Summon one Monster with 0 ATK from your Deck.|

|Judgemental Leader|0|Judge|Fairy/Effect|Wind|5||0|2500|While this monster is Face-up on the field, any effect damage you would Recieve on a turn that you Special Summon a Monster is negated.|

|Judgemental Mage|0|Judge|Fairy/Synchro/Effect|Wind|4||0|2600|(Xyz) 3 Level 4 Monsters-Once per turn you can detach one Xyz Material off this card, you and your opponent may Special Summon one Level 4 or lower Monster from their Graveyard. (Besides the Detached Material) While this monster does not have any Xyz Materials attached to it, you can tribute this card to select one Field Spell in your deck and activate it.|

|Judgemental Warrior|0|Judge|Fairy/Synchro/Effect|Wind|4||0|2300|(Xyz) 2 Level 4 Monsters-Once per turn you can Detach one Xyz Material off this card and send one card from your Deck to the Graveyard. While this monster does not have any Xyz Materials attached to it, any effect damage you would recieve is inflicted to your opponent instead.|

|Judgemental Peace Treaty|0|Judge|Spell Card|Spell||Continuous|||Once per turn, during your Main Phase 1: Both players can discard 1 card to target 1 Level 4 or lower monster in their Graveyards; Special Summons those targets. Your opponent cannot select a Field Spell as the target of an effect.|

|Judgemental Flash Bang||Judge|Spell Card|Spell||Quick-Play|||Select 1 monster with 0 ATK on your side of the field. Inflict damage to your opponent equal to half of the DEF ot the selected monster.|

|Judgemental Reflection||Judge|Trap Card|Trap|||||Activate this card when you would recieve 1000 or more effect damage, negate the damage. If you recieve 1000 or more effect damage while this card is in your graveyard, you can shuffle this back into your deck.|

|Reality Check||Judge|Spell Card|Spell||Continuous|||Switch the ATK and DEF of all monsters on your side of the field. If a "Judgemental" monster is selected as an attack target, you can destroy this card to negate the attack and end the battle phase.|

Zero:

|Zero Assailant||Judge|Fiend/Effect|Dark|3||0|0|FLIP: Select 1 monster your opponent controls, and destroy it. When this card is removed from the field, select one monster in your graveyard with 0 ATK (except this card) and return it to your hand.|

Generic:

|Land Forged From Memory||Judge|Spell Card|Spell||Continuous|||When this card is activated, target one Field Spell in your graveyard. Place this card in your Field Spell card zone; this card gains the effect of, and is treated as the targeted Field Spell while it remains in your Field Spell card zone.|

|An Owl of Horror||Judge|Winged Beast/Effect|Dark|2||300|500|You can discard this card from your hand, or tribute this face-up card to select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Land of Tremor" is active on the field, you can add the selected Field Spell Card to your hand instead.|

|Switch Hitter||Judge|Spell Card|Spell||Continuous|||This card cannot be targeted by an opponents card effect while you control a level 4 or lower monster. Once per turn you can pay 500 Life Points to switch the ATK and DEF of all monsters you control|

|Righteous Shield||Judge|Spell Card|Spell||Continuous|||Any effect damage you would recieve that is 1000 or less is negated.|




The concept is to abuse the effect of "Land of Tremor".


Last edited by Dylan W. on Thu Jun 07, 2012 6:32 am; edited 4 times in total
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Post by Seattleite on Wed Jun 06, 2012 5:25 am

Dylan W. wrote:This would be my submission if I get an archtype next set.

Judgemental:

|Judgemental Cavalier|0|Judge|Fairy|Wind|4||0|1800|If this monster is sent directly from your hand to your Graveyard, Special Summon it onto your side of the field. Once per turn you can discard one card to target one Field Spell in your graveyard, add that target to your hand.|
Cool, fair, good

|Judgemental Princess|0|Judge|Fairy/Effect|Wind|4||0|1800|When this monster is Normal Summoned, Special Summon one Level 4 or lower monster from your Hand.|
Same same

|Judgemental Sprite|0|Judge|Fairy/Effect|Wind|4||0|1500|When you draw this card, you can Reveal it and send it directly to your Graveyard and inflict 500 damage to your opponent. If this Monster is Normal Summoned, Special Summon one Monster with 0 ATK from your Deck.|
Same same

|Judgemental Leader|0|Judge|Fairy/Effect|Wind|5||0|2500|While this monster is Face-up on the field, any effect damage you would Recieve on a turn that you Special Summon a Monster is negated.|
With Land of Tremors this is nice..

|Judgemental Mage|0|Judge|Fairy/Synchro/Effect|Wind|4||0|2200|(Xyz) 3 Level 4 Fairy-type Monsters-Once per turn you can detach one Xyz Material off this card, you and your opponent may Special Summon one Level 4 or lower Monster from their Graveyard. (Besides the Detached Material) While this monster does not have any Xyz Materials attached to it, you can tribute this card to select one Field Spell in your deck and activate it.|
I quite like this one, maybe ease the requirements though to any type, not just fairies (it will still be balanced)

|Judgemental Warrior|0|Judge|Fairy/Synchro/Effect|Wind|4||0|2300|(Xyz) 2 Level 4 Fairy-type Monsters-Once per turn you can Detach one Xyz Material off this card and send one card from your Deck to the Graveyard. While this monster does not have any Xyz Materials attached to it, any effect damage you would recieve is inflicted to your opponent instead.|
Ahhh wicked >D

|Judgemental Peace Treaty|0|Judge|Spell Card|Spell||Continuous|||Once per turn, during your Main Phase 1, you and your opponent can discard 1 card and Special Summon 1 level 4 or lower monster from their Graveyard. Your opponent cannot select a Field Spell as the target of an effect.|
This is fitting in quite nicely with the archetype. I like the synergy

|Judgemental Flash Bang||Judge|Spell Card|Spell||Quick-Play|||Select 1 monster with 0 ATK on your side of the field. Inflict damage to your opponent equal to the DEF ot the selected monster.|
well, I know it's probably needed, but this is some hefty burn. If it's released I think it should be limited or something

|Judgemental Reflection||Judge|Trap Card|Trap|||||Activate this card when you would recieve 1000 or more effect damage, negate the damage and inflict twice that much to your opponent.|
Gift from diabolus = destroy monster and inflict Triple damage to opponent... no thanks

|Reality Check||Judge|Spell Card|Spell||Continuous|||Switch the ATK and DEF of all "Judgemental" monsters on your side of the field. If a "Judgemental" monster is selected as an attack target, you can destroy this card to negate the attack and end the battle phase.|
Good support.

Zero:

|Zero Assailant||Judge|Fiend/Effect|Dark|3||0|0|FLIP: Select 1 monster your opponent controls, and destroy it. When this card is removed from the field, select one monster in your graveyard with 0 ATK and return it to your hand.|
It can recycle itself, which may be abusable (Tactical Offering, etc)

Generic:

|Land Forged From Memory||Judge|Spell Card|Spell||Continuous|||When this card is activated, target one Field Spell in your graveyard. Place this card in your Field Spell card zone; this card gains the effect of, and is treated as the targeted Field Spell while it remains in your Field Spell card zone.|
This is great stuff Smile

|An Owl of Horror||Judge|Winged Beast/Effect|Dark|2||300|500|You can Discard this card to select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Land of Tremor" is active on the field, you can add the selected Field Spell Card to your hand instead.|
Much better than Owl of Luck

|Switch Hitter||Judge|Spell Card|Spell||Continuous|||This card cannot be targeted by an opponents card effect while you control a level 4 or lower monster. Once per turn you can pay 500 Life Points to switch the ATK and DEF of all monsters you control|
Ho yes. I am looking forward to this. Makes good use of Defensive monsters.

|Righteous Shield||Judge|Spell Card|Spell||Continuous|||Any effect damage you would recieve that is 1000 or less is negated.|
Nice nice



The concept is to abuse the effect of "Land of Tremor".
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Next Set and Stuff Empty Re: Next Set and Stuff

Post by DIGITAL on Wed Jun 06, 2012 6:34 am

Changed Flash Bang to half damage and re-made Reflection
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Post by DIGITAL on Wed Jun 06, 2012 7:26 am

made Mage easier to summon
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Next Set and Stuff Empty Re: Next Set and Stuff

Post by CNo.101 S.H.Death Knight on Wed Jun 06, 2012 7:57 am

Dylan W. wrote:This would be my submission if I get an archtype next set.

Judgemental:

|Judgemental Cavalier|0|Judge|Fairy|Wind|4||0|1800|If this monster is sent directly from your hand to your Graveyard, Special Summon it onto your side of the field. Once per turn you can discard one card to target one Field Spell in your graveyard, add that target to your hand.|

This one is nice

|Judgemental Princess|0|Judge|Fairy/Effect|Wind|4||0|1800|When this monster is Normal Summoned, Special Summon one Level 4 or lower monster from your Hand.|

this helps for instants Rank 4 Xyz Monsters. this is like Goblindbergh except its own draw back is to be NS'd in attack position with 0 ATK but of course that drawback doesn't matter much if it will switch stats or become Xyz Mateiral Smile

|Judgemental Sprite|0|Judge|Fairy/Effect|Wind|4||0|1500|When you draw this card, you can Reveal it and send it directly to your Graveyard and inflict 500 damage to your opponent. If this Monster is Normal Summoned, Special Summon one Monster with 0 ATK from your Deck.|

like the 0 ATK requirement as a target.

|Judgemental Leader|0|Judge|Fairy/Effect|Wind|5||0|2500|While this monster is Face-up on the field, any effect damage you would Recieve on a turn that you Special Summon a Monster is negated.|

this would likely stop gift from diabolus's burn but this is mostly to be sided against burn decks.

|Judgemental Mage|0|Judge|Fairy/Synchro/Effect|Wind|4||0|2200|(Xyz) 3 Level 4 Fairy-type Monsters-Once per turn you can detach one Xyz Material off this card, you and your opponent may Special Summon one Level 4 or lower Monster from their Graveyard. (Besides the Detached Material) While this monster does not have any Xyz Materials attached to it, you can tribute this card to select one Field Spell in your deck and activate it.|

this should be generic given the DEF but increase the DEF to 2500-ish.

|Judgemental Warrior|0|Judge|Fairy/Synchro/Effect|Wind|4||0|2300|(Xyz) 2 Level 4 Fairy-type Monsters-Once per turn you can Detach one Xyz Material off this card and send one card from your Deck to the Graveyard. While this monster does not have any Xyz Materials attached to it, any effect damage you would recieve is inflicted to your opponent instead.|

so it's a foolish burial Xyz monster. and once again it should be generic.

|Judgemental Peace Treaty|0|Judge|Spell Card|Spell||Continuous|||Once per turn, during your Main Phase 1, you and your opponent can discard 1 card and Special Summon 1 level 4 or lower monster from their Graveyard. Your opponent cannot select a Field Spell as the target of an effect.|

it should worded as "Once per turn, during your Main Phase 1: Both players can discard 1 card to target 1 Level 4 or lower monster in their Graveyards; Special Summons those targets." to simiplify.

|Judgemental Flash Bang||Judge|Spell Card|Spell||Quick-Play|||Select 1 monster with 0 ATK on your side of the field. Inflict damage to your opponent equal to half of the DEF ot the selected monster.|

generally this is fine.

|Judgemental Reflection||Judge|Trap Card|Trap|||||Activate this card when you would recieve 1000 or more effect damage, negate the damage. If you recieve 1000 or more effect damage while this card is in your graveyard, you can shuffle this back into your deck.|

this basically anti-burn of course.

|Reality Check||Judge|Spell Card|Spell||Continuous|||Switch the ATK and DEF of all "Judgemental" monsters on your side of the field. If a "Judgemental" monster is selected as an attack target, you can destroy this card to negate the attack and end the battle phase.|

I like a continuous stats switch. would like it more as for generic monsters but this is fitting for the archetype more.
Zero:

|Zero Assailant||Judge|Fiend/Effect|Dark|3||0|0|FLIP: Select 1 monster your opponent controls, and destroy it. When this card is removed from the field, select one monster in your graveyard with 0 ATK and return it to your hand.|

perhap to avoid abusing it it should have "except this card"

Generic:

|Land Forged From Memory||Judge|Spell Card|Spell||Continuous|||When this card is activated, target one Field Spell in your graveyard. Place this card in your Field Spell card zone; this card gains the effect of, and is treated as the targeted Field Spell while it remains in your Field Spell card zone.|

hmm it's seem ok

|An Owl of Horror||Judge|Winged Beast/Effect|Dark|2||300|500|You can Discard this card to select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Land of Tremor" is active on the field, you can add the selected Field Spell Card to your hand instead.|

felt a little underwhelming but ok.

|Switch Hitter||Judge|Spell Card|Spell||Continuous|||This card cannot be targeted by an opponents card effect while you control a level 4 or lower monster. Once per turn you can pay 500 Life Points to switch the ATK and DEF of all monsters you control|

well this will suffice a lot for defensive monsters fuckyeah


|Righteous Shield||Judge|Spell Card|Spell||Continuous|||Any effect damage you would recieve that is 1000 or less is negated.|

it's not bad


The concept is to abuse the effect of "Land of Tremor".

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Next Set and Stuff Empty Re: Next Set and Stuff

Post by DIGITAL on Thu Jun 07, 2012 6:33 am

Made some edits to make a little more consistent.
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Post by Anime Girl References on Thu Jun 07, 2012 9:29 am

Do you has images of these cards? Very Happy

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Post by DIGITAL on Thu Jun 07, 2012 9:34 am

Not yet, mind helping? I imagine them being angelic looking
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