Dead Broken - The Harmony Mechs
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Dead Broken - The Harmony Mechs
For a while, I have heard many people mention this archetype in passing conversation. An archetype that truly thrives off milling, an archetype with various OTKs. I finally decided to get off my lazy arse and see what all the fuss was about. I looked at all of the Harmony Mechs and I said aloud "shit."
0T-K is a walking Crystal Abundance, a 1-card OTK in itself. Late game, Harmony Mechs would have already done a lot of milling. 0T-K mills 10, then nukes the field, then lets you summon as many Harmony Mechs as you can from the Graveyard. That is possibly the most ridiculously powerful 1-card OTK I've ever seen, one that is borderline-unstoppable. Even with 0T-K put @1 they would still be one of the most powerful decks in the CCG.
Discuss.
0T-K is a walking Crystal Abundance, a 1-card OTK in itself. Late game, Harmony Mechs would have already done a lot of milling. 0T-K mills 10, then nukes the field, then lets you summon as many Harmony Mechs as you can from the Graveyard. That is possibly the most ridiculously powerful 1-card OTK I've ever seen, one that is borderline-unstoppable. Even with 0T-K put @1 they would still be one of the most powerful decks in the CCG.
Discuss.
Alfred- Posts : 91
Join date : 2010-10-27
Re: Dead Broken - The Harmony Mechs
Ban it.
...then you better make a Magical Merchant.
...then you better make a Magical Merchant.
Evanm7- Posts : 198
Join date : 2010-10-29
Age : 28
Location : New York City, New York
Re: Dead Broken - The Harmony Mechs
Tbh I didn't go against this card personally so i've never really seen it in action
But if you say it's broken then something must be done.
Some fix ideas (any combination) :
* Only able to SS level 4 or lower Harmony Mechs
* "All Battle damage you inflict is halved this turn"
* Half the ATK of all monsters summoned by this effect
* Discard Your hand to destroy an equal number of cards on the field (Mind-storm effect)
* SS the monsters from your Deck
* Destroy this card during your end phase
But if you say it's broken then something must be done.
Some fix ideas (any combination) :
* Only able to SS level 4 or lower Harmony Mechs
* "All Battle damage you inflict is halved this turn"
* Half the ATK of all monsters summoned by this effect
* Discard Your hand to destroy an equal number of cards on the field (Mind-storm effect)
* SS the monsters from your Deck
* Destroy this card during your end phase
Re: Dead Broken - The Harmony Mechs
Seattleite wrote:Tbh I didn't go against this card personally so i've never really seen it in action
But if you say it's broken then something must be done.
Some fix ideas (any combination) :
* Only able to SS level 4 or lower Harmony Mechs Better but still ok
* "All Battle damage you inflict is halved this turn" your still dead next turn
* Half the ATK of all monsters summoned by this effect same as above
* Discard Your hand to destroy an equal number of cards on the field (Mind-storm effect) NO NO GOOD HEAVENS NOOOO. That would make him better (don't lose you cards then)
* SS the monsters from your Deck same as above
* Destroy this card during your end phase right (opposing player) I'll die this turn but at the end of the turn O-TK dies as well!
ALiCE'S EMOTiON- Posts : 686
Join date : 2010-10-27
Age : 32
Location : Ohio
Re: Dead Broken - The Harmony Mechs
If you say fix #2 will keep the player vulnerable to die next turn, and the last one won't stop the OTK, what about both?
"All battle damage you inflict is halved this turn. Destroy this card [and all harmony mechs?] during your end phase."
Or we could change the first sentence to halving the ATK instead.
SS the monsters from your deck will either make or break the OTK depending on your situation, but I think it will most likely weaken it. It's kinda hard to SS from your deck late in the game, including that you just milled 10 cards from your deck. Early in the game it would be easier, but then again your opponent would have more of a chance to counter it with a full hand.
Alright, Mind storm effect thrown out.
"All battle damage you inflict is halved this turn. Destroy this card [and all harmony mechs?] during your end phase."
Or we could change the first sentence to halving the ATK instead.
SS the monsters from your deck will either make or break the OTK depending on your situation, but I think it will most likely weaken it. It's kinda hard to SS from your deck late in the game, including that you just milled 10 cards from your deck. Early in the game it would be easier, but then again your opponent would have more of a chance to counter it with a full hand.
Alright, Mind storm effect thrown out.
Re: Dead Broken - The Harmony Mechs
Seattleite wrote:If you say fix #2 will keep the player vulnerable to die next turn, and the last one won't stop the OTK, what about both?
"All battle damage you inflict is halved this turn. Destroy this card [and all harmony mechs?] during your end phase."
Or we could change the first sentence to halving the ATK instead.
SS the monsters from your deck will either make or break the OTK depending on your situation, but I think it will most likely weaken it. It's kinda hard to SS from your deck late in the game, including that you just milled 10 cards from your deck. Early in the game it would be easier, but then again your opponent would have more of a chance to counter it with a full hand.
Alright, Mind storm effect thrown out.
sorry YCM's fault
Last edited by Decadence on Fri Nov 12, 2010 8:21 am; edited 1 time in total
ALiCE'S EMOTiON- Posts : 686
Join date : 2010-10-27
Age : 32
Location : Ohio
Re: Dead Broken - The Harmony Mechs
"Sea are you not thinking at all today"?
Decadence that was extremely rude. What's your problem.
Decadence that was extremely rude. What's your problem.
Re: Dead Broken - The Harmony Mechs
Seattleite wrote:"Sea are you not thinking at all today"?
Decadence that was extremely rude. What's your problem.
Continue in chat box Pls
ALiCE'S EMOTiON- Posts : 686
Join date : 2010-10-27
Age : 32
Location : Ohio
Re: Dead Broken - The Harmony Mechs
Best fix:
"...to Special Summon as many Level 3 or lower "Harmony" monsters from your Graveyard. During the End Phase, destroy all "Harmony" monsters summoned by this card's effect. Take damage equal to this card's Level x200."
This gives it a drawback and prevents OTKs. Still a summonable beatstick that can pop for big damage too. Good for Synchros, giving it more varied usability and encouraging more creative plays besides "summon 0T-K and win".
"...to Special Summon as many Level 3 or lower "Harmony" monsters from your Graveyard. During the End Phase, destroy all "Harmony" monsters summoned by this card's effect. Take damage equal to this card's Level x200."
This gives it a drawback and prevents OTKs. Still a summonable beatstick that can pop for big damage too. Good for Synchros, giving it more varied usability and encouraging more creative plays besides "summon 0T-K and win".
Alfred- Posts : 91
Join date : 2010-10-27
Re: Dead Broken - The Harmony Mechs
Well, it isn't called 0-TK for nothing now isn't it? I designed it to be an OTK or bust card. Basically, you need to keep 0-TK on the field after summoning to use Special Summon effect. If your opponent chains a trap to destroy or gain control of card, it is a bust. However, I agree it should only be Level 4 or lower.
ZeroChill- Posts : 19
Join date : 2010-10-27
Age : 31
Location : RI
Re: Dead Broken - The Harmony Mechs
ZeroChill, Harmony Mechs thrive off milling anyway, so even if a Trap is chained (which it won't be much of the time) it's a guaranteed OTK. And if a Trap is chained they get a free +10 mill anyway - it's win-win. 0T-K is @3 at the moment anyway, so it's not like a last-ditch attempt or anything.
Alfred- Posts : 91
Join date : 2010-10-27
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