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So, it's apparently called Hope.

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So, it's apparently called Hope. Empty So, it's apparently called Hope.

Post by EMSOUP Sat Aug 03, 2013 6:08 pm

Monument of Hope
Continuous Spell Card
When this card is succesfully activated, neither player can conduct their battle phase until your next standby phase. Once per turn, when a monster you control is destroyed, draw 1 card.

Hope of the Endless
Spell Card
Until your next standby phase, all of your monsters that would be destroyed is added to your hand instead.

Star of Hope
Quick-play Spell Card
When this card is activated, pay half of your life point then special summon 1 monster from your graveyard. It cannot be removed from the field until your next end phase.

Interconnected Hearts
Continuous Spell Card
If you control exactly 2 monsters, when a monster you control is destroyed, return it to your hand. If you control exactly 1 monster, you can special summon 1 level 4 or lower monster from your hand.


Last edited by EMSOUP on Sun Aug 04, 2013 5:09 pm; edited 1 time in total
EMSOUP
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Post by Seattleite Sun Aug 04, 2013 2:18 pm

EMSOUP wrote:Monument of Hope
Continuous Spell Card
When this card is succesfully activated, neither player can conduct their battle phase until your next standby phase. When a monster you control is destroyed, draw 1 card.
Eeeeh. Draw effect is too much. Maybe once per turn, at most. That way there's some punishment for overextending.

Hope of the Endless
Spell Card
Until your next standby phase, all of your monsters that would be destroyed is added to your hand instead.
Welp, this pretty much replaces Martyred Canonization, but that's ok cause it does the job.

Star of Hope
Quick-play Spell Card
When this card is activated, pay half of your life point then special summon 1 monster from your graveyard. It cannot be removed from the field until your next end phase.
Cool and Fair, Fair and Cool

Interconnected Hearts
Continuous Spell Card
If you control 2 or more monster, when a monster you control is destroyed, return it to your hand. If you control exactly 1 monster, you can special summon 1 level 4 or lower monster from your hand.
Not sure on this one. It's similar to Monument of Hope in that the main thing to worry about is rewarding overextension. If i AM right on this then I suggest "If you control exactly 2 monsters..."
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Post by EMSOUP Sun Aug 04, 2013 5:07 pm

yeah, exactly 2 monsters can do for Interconnected Hearts.

Also, i'll change Monument into once per turn.

thanks for the review Sea!
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