Spectral Op Archetype
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Spectral Op Archetype
|Spectral Op, SZ-01 Gungrave|???|????|Warrior/Effect|Dark|4||1400|1200|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Target 1 face-up card your opponent controls; Destroy that target. If you control another face-up "Spectral Op" monster and this effect activates: Target 1 card your opponent controls; Destroy that target instead.|
|Spectral Op, BZ-02 Heatwave|???|????|Beast-Warrior/Effect|Fire|4||1800|800|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Inflict 1000 damage to your opponent. If you control another face-up "Spectral Op" monster and this effect activates; You can have all face "Spectral Op" monsters you control by 100 ATK for each other face-up "Spectral Op" monster you control instead.|
|Spectral Op, RZ-03 Overhaul|???|????|Beast/Effect|Water|4||1500|900|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Draw 1 card. If you control another face-up "Spectra; Op" monster and this effect activates; You can target 1 "Spectral Op" monster in your Graveyard; Add that target to your hand instead.|
|Spectral Op, TZ-04 Blastwing|???|????|Winged Beast/Effect|Wind|4||1600|1100|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Target 1 card your opponent controls; Return that target to their hand. If you control another face-up "Spetra Ops" monster and this effect activates; You can target 1 card your opponent controls for each other face-up "Spectral Op" monster you control; Return those targets to their hand instead.|
|Spectral Op, GZ-05 Magnitude|???|????|Rock/Effect|Earth|4||1700|1000|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Target 1 monster your opponent controls; Change the Battle Position of that target. If you control another face-up "Spectral Op" monster and this effect activates; You can target 1 monster your opponent controls for each face-up "Spectral Op" monster you control; Change the Battle Position of each target instead.|
|Spectral Op, HZ-06 Solace|???|????|Spellcaster/Effect|Light|4|1300|1500|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Gain 1500 Life Points. If you control another face-up "Spectral Op" monster and this effect activates: You can target 1 "Spectral Op" monster in your Graveyard ; Special Summon that target instead.|
|Spectral Op, BZ-02 Heatwave|???|????|Beast-Warrior/Effect|Fire|4||1800|800|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Inflict 1000 damage to your opponent. If you control another face-up "Spectral Op" monster and this effect activates; You can have all face "Spectral Op" monsters you control by 100 ATK for each other face-up "Spectral Op" monster you control instead.|
|Spectral Op, RZ-03 Overhaul|???|????|Beast/Effect|Water|4||1500|900|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Draw 1 card. If you control another face-up "Spectra; Op" monster and this effect activates; You can target 1 "Spectral Op" monster in your Graveyard; Add that target to your hand instead.|
|Spectral Op, TZ-04 Blastwing|???|????|Winged Beast/Effect|Wind|4||1600|1100|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Target 1 card your opponent controls; Return that target to their hand. If you control another face-up "Spetra Ops" monster and this effect activates; You can target 1 card your opponent controls for each other face-up "Spectral Op" monster you control; Return those targets to their hand instead.|
|Spectral Op, GZ-05 Magnitude|???|????|Rock/Effect|Earth|4||1700|1000|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Target 1 monster your opponent controls; Change the Battle Position of that target. If you control another face-up "Spectral Op" monster and this effect activates; You can target 1 monster your opponent controls for each face-up "Spectral Op" monster you control; Change the Battle Position of each target instead.|
|Spectral Op, HZ-06 Solace|???|????|Spellcaster/Effect|Light|4|1300|1500|You can Set this card in your Spell & Trap Card Zone as a Spell Card. During the End phase, If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard; Special Summon this card. When this card is Special Summoned this way: Gain 1500 Life Points. If you control another face-up "Spectral Op" monster and this effect activates: You can target 1 "Spectral Op" monster in your Graveyard ; Special Summon that target instead.|
Last edited by Scheath666 on Tue May 08, 2012 9:57 am; edited 1 time in total
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 34
Location : Where the seven waves were born
Re: Spectral Op Archetype
You can but it not something you would want to do. It suggestive to Normal Summon a different kind of monster than them since only their effects trigger from being destroyed as a Spell Card by opponent's
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 34
Location : Where the seven waves were born
Re: Spectral Op Archetype
|Surging Forcefield|???|????|Trap Card|Trap|||||When an opponent's monster declare an attack: Target the attacking monster; Negate that targets attack, then you can destroy 1 Set spell/Trap card you control, and if you do, You can add this card from your Graveyard to your hand during your next Standby Phase. It is treated as if it was destroyed by your opponent's card effect. .|
|Destruction-Wired Zone|???|????|Trap Card|Trap||Continuous|||While your opponent activates a card or effect that would return, shuffle, banish or send a card(s) to the Graveyard, it destroy a card(s) instead. This card cannot be destroyed by a card or effect that does not originally destroy a card(s).|
|Operation Rally|???|????|Spell Card|Spell|||||Add 1 "Spectral Op" monster from your Deck to your hand. You can only activate 1 "Operation Rally" per turn.|
|Operation Breakout|???|????|Trap Card|Trap|||||Target 1 Set "Spectral Op" monster in your Spell & Trap Card Zone; Special Summon that target. it is treated as if it was Special Summoned by its effects.|
|Supply Tradeout|???|????|Spell Card|Spell|||||Discard 1 "Spectral Op" monster. Draw 2 cards. You can only activate this card if you control exacly 1 Set Spell/Trap Card.|
|Operation Signal|???|????|Trap Card|Trap|||||When a face-up "Spectral Op" monster(s) is destroyed and sent to the Graveyard by your opponents cards (either by battle or card effect); Special Summon 1 "Spectral Op" monster from your Deck. It is treated as it was Special Summoned by its effects.|
|Destruction-Wired Zone|???|????|Trap Card|Trap||Continuous|||While your opponent activates a card or effect that would return, shuffle, banish or send a card(s) to the Graveyard, it destroy a card(s) instead. This card cannot be destroyed by a card or effect that does not originally destroy a card(s).|
|Operation Rally|???|????|Spell Card|Spell|||||Add 1 "Spectral Op" monster from your Deck to your hand. You can only activate 1 "Operation Rally" per turn.|
|Operation Breakout|???|????|Trap Card|Trap|||||Target 1 Set "Spectral Op" monster in your Spell & Trap Card Zone; Special Summon that target. it is treated as if it was Special Summoned by its effects.|
|Supply Tradeout|???|????|Spell Card|Spell|||||Discard 1 "Spectral Op" monster. Draw 2 cards. You can only activate this card if you control exacly 1 Set Spell/Trap Card.|
|Operation Signal|???|????|Trap Card|Trap|||||When a face-up "Spectral Op" monster(s) is destroyed and sent to the Graveyard by your opponents cards (either by battle or card effect); Special Summon 1 "Spectral Op" monster from your Deck. It is treated as it was Special Summoned by its effects.|
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 34
Location : Where the seven waves were born
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