Synthesizing Ideas
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Synthesizing Ideas
|Dark Laboratory x1 Synthesis|0|blend|Psychic/Effect|Dark|5||1900|1300|Each time a "Dark Laboratory" or "1x" monster(s) is drawn during your Draw Phase, you can have this card gain 400 ATK. You can discard this card and one other "x1" monster to negate the Special Summon of an opponent's Synchro monster and destroy it.|
|Flash Essence Synthesis|0|blend|Thunder/Effect|Light|6||2200|0|You can remove from play 1 "Essence" monster in your Graveyard to Special Summon this card from your Hand. When this card is Special Summoned this way, both you and your opponent must Banish 3 Monster Cards from their Deck. When this card destroys a monster by battle, you can discard 1 card to add 1 removed from play "Flash" monster to your Deck.|
|Gunmetal Golem Synthesis|0|blend|Warrior/Effect|Earth|3||1600|500|You can Special Summon this card from your hand if you control a "Golem" monster. When this card is Summoned: Place 1 Ammo Counter on it. During your Standby Phase: Place 1 Ammo Counter on this card. Once per turn during your Main Phase: You can send any number of "Golem" monsters from your field or hand to the Graveyard to place an equal amount of Ammo Counters on this card. During your Main Phase 2 you can Banish this Monster and Special Summon a Monster from your deck who's level is equal too or less than the number of Ammo Counters on this card.|
|Interdimensional Candy Synthesis|0|blend|Warrior/Effect|Earth|4||1600|1700|If this card is Special Summoned by the effect of a "Interdimensional" card, inflict 800 damage to your opponent and send the top 2 cards of your Deck to the Graveyard to remove 1 card in your opponent's hand from play. You can Tribute this card to add 1 "Candy" card, except "Candy Scout", from your Deck to your hand.|
|Phoenixian Dreadfiend Synthesis|0|blend|Plant/Effect|Fire|7||2400|0|If you control a face-up Plant or Reptile-Type monster, you can Normal Summon this card from your hand without Tributing. When this card is destroyed, your opponent takes 400 damage. If you control another face-up "Pheonixian" monster, this card's original ATK becomes 2800. If this card is removed from play, return a removed from play Reptile-type monster to your Graveyard.|
|Zero Dragarity Synthesis|0|blend|Spellcaster/Effect|Fire|4||0|0|Once per turn, you can discard one monster with 0 ATK and Special Summon one "Dragarity" Monster from your Graveyard.|
|Synthesis Charge|0|blend|Spell Card|Spell|||||If you control a card who's name is included in the effect of a "Synthesis" Monster in your hand, select that card and reveal the "Synthesis" Monster. Special Summon the "Synthesis" Monster and destroy the selected card.|
|Synthesis Uprise|0|blend|Spell Card|Spell||Continuous|||Once per turn you may select a "Synthesis" card from your deck and show it to your opponent. Your opponent draws a card, and if the card type matches the "Synthesis" card type, add the "Synthesis" card to your hand.|
|Assassin's Technique-Poison Ivy Synthesis|0|blend|Trap Card|Trap||Continuous|||Up to twice per turn during your Main Phase you can You can Discard 1 Card and banish 1 Plant Type Monster in your Graveyard and select 1 monster your opponent controls. Destroy the selected monster and inflict damage to your opponent's Life Points equal to half of the removed from play monster's ATK.|
|Flash Essence Synthesis|0|blend|Thunder/Effect|Light|6||2200|0|You can remove from play 1 "Essence" monster in your Graveyard to Special Summon this card from your Hand. When this card is Special Summoned this way, both you and your opponent must Banish 3 Monster Cards from their Deck. When this card destroys a monster by battle, you can discard 1 card to add 1 removed from play "Flash" monster to your Deck.|
|Gunmetal Golem Synthesis|0|blend|Warrior/Effect|Earth|3||1600|500|You can Special Summon this card from your hand if you control a "Golem" monster. When this card is Summoned: Place 1 Ammo Counter on it. During your Standby Phase: Place 1 Ammo Counter on this card. Once per turn during your Main Phase: You can send any number of "Golem" monsters from your field or hand to the Graveyard to place an equal amount of Ammo Counters on this card. During your Main Phase 2 you can Banish this Monster and Special Summon a Monster from your deck who's level is equal too or less than the number of Ammo Counters on this card.|
|Interdimensional Candy Synthesis|0|blend|Warrior/Effect|Earth|4||1600|1700|If this card is Special Summoned by the effect of a "Interdimensional" card, inflict 800 damage to your opponent and send the top 2 cards of your Deck to the Graveyard to remove 1 card in your opponent's hand from play. You can Tribute this card to add 1 "Candy" card, except "Candy Scout", from your Deck to your hand.|
|Phoenixian Dreadfiend Synthesis|0|blend|Plant/Effect|Fire|7||2400|0|If you control a face-up Plant or Reptile-Type monster, you can Normal Summon this card from your hand without Tributing. When this card is destroyed, your opponent takes 400 damage. If you control another face-up "Pheonixian" monster, this card's original ATK becomes 2800. If this card is removed from play, return a removed from play Reptile-type monster to your Graveyard.|
|Zero Dragarity Synthesis|0|blend|Spellcaster/Effect|Fire|4||0|0|Once per turn, you can discard one monster with 0 ATK and Special Summon one "Dragarity" Monster from your Graveyard.|
|Synthesis Charge|0|blend|Spell Card|Spell|||||If you control a card who's name is included in the effect of a "Synthesis" Monster in your hand, select that card and reveal the "Synthesis" Monster. Special Summon the "Synthesis" Monster and destroy the selected card.|
|Synthesis Uprise|0|blend|Spell Card|Spell||Continuous|||Once per turn you may select a "Synthesis" card from your deck and show it to your opponent. Your opponent draws a card, and if the card type matches the "Synthesis" card type, add the "Synthesis" card to your hand.|
|Assassin's Technique-Poison Ivy Synthesis|0|blend|Trap Card|Trap||Continuous|||Up to twice per turn during your Main Phase you can You can Discard 1 Card and banish 1 Plant Type Monster in your Graveyard and select 1 monster your opponent controls. Destroy the selected monster and inflict damage to your opponent's Life Points equal to half of the removed from play monster's ATK.|
Last edited by No. 34 Terror-Byte on Mon Dec 05, 2011 12:44 pm; edited 1 time in total
DIGITAL- Posts : 1067
Join date : 2011-03-18
Re: Synthesizing Ideas
No. 34 Terror-Byte wrote:|Dark Laboratory x1 Synthesis|0|blend|Psychic|Dark|5||1900|1300|Each time a "Dark Laboratory" or "1x" monster(s) is drawn during your Draw Phase, you can have this card gain 400 ATK. You can discard this card and one other "x1" monster to negate the Special Summon of an opponent's Synchro monster and destroy it.|
This is a good idea =) both balanced effects.
|Flash Essence Synthesis|0|blend|Thunder|Light|6||2200|0|You can remove from play 1 "Essence" monster in your Graveyard to Special Summon this card from your Hand. When this card is Special Summoned this way, both you and your opponent must send 3 Monster Cards from their Deck to the Graveyard. When this card destroys a monster by battle, you can discard 1 card to add 1 removed from play "Flash" monster to your Deck.|
Flash Phoenix is limited and we don't need another one ;P
|Gunmetal Golem Synthesis|0|blend|Warrior|Earth|3||1600|500|You can Special Summon this card from your hand if you control a "Golem" monster. When this card is Summoned: Place 1 Ammo Counter on it. During your Standby Phase: Place 1 Ammo Counter on this card. Once per turn during your Main Phase: You can send any number of "Golem" monsters from your field or hand to the Graveyard to place an equal amount of Ammo Counters on this card. During your Main Phase 2 you can Banish this Monster and Special Summon a Monster from your deck who's level is equal too or less than the number of Ammo Counters on this card.|
Counters for a SS are an interesting idea. I like the use of Ammo Counters for this. With all the synchro capability golems have the first effect might push it over the edge but i'm no expert on golems.
|Interdimensional Candy Synthesis|0|blend|Warrior|Earth|6||2200|1700|If this card is Special Summoned by the effect of a "Interdimensional" card, inflict 800 damage to your opponent and send the top 2 cards of your Deck to the Graveyard to remove 1 card in your opponent's hand from play. You can Tribute this card to add 1 "Candy" card, except "Candy Scout", from your Deck to your hand.|
The only way you can use the first effect is by Interdimensional Last Resort which will not be worth it for a level 6 like this. Other effects are cool
|Phoenixian Dreadfiend Synthesis|0|blend|Reptile|Fire|7||2400|0|If you control a face-up Plant or Reptile-Type monster, you can Normal Summon this card from your hand without Tributing. When this card is destroyed, your opponent takes 400 damage. If you control another face-up "Pheonixian" monster, this card's original ATK becomes 2800. If this card is removed from play, return a removed from play Reptile-type monster to your Graveyard.|
Alright I guess, but this is more for a FIRE Reptile deck like snowy's Gila deck than a Dreadfiend deck.
|Zero Dragarity Synthesis|0|blend|Spellcaster|Fire|4||0|0|Once per turn, you can discard one monster with 0 ATK and Special Summon one "Dragarity" Monster from your Graveyard.|
Good effect, plain and simple
|Synthesis Charge|0|blend|Spell Card|Spell|||||If you control a card whose name is included in the effect of a "Synthesis" Monster in your hand, select that card and reveal the "Synthesis" Monster. Special Summon the "Synthesis" Monster and destroy the selected card.|
Nice OCG work, interesting card that could see use in several types of synthesis decks
|Synthesis Uprise|0|blend|Spell Card|Spell||Continuous|||Once per turn you may select a "Synthesis" card from your deck and show it to your opponent. Your opponent draws a card, and if the card type matches the "Synthesis" card type, add the "Synthesis" card to your hand.|
This is pretty cool for "Card Type" you should probably put (Monster, Spell, Trap) since that's what I remember from these kinds of cards
|Assassin's Technique-Poison Ivy Synthesis|0|blend|Trap Card|Trap||Continuous|||Up to twice per turn during your Main Phase you can Remove from play 1 Plant-Type monster in your Graveyard and select 1 monster your opponent controls. You can discard 1 card from your hand to destroy the selected monster and inflict damage to your opponent's Life Points equal to half of the removed from play monster's ATK.|
You should include "Discard 1 Card and banish 1 Plant Type Monster...." all in the same sentence to make it less confusing. Hmm, it seems alright
Re: Synthesizing Ideas
Zero Dragarity Sythesis would have to be converts to a form of trap, spell or Dragenus Tuner.
CNo.101 S.H.Death Knight- Posts : 1458
Join date : 2011-02-20
Age : 35
Location : Where the seven waves were born
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