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Hiding in the Barren Darkness: Kumoridou

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Hiding in the Barren Darkness: Kumoridou  Empty Hiding in the Barren Darkness: Kumoridou

Post by CNo.101 S.H.Death Knight Tue Jul 05, 2011 8:29 am

a style to play with face-down cards and it's a control type of play.

|Kumoridou - Assalin the Shadowstrike|01|KMD|Fiend/Effect|Dark|2||300|200|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. Your opponent takes all Battle Damage that you would have taken from a battle involving this card. When this card is destroyed by battle, if there a "Yamifumou" on the field: You can target the monster that destroyed this card; destroy it.|

|Kumoridou - Adolsu the Materialize|02|KMD|Fiend/Effect|Dark|4||0|0|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. When this card battle with an opponent's monster; it gains ATK equal to that monster. This effect can only be used once while this card is face-up on the field. This card cannot be destroyed by battle with a monster that has the same ATK as this card. When this card destroy a monster, if there a face-up "Yamifumou" on the field; Draw 1 card.|

|Kumoridou - Casculum the Dispersion|03|KMD|Fiend/Effect|Dark|4||0|800|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. When this card is destroyed by battle: Target 1 Spell/Trap Card your opponent controls for each 800 damage you took; destroy that target(s). If there a face-up "Yamifumou" on the field: You can discard 1 card and pay 800 Life Points to target 1 card in your Graveyard; add it to your hand.|

|Kumoridou - Yamiga the Conveyer|04|KMD|Fiend/Effect|Dark|4||900|700|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. When this card is destroyed by battle: you can Special Summon 1 level 4 or lower Fiend-Type monster from your Deck in face-down Defense Position. If there a "Yamifumou" on the field: You can target the monster that destroyed this card; return it to the hand.|

|Kumoridou - Kagemura, Lord of Yamifumou|05|KMD|Fiend/Effect|Dark|7||2500|2000|Cannot be Special Summoned. Cannot be Normal Summoned (but can be set). If there a "Yamifumou" on the field and you control 2 or more face-down monsters, you can set this card without tributing. If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. During your opponent's Battle Phase, If this card destroyed a monster by battle; all monsters your opponent control must attack this card. Double the Battle Damage inflicted to your opponent. During each End Phase, if there no "Yamifumou" on the field; destroy this card and takes damage equal to this card's DEF.|

|Kumoridou - Aneiko, Queen of Yamifumou|06|KMD|Fiend/Effect|Dark|7||2200|2700|Cannot be Special Summoned. Cannot be Normal Summoned (but can be set). If there a "Yamifumou" on the field and you control 2 or more face-down monsters, you can set this card without tributing. If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. If this card destroyed a monster by battle; your opponent must discard a card for each monster they control. Your opponent take no Battle Damage involving this card. During each End Phase, if there no "Yamifumou" on the field; destroy this card and take damage equal to this card's ATK.|

|Kumoridou - Najhi the Splicing|07|KMD|Fiend/Effect|Dark|2||700|500|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. when this card is attacked: Target the attacking monster; until the End Phase, it loses 500 for each face-down monster on the field. If this monster is destroyed by battle and there a "Yamifumou" on the field; You can add 1 level 3 or lower Fiend-type monster from your Deck.|

|Kumoridou - Larehb the Decaying|08|KMD|Fiend/Effect|Dark|3||500|500|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. When this card is destroy by battle; equip this card to the monster that destroyed this card. While this card is equipped to a monster, that monster cannot attack. If there a "Yamifumou" on the field; that monster loses 500 ATK and DEF during each of your opponent's Standby Phase. If that monster's ATK or DEF become 0; destroy it, then Special Summon this card face-down in Defense Position.|

|Kumoridou - Murasca the Degenerating|09|KMD|Fiend/Effect|Dark|2||800|500|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. Any Battle Damage inflicted to you become 0. When this card is destroyed by battle; shuffle this card into your opponent's Deck face-up. During each of your opponent's Draw Phase, if they did not draw this card; they must send the top card of their Deck to the Graveyard. If this card was sent to the Graveyard by this effect; shuffle into the Deck then send the top card of their Deck once more. When your opponent draw this card; return it to your hand.|

|Kumoridou - Anagias the Regen|10|KMD|Fiend/Effect|Dark|3||400|300|If this card is face-down and an opponent's monster attacks: You can flip this card face-up in Attack Position; the attacking monster must attack this card. Once per turn, If this card is attacked: Target the attacking monster; negate that target's attack and gain Life Points equal to its DEF. If there a "Yamifumou" and this effect activates: Target the attacking monster; negate that target's attack and gain Life Points equal to its ATK instead. If this card is destroyed and sends to the Graveyard; add 1 "Kumoridou - Anagias the Regen" from your Deck to your hand.|

|Yamifumou|11|KMD|Spell Card|Spell||Field|||Face-down card(s) you control, cannot be targets as an attack target or by a card effect. all monsters your opponent control must attack. All monsters your opponent control can attack you directly. Once per turn: you can set 1 monster in addition to your normal summon or set. During your Draw Phase, if this card is in your Graveyard; you can add it to your hand instead of conducting your draw Phase.|

|Deepen the Darkness|12|KMD|Spell Card|Spell||Continuous|||All Face-up Spell/Trap Cards except Field Spell Card, you control are treated as face-down.|

|Redeeming Darkness|13|KMD|Spell Card|Spell|||||Discard 1 Fiend-Type monster; draw 2 cards, If there a "Yamifumou" on the field, you can add up to 2 "Darkness", "Shadow" and/or "Kumoridou" cards from your Deck to your hand instead.|

|Darkness Spite|14|KMD|Spell Card|Spell||Quick-Play|||If an opponent's monster attacks directly: Target the attacking monster; halve its ATK, then inflict damage to your opponent equal to its ATK.|(already in set)

|Shadow Sneak|15|KMD|Spell Card|Spell|||||Special Summon as many Level 4 or less "Kumoridou" monsters as possible from your graveyard and they can attack your opponent directly. During the End Phase that this card is activated; destroy all "Kumoridou" monsters Special Summoned by this card's effect. You cannot Special Summon any monsters except "Kumoridou" monsters the turn you activated this card.|

|Spellbinding Darkness|16|KMD|Trap Card|Trap|||||Your opponent cannot activate Spell Cards for a number of turn equal to a number of face-down monsters you control.|

|Rejuvenating Yamifumou|17|KMD|Spell Card|Spell||Field|||It is also treated as a Continuous Spell Card. During each of your Standby Phase, If there a "Yamifumou" on the field; gain 500 Life Points for each face-down card you control. At the start of the Damage Step, when an opponent's monster attack directly; it loses 200 ATK for each face-down card you control during that damage calculation only. If a "Yamifumou" on the field except "Rejuvenating Yamifumou" would be targeted by a card effect; You can switch target to this card instead. This effect of "Rejuvenating Yamifumou" can only be used once per turn.|

|Re-Concealing Shadow|18|KMD|Trap Card|Trap|||||During the End Phase, If 1 or more Fiend-Type monsters are destroyed by battle this turn and they are Level 4 or less; Special Summon set those monsters face-down in Defense Position. You can activate 1 "Re-concealing Darkness" per turn.|


Last edited by Scheath666 on Tue Jul 02, 2013 8:04 pm; edited 3 times in total
CNo.101 S.H.Death Knight
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Post by Anime Girl References Tue Jul 05, 2011 4:26 pm

All of them are way too exclusive to be bothered with working into other strategies.
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Post by CNo.101 S.H.Death Knight Tue Jul 05, 2011 6:10 pm

Yes because this is a style an strategy with face-down cards, there nothing wrong of being a class of their own Smile remember volcanic archetype were also exclusive and couldn't bother to work with other strategy either.
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Post by Anime Girl References Thu Jul 07, 2011 10:27 am

remember volcanic archetype were also exclusive and couldn't bother to work with other strategy either.

Which is why nobody uses them anymore, and why most fire decks ignore their cards, due to the fact that they are so exclusive that the only reason to even use them is to make a mini-Volcanic deck.


Their effects should not be so exclusive, that way they can be ...you know used in other things but it's own archetype and only it's own archetype?
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Post by CNo.101 S.H.Death Knight Thu Jul 07, 2011 1:20 pm

Darkest Hour wrote:
remember volcanic archetype were also exclusive and couldn't bother to work with other strategy either.

Which is why nobody uses them anymore, and why most fire decks ignore their cards, due to the fact that they are so exclusive that the only reason to even use them is to make a mini-Volcanic deck.


Their effects should not be so exclusive, that way they can be ...you know used in other things but it's own archetype and only it's own archetype?

well give in some of your example then :/
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Post by Anime Girl References Thu Jul 07, 2011 3:49 pm

Scheath666 wrote:
Darkest Hour wrote:
remember volcanic archetype were also exclusive and couldn't bother to work with other strategy either.

Which is why nobody uses them anymore, and why most fire decks ignore their cards, due to the fact that they are so exclusive that the only reason to even use them is to make a mini-Volcanic deck.


Their effects should not be so exclusive, that way they can be ...you know used in other things but it's own archetype and only it's own archetype?

well give in some of your example then :/

Think about this example:

"When this card is discarded from your hand, special summon it."

It can be used with anything that discards.

"When this card is discarded from your hand by the effect of a DARK monster, special summon it."

while it is exclusive to DARKs only, there are a lot of DARK monsters that can be used with it, which still allows it some play.


"When this card is discarded from your hand by the effect of a "Noxerebus" monster, Special Summon it."

This is rockbottom when it comes to exclusivity. Knowing most archetypes, they only have around 3-25 monsters, and archetypes are not regularly expanded on constantly (because that would be eating too much resources for only one decktype). Yes, some cards should be archetype specific when it comes to their effects because of effect restraints (Special Summon 1 Monster from the Graveyard etc.), but sometimes very innovative effects that would allow other strategies to be expanded on are killed off by cards that only work in their own archetype and nowhere close to strand alone.
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Post by CNo.101 S.H.Death Knight Thu Jul 07, 2011 3:59 pm

Darkest Hour wrote:
Scheath666 wrote:
Darkest Hour wrote:
remember volcanic archetype were also exclusive and couldn't bother to work with other strategy either.

Which is why nobody uses them anymore, and why most fire decks ignore their cards, due to the fact that they are so exclusive that the only reason to even use them is to make a mini-Volcanic deck.


Their effects should not be so exclusive, that way they can be ...you know used in other things but it's own archetype and only it's own archetype?

well give in some of your example then :/

Think about this example:

"When this card is discarded from your hand, special summon it."

It can be used with anything that discards.

"When this card is discarded from your hand by the effect of a DARK monster, special summon it."

while it is exclusive to DARKs only, there are a lot of DARK monsters that can be used with it, which still allows it some play.


"When this card is discarded from your hand by the effect of a "Noxerebus" monster, Special Summon it."

This is rockbottom when it comes to exclusivity. Knowing most archetypes, they only have around 3-25 monsters, and archetypes are not regularly expanded on constantly (because that would be eating too much resources for only one decktype). Yes, some cards should be archetype specific when it comes to their effects because of effect restraints (Special Summon 1 Monster from the Graveyard etc.), but sometimes very innovative effects that would allow other strategies to be expanded on are killed off by cards that only work in their own archetype and nowhere close to strand alone.

however their main effects are stronger and singular and doesn't reply on specification of monster and their last effects tend to be adjustive or additional to their main effect only to rely on a specific field spell. they're design to be by themselves or to work with the specific requirement. so summon to change like yamifumou to "face-up field spell" and kumoridou to "fiend-type or DARk" that what you suggesting?
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Post by Anime Girl References Thu Jul 07, 2011 4:01 pm

I'm mostly saying you might be the only one using these cards since their effects are a bit difficult to fit into other decks.
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Post by CNo.101 S.H.Death Knight Thu Jul 07, 2011 4:09 pm

Darkest Hour wrote:I'm mostly saying you might be the only one using these cards since their effects are a bit difficult to fit into other decks.

well also Dragarities are exclusive to their effects but with dragon support it will help them more, same can be said to fiend as well. even though Dragarities work somewhat fine with some decks now.
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Post by Anime Girl References Thu Jul 07, 2011 4:14 pm

Scheath666 wrote:
Darkest Hour wrote:I'm mostly saying you might be the only one using these cards since their effects are a bit difficult to fit into other decks.

well also Dragarities are exclusive to their effects but with dragon support it will help them more, same can be said to fiend as well. even though Dragarities work somewhat fine with some decks now.

From the cards I read before,

Dragon +> Dragarity

but

Dragarity +/> Dragon

They don't offer a lot to Dragons as a whole other than being Dragons themselves.
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Post by CNo.101 S.H.Death Knight Thu Jul 07, 2011 4:17 pm

Darkest Hour wrote:
Scheath666 wrote:
Darkest Hour wrote:I'm mostly saying you might be the only one using these cards since their effects are a bit difficult to fit into other decks.

well also Dragarities are exclusive to their effects but with dragon support it will help them more, same can be said to fiend as well. even though Dragarities work somewhat fine with some decks now.

From the cards I read before,

Dragon +> Dragarity

but

Dragarity +/> Dragon

They don't offer a lot to Dragons as a whole other than being Dragons themselves.

yup pretty much that way. Elemental heros were read as that direction too
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Post by Anime Girl References Thu Jul 07, 2011 4:34 pm

yup pretty much that way. Elemental heros were read as that direction too

Elemental Heroes started this very bad archetype design. Generally, every monster shares an attribute and a type, correct? Then that's good. Not every monster is named "Elemental Hero".
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