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Castle Royale

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Castle Royale Empty Castle Royale

Post by Seattleite Thu Sep 05, 2013 7:02 am

So we have 2 Normal Rituals.... this one's significantly less useful

Old:
Attrib: Light
Type: Rock/Ritual
Level:5
Atk: 500
Def: 3500
This card can only be Ritual Summoned by a Ritual Spell card.

New:
Attrib: Light
Type: Rock/Ritual/Effect
Level:5
Atk: 500
Def: 3500
This card can only be Ritual Summoned by a Ritual Spell card. While you control another monster, except "Castle Royale", your opponent cannot target this card with card effects. This card is unaffected by effects that do not target. During each of your End Phases, gain 300 Life Points for every card on the field. If your life points are 10000 or greater: Increase the ATK and DEF of all Rock and LIGHT monsters you control by your Life Points - 10000.
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Castle Royale Empty Re: Castle Royale

Post by Anime Girl References Thu Sep 05, 2013 8:26 am

Seems okay, although the "your opponent cannot target this card with card effects. This card is unaffected by effects that do not target." just seems like a longer version of "This card is unaffected by your opponent's card effects."
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Castle Royale Empty Re: Castle Royale

Post by Seattleite Thu Sep 05, 2013 8:32 am

You can target it if it's the only monster you control. I wanted to give the opponent a way out other than trying to summon a monster with 3500+ ATK.
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Castle Royale Empty Re: Castle Royale

Post by Illgresi Thu Sep 05, 2013 9:16 pm

This deserves a Deck. I like it Very Happy
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Castle Royale Empty Re: Castle Royale

Post by Seattleite Sat Sep 21, 2013 1:26 pm

Reason : This was supposed to be purely defensive, but I guess I didn't realize how little it would impact the game. It's now mostly defensive, i mean defensive enough to wait several turns on without doing anything except gain life points.
Now it could be used with Galtser. Or other Rock or LIGHT stuff.
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Castle Royale Empty Re: Castle Royale

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