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candy queen ftk

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Post by Ash Thu Mar 14, 2013 4:45 am

open any combo of maii, reproduction, queen (factories can search reproduction/queen)
reveal reproduction for maii (optional search reproduction/wand w/ maii)
tribute maii for queen and equip reproduction.
tribute queen search wand, reproduction revive queen draw 1.
equip wand to queen, burn for 1050 - send wand and irrelevant candy monster from deck to grave (send leftover queens first so you dont topdeck them if you fail to ftk) then wand re-equips reproduction to queen
rinse and repeat using support recharge and refueling to extend the loop (queen will usually draw into them when revived)

YOU MAY RUN OUT OF STEAM WHILE PERFORMING THE LOOP (lack of queen search targets/wand mill targets) this is why you run gift from diabolus. you can use regen chains on your last queen to give it extra atk for wand burn, or equip them to a spare maii and when your opponent opens for turn, you use diabolus on maii (which can be boosted to fuck from chains) and get the o/ftk

inconsistent ftk but definitely possible. after my first test i managed to burn to 250, with 9 in hand, 14 in deck queen and maii on the field (both unboosted) with diabolus to pop maii and burn for game.
Ash
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Post by Ash Thu Mar 14, 2013 5:00 am

if you successfully start the combo and have double support recharge at any point during the combo you should be successful.

just hope you don't get hit by exploiter or something like that when you start to go off
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Post by ALiCE'S EMOTiON Thu Mar 14, 2013 7:29 am

Ideas to fix this?
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Post by Ash Thu Mar 14, 2013 8:28 am

we could put the inzektor hopper ruling on wand.

inzektor hopper sends itself to grave to allow the equipped inzektor to allow directly. it was later ruled that it can't do so on the first turn of the game because it would be contrary to the games rules - it's effect would allow you to do something that is not possible.

in this case, since wand would be restricting you from attacking (seemingly as part of the effect), we could rule that it could not be activated as you would first have to be able to attack to give it up in the first place.

doing so would make it impossible to ftk. the combo would still be possible, but would also have to attempt to otk in a very real gamestate in which every stage of the loop is open to removal or undesirable interaction and as a result even more difficult to pull off.
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Post by Ash Thu Mar 14, 2013 8:51 am

or we could make wand so you can only use its effect once per turn
which would probably make it suck
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Post by Leo Thu Mar 14, 2013 9:27 am

Ash wrote:we could put the inzektor hopper ruling on wand.

inzektor hopper sends itself to grave to allow the equipped inzektor to allow directly. it was later ruled that it can't do so on the first turn of the game because it would be contrary to the games rules - it's effect would allow you to do something that is not possible.

in this case, since wand would be restricting you from attacking (seemingly as part of the effect), we could rule that it could not be activated as you would first have to be able to attack to give it up in the first place.

doing so would make it impossible to ftk. the combo would still be possible, but would also have to attempt to otk in a very real gamestate in which every stage of the loop is open to removal or undesirable interaction and as a result even more difficult to pull off.

Definitely the best course of action in my opinion.
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Post by Ash Thu Mar 14, 2013 9:34 am

newfix

ban leo - problem solved
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Post by Leo Thu Mar 14, 2013 9:38 am

Ash wrote:newfix

ban leo - problem solved

But then Arsenal wouldn't win the 4th place trophy.

Sad
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Post by Anime Girl References Thu Mar 14, 2013 10:57 am

Ash wrote:or we could make wand so you can only use its effect once per turn
which would probably make it suck

Limit it to 3 times per turn?
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Post by Ash Thu Mar 14, 2013 11:08 am

that seems really weird though
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Post by Anime Girl References Thu Mar 14, 2013 11:09 am

Well it exists. Is it as powerful as the Doom FTK or the Extinction OTK?
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Post by EMSOUP Tue Apr 09, 2013 3:02 pm

Now, guys, how will black ante affect this FTK?
someone test this, nao.
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Post by Anime Girl References Thu Apr 11, 2013 4:37 am

Tested it.

Black Ante kills you before you can build up the loop.
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