Order of the Exalted Knight
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Order of the Exalted Knight
-| ORDER OF THE EXALTED KNIGHT |-
Champions of order and defenders of valor, the members of the Order of the Exalted Knight are the most respected and fearsome warriors throughout the realm…
- MONSTERS -
Exalted Knight - Paladius
Monster | EARTH | **** | ATK: 1900 | DEF: 1000
Warrior | Gemini: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster. While this card is an Effect Monster or equipped with an Equip Card, it gains the following effect:
* When this card destroys a monster by battle: Draw 1 card.
Exalted Knight - Cavalius
Monster | EARTH | **** | ATK: 1900 | DEF: 1000
Warrior | Gemini: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster. While this card is an Effect Monster or equipped with an Equip Card, it gains the following effect:
* When this card destroys a monster by battle: Destroy 1 card on the field.
Exalted Knight - Crusadius
Monster | EARTH | **** | ATK: 1900 | DEF: 1000
Warrior | Gemini: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster. While this card is an Effect Monster or equipped with an Equip Card, it gains the following effect:
* When this card destroys a monster by battle: Add 1 Equip Spell Card from your Deck or Graveyard to your hand.
The Exalted Knight - Imperius
Monster | EARTH | **** | ATK: 2000 | DEF: 1000
Warrior | Xyz | Effect: 2 Level 4 Warrior-Type monsters.
When this card is Xyz Summoned: You can target up to 2 Equip Spell Cards in your Graveyard; equip them to this card. Once per turn: You can detach 1 Xyz Material from this card; send 1 Equip Card equipped to this card to the Graveyard and destroy 1 card your opponent controls.
Templar of the Exalted Knight
Monster | EARTH | **** | ATK: 2100 | DEF: 800
Warrior | Normal: A fierce warrior of the Order of the Exalted Knight, he would fight to his death to uphold its ideals.
Compatriot of the Exalted Knight
Monster | EARTH | **** | ATK: 1800 | DEF: 1000
Warrior | Effect: When this card is Normal Summoned: You can target 1 Equip Spell Card in your Graveyard; add it to your hand. If this card is equipped with an Equip Card: Once per turn: You can target 1 face-up monster on the field; reduce the ATK of the monster by 1000.
Attendant of the Exalted Knight
Monster | EARTH | **** | ATK: 1800 | DEF: 1000
Warrior | Effect: If you control a face-up Warrior-Type monster: You can Special Summon this card from your hand. During either player’s turn: You can tribute this card; increase the ATK of 1 face-up Warrior-Type monster you control by 1000.
- SPELLS -
Champion’s Longsword
Spell | Equip
Equip this card only to a Warrior-Type monster. Increase the equipped monster’s ATK by 500. If the equipped monster attacks: Spells and Trap Cards cannot be activated until the Damage Step. Once per turn: If the equipped monster destroys an opponent’s monster by battle: It can attack again.
Champion’s Halberd
Spell | Equip
Equip this card only to a Warrior-Type monster. Increase the equipped monster’s ATK by 600. If the equipped monster attacks: Spells and Trap Cards cannot be activated until the Damage Step. Once per turn: If the equipped monster battles an opponent’s monster with a lower DEF than this card's ATK: Destroy the opponent’s monster without applying damage calculation.
Champion’s Lance
Spell | Equip
Equip this card only to a Warrior-Type monster. Increase the equipped monster’s ATK by 1000. If the equipped monster attacks: Spells and Trap Cards cannot be activated until the Damage Step. Once per turn: If the equipped monster destroys an opponent’s monster by battle: Inflict damage to your opponent’s Life Points equal to the destroyed monster’s ATK.
Champion’s Shield
Spell | Equip
Equip this card only to a Warrior-Type monster: Once per turn: The equipped monster cannot be destroyed. If the equipped monster is targeted by your opponent’s card effect: You can send this card to the Graveyard to negate the effect.
Armament Distribution
Spell | Normal
Activate 1 of the following effects.
* If you control a face-up Warrior-Type monster: Add up to 2 Equip Spell cards from your Deck to your hand.
* If there is a Warrior-Type monster in your Graveyard: Return up to 2 Equip Spell cards from your Graveyard to your hand.
Abandon Arms ***
Spell | Normal
Discard 1 Equip Spell Card. Draw 2 cards.
Exalted Call of Valor
Spell | Normal
Add 1 “Exalted Knight” monster from your deck to your hand.
- TRAPS -
Undying Valor
Trap | Normal
Target 1 Warrior-Type Normal Monster in your Graveyard. Add it to your hand, then destroy 1 face-up monster with an ATK less than or equal to the Normal Monster’s ATK.
Tactical Defense
Trap | Normal
Negate 1 attack for each face-up Warrior-Type monster you control. Draw 1 card.
Warrior’s Return
Trap | Continuous
Target 1 Warrior-Type monster in your Graveyard; Special Summon it. Until the End Phase of this turn: The monster cannot be affected by other Spell or Trap Cards. If the monster is destroyed: Destroy this card. If this card is destroyed: Destroy the monster.
*** Abandon Arms is a card in here. I just thought I'd include it here cuz it's ridiculously good with this archetype.
Champions of order and defenders of valor, the members of the Order of the Exalted Knight are the most respected and fearsome warriors throughout the realm…
- MONSTERS -
Exalted Knight - Paladius
Monster | EARTH | **** | ATK: 1900 | DEF: 1000
Warrior | Gemini: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster. While this card is an Effect Monster or equipped with an Equip Card, it gains the following effect:
* When this card destroys a monster by battle: Draw 1 card.
Exalted Knight - Cavalius
Monster | EARTH | **** | ATK: 1900 | DEF: 1000
Warrior | Gemini: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster. While this card is an Effect Monster or equipped with an Equip Card, it gains the following effect:
* When this card destroys a monster by battle: Destroy 1 card on the field.
Exalted Knight - Crusadius
Monster | EARTH | **** | ATK: 1900 | DEF: 1000
Warrior | Gemini: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster. While this card is an Effect Monster or equipped with an Equip Card, it gains the following effect:
* When this card destroys a monster by battle: Add 1 Equip Spell Card from your Deck or Graveyard to your hand.
The Exalted Knight - Imperius
Monster | EARTH | **** | ATK: 2000 | DEF: 1000
Warrior | Xyz | Effect: 2 Level 4 Warrior-Type monsters.
When this card is Xyz Summoned: You can target up to 2 Equip Spell Cards in your Graveyard; equip them to this card. Once per turn: You can detach 1 Xyz Material from this card; send 1 Equip Card equipped to this card to the Graveyard and destroy 1 card your opponent controls.
Templar of the Exalted Knight
Monster | EARTH | **** | ATK: 2100 | DEF: 800
Warrior | Normal: A fierce warrior of the Order of the Exalted Knight, he would fight to his death to uphold its ideals.
Compatriot of the Exalted Knight
Monster | EARTH | **** | ATK: 1800 | DEF: 1000
Warrior | Effect: When this card is Normal Summoned: You can target 1 Equip Spell Card in your Graveyard; add it to your hand. If this card is equipped with an Equip Card: Once per turn: You can target 1 face-up monster on the field; reduce the ATK of the monster by 1000.
Attendant of the Exalted Knight
Monster | EARTH | **** | ATK: 1800 | DEF: 1000
Warrior | Effect: If you control a face-up Warrior-Type monster: You can Special Summon this card from your hand. During either player’s turn: You can tribute this card; increase the ATK of 1 face-up Warrior-Type monster you control by 1000.
- SPELLS -
Champion’s Longsword
Spell | Equip
Equip this card only to a Warrior-Type monster. Increase the equipped monster’s ATK by 500. If the equipped monster attacks: Spells and Trap Cards cannot be activated until the Damage Step. Once per turn: If the equipped monster destroys an opponent’s monster by battle: It can attack again.
Champion’s Halberd
Spell | Equip
Equip this card only to a Warrior-Type monster. Increase the equipped monster’s ATK by 600. If the equipped monster attacks: Spells and Trap Cards cannot be activated until the Damage Step. Once per turn: If the equipped monster battles an opponent’s monster with a lower DEF than this card's ATK: Destroy the opponent’s monster without applying damage calculation.
Champion’s Lance
Spell | Equip
Equip this card only to a Warrior-Type monster. Increase the equipped monster’s ATK by 1000. If the equipped monster attacks: Spells and Trap Cards cannot be activated until the Damage Step. Once per turn: If the equipped monster destroys an opponent’s monster by battle: Inflict damage to your opponent’s Life Points equal to the destroyed monster’s ATK.
Champion’s Shield
Spell | Equip
Equip this card only to a Warrior-Type monster: Once per turn: The equipped monster cannot be destroyed. If the equipped monster is targeted by your opponent’s card effect: You can send this card to the Graveyard to negate the effect.
Armament Distribution
Spell | Normal
Activate 1 of the following effects.
* If you control a face-up Warrior-Type monster: Add up to 2 Equip Spell cards from your Deck to your hand.
* If there is a Warrior-Type monster in your Graveyard: Return up to 2 Equip Spell cards from your Graveyard to your hand.
Abandon Arms ***
Spell | Normal
Discard 1 Equip Spell Card. Draw 2 cards.
Exalted Call of Valor
Spell | Normal
Add 1 “Exalted Knight” monster from your deck to your hand.
- TRAPS -
Undying Valor
Trap | Normal
Target 1 Warrior-Type Normal Monster in your Graveyard. Add it to your hand, then destroy 1 face-up monster with an ATK less than or equal to the Normal Monster’s ATK.
Tactical Defense
Trap | Normal
Negate 1 attack for each face-up Warrior-Type monster you control. Draw 1 card.
Warrior’s Return
Trap | Continuous
Target 1 Warrior-Type monster in your Graveyard; Special Summon it. Until the End Phase of this turn: The monster cannot be affected by other Spell or Trap Cards. If the monster is destroyed: Destroy this card. If this card is destroyed: Destroy the monster.
*** Abandon Arms is a card in here. I just thought I'd include it here cuz it's ridiculously good with this archetype.
Last edited by AsianGuy1137 on Wed Dec 19, 2012 6:21 am; edited 1 time in total
AsianGuy1137- Posts : 122
Join date : 2011-12-29
Age : 35
Location : Diabetes, the American Dream
Re: Order of the Exalted Knight
Paladius seems kind of weak.
Templar of the Exalted Knight would be the first 2100 ATK Level 4 monster.
Warrior's Return is amazing.
Are you going to submit them next set?
Templar of the Exalted Knight would be the first 2100 ATK Level 4 monster.
Warrior's Return is amazing.
Are you going to submit them next set?
Re: Order of the Exalted Knight
Paladius is fine as is. Good stats with good support. I know there's a card that accomplishes the same goal here (unless it was nerfed), but these cards were originally designed with the TCG/OCG in mind so that effect would be the first of its kind, so to speak. Templar was meant to be a way to combat Photon Thrasher, but lowering its ATK to 2000 wouldn't be unreasonable for TCG/OCG. Heck, even 1900 would pass here. Warrior's Return is a card I'm unsure about. Might or might not be broken. I'd be up for submitting these. It's been a while since I've been around so I have to catch up with everything.Darkest Hour wrote:Paladius seems kind of weak.
Templar of the Exalted Knight would be the first 2100 ATK Level 4 monster.
Warrior's Return is amazing.
Are you going to submit them next set?
AsianGuy1137- Posts : 122
Join date : 2011-12-29
Age : 35
Location : Diabetes, the American Dream
Re: Order of the Exalted Knight
They might just need minor adjustments since they don't need to be that strong on here, but probably not much adjustments at all.
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» trololol mezzos. Not in order srry
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