Phantasmal Puppets

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Phantasmal Puppets Empty Phantasmal Puppets

Post by EMSOUP on Tue Oct 30, 2012 6:25 am

To be Released Soon
Spoiler:


|Phantasmal Puppet, The Woman in the Mask|1839|THPH|Machine/Effect|Dark|4||1500|1500|This card is also treated as a Spellcaster-type. Every time a “Phantasmal Puppet” monster is destroyed by a card effect, reveal the top cards from your opponent’s deck equal to the level of the destroyed monster and rearrange them in any order to the top or bottom of their deck. Your opponent’s deck cannot be shuffled as long as this card is on the field. When this card is destroyed by a card effect, add 1 level 4 or lower “Phantasmal Puppet” monster from your graveyard or banished pile to your hand, except “Phantasmal Puppet, The Woman in the Mask”. This effect of "Phantasmal Puppet, The Woman in the Mask" can only be activated once per turn.|

|Phantasmal Puppet, The Atrocious Pleasure|1840|THPH|Machine/Effect|Earth|4||1000|2000|This card is also treated as Plant-type. During each of your Main Phase 1, destroy 1 monster in your hand. If you do, special summon 1 "Phantasmal Puppet" monster from your deck, except "Phantasmal Puppet, The Atrocious Pleasure". This effect of "Phantasmal Puppet, The Atrocious Pleasure" can only be activated once per turn. When this card is destroyed by a card effect, negate the effect of the next spell/trap card activated by your opponent, and shuffle it into your opponent's deck.|

|Phantasmal Puppet, The Point of Honor|1842|THPH|Machine/Effect|Dark|4||1800|1200|This card is also treated as a Warrior-type. If this card is destroyed by a card effect, destroy 1 monster on the field. When another monster you control is destroyed by a card effect, return this face-up card to your hand. If you do, return 1 face-up monster on the field to its owner's hand. Each effects of "Phantasmal Puppet, the Point of Honor" can only be activated once per turn.|

|Phantasmal Puppet, The Atavism|1843|THPH|Machine/Effect|Fire|4||1700|1300| This card is also treated as a Spellcaster-type. Before your battle phase, destroy one other monster you control or in your hand. If you do, discard a random card from your opponent’s hand. If this card is destroyed by a "Phantasmal Puppet" card effect, discard 1 random card from your opponents hand. Each effects of "Phantasmal Puppet, The Atavism" can only be used once per turn.|

|Phantasmal Puppet, The Disappointed Fairy|1844|THPH|Machine/Effect|Water|1||0|0|This card is also treated as a Fairy-type. If this card is destroyed by a “Phantasmal Puppet” card effect, special summon 1 level 4 or lower “Phantasmal Puppet” monster from your deck, except "Phantasmal Puppet, The Disappointed Fairy". This effect of "Phantasmal Puppet, the Disappointed Fairy"can only be used once per turn. During each of your draw phase, you can add this card from your graveyard to your hand instead of conducting a normal draw.|

|Phantasmal Puppet, The Damned||THPH|Machine/Effect|Dark|3||1000|1000|This card is also treated as a Fiend-type. When this card is summoned, destroy 1 other monster you control. Your opponent cannot normal summon a monster with 1500 or more ATK when this card is face-up on the field. When this face-up card is destroyed by a card effect, special summon 1 level 4 or lower “Phantasmal Puppet” monster from your graveyard.|

|Phantasmal Puppet, The Innocent Criminal||THPH|Machine/Effect|Dark|4|1600|1400|This card is treated as a Beast-type. When this card is normal summoned if your opponent controls a monster, both player can draw 1 card until they have 5 cards in their hand. Then, for each cards drawn, each player destroy 1 card they control. When this card is destroyed by a "Phantasmal Puppet" card effect, draw 1 card, then discard 1 card.|

|Phantasmal Puppet, The Good Storm||THPH|Machine/Effect|Wind|4|1750|1250|This card is also treated as a Winged-beast monster. When this card is added to the hand by a card effect, destroy 1 other “Phantasmal Puppet” monster in your hand then special summon this card. You cannot summon another monster during this turn, except "Phantasmal Puppet" monsters. When this card is destroyed by a “Phantasmal Puppet” card effect, return 1 face-down card on the field to the top of it's owner's deck. Each effects of "Phantasmal Puppet, The Good Storm" can only be activated once per turn.|

|Phantasmal Puppet, From Blood to the Darkness|1848|THPH|Machine/Fusion/Effect|Dark|0||2500|2500| [3 different “Phantasmal Puppet” monsters.] This card can only be special summoned by sending the above fusion materials from your hand or your side of the field. When another monster declares an attack, the owner must destroy another monster they control or in their hand. When this card declares an attack, select 1 monster on the field. If that monster is destroyed during this battle phase, add 1 "Phantasmal Puppet" monster from your deck to your hand.|

|The Start of Phantasm|||Spell Card|Spell|||||Can only be activated if you control no monsters when your opponent controls a face-up monster. Add 1 "Phantasmal Puppet" monster from your deck to your hand, then destroy 1 monster in your hand, except the added monster.|
Not yet finished
Spoiler:

|Phantasmal Puppet, Lover and Princesses||THPH|Machine/Effect|Light|2||500|500|This card is also treated as a Spellcaster-type. During the start of your main phase, equip this card from your hand to a face-up “Phantasmal Puppet” monster you control. If a card effect would remove the equipped monster from the field, negate it, then destroy this card. When this face-up card is destroyed by a card effect, add this card to your hand during your next standby phase.|

|The Carnival of Spectres|1847|THPH|Spell Card|Spell||Field|||This card’s activation cannot be negated. All "Phantasmal Puppet" monsters on the field gains 300 ATK when attacking. Once per turn, when a monster is destroyed by a card effect, its owner must destroy 1 other face-up card on the field. If the owner destroys their own card, they may draw 1 card. When this card is removed from the field, banish this card, then add 1 "The Carnival of Spectres" from your deck to your hand, but you cannot activate it this turn.|

|Phantasmal Puppet, The Telltale Heart|1845|THPH|Machine/Effect|Dark|3||1000|1000|This card is also treated as a Fiend-type. When a “Phantasmal Puppet” monster is destroyed by a “Phantasmal Puppet” card effect, destroy this card and add 1 level 4 or lower “Phantasmal Puppet” monster from your deck to your hand. If you have 3 copies of this card in your graveyard or banished pile, once per turn when your opponent summon a monster, banish this card from the graveyard. That monster cannot attack and its effect is negated until the End Phase.|

|Phantasmal Puppet, A Woman with Two Profiles|1846|THPH|Machine/Effect|Dark|4||800|2200| When this card is destroyed by a card effect, banish 3 cards in your opponents graveyard. When this card is special summoned, activate one of the following effects:-Treat this card also as a Fiend-type monster. Destroy 1 other monster in your hand or field when a Spell/Trap card is activated by your opponent. If you do, negate the activation, then banish it.- -Treat this card also as a Spellcaster-type monster. When a monster your opponent controls activate its effect, destroy 1 other monster you control. If you do, negate the activation and banish it.- |

|Phantasmal Puppet, The Revenge of Friendship|1838|THPH|Machine/Effect|Light|4||1900|100|This card is also treated as a Spellcaster-type. Every time a spell card is activated, destroy 1 other monster you control or in your hand. If you do, destroy 1 other card on the field. When this face-up card is destroyed by a card effect, both players cannot activate spell cards until your next standby phase.|


|Phantasmal Puppet, The Happy Winner|1841|THPH|Machine/Effect|Wind|4||1700|1300| This card is also treated as a Reptile-type. When this card is summoned, destroy 2 other “Phantasmal Puppet” monsters from your hand or field. If you do, all “Phantasmal Puppet” monsters gain the following effects as long as this card is face-up on the field:-If this card is destroyed, it is treated as being destroyed by a “Phantasmal Puppet” effect. When this card is destroyed by a card effect, draw 1 card.-|

|Phantasmal Puppet, Justice is Done||THPH|Machine/Effect|Light|5||1800|2200|This card is also treated as a Fairy-type. During your main phase, destroy 1 monster you control then special summon this card from your hand. When a “Phantasmal Puppet” monster is destroyed by a card effect, add a different “Phantasmal Puppet” monster from your graveyard to your hand. When this face-up card is destroyed by a card effect, destroy 1 card on the field.|

|Phantasmal Puppet, A Conquest||THPH|Machine/Effect|Earth|4||1800|1200|This card is also treated as a Beast-warrior monster. When this card is face-up, all “Phantasmal Puppet” monster that was sent to the graveyard or banished is treated as being destroyed by a “Phantasmal Puppet” card effect. When this card is destroyed by a “Phantasmal Puppet” card effect, send 2 “Phantasmal Puppet” monsters from your deck to the graveyard.|

|Phantasmal Puppet, The One who Killed Pain||THPH|Machine/Effect|Fire|5||2000|2000|This card is also treated as a Pyro-type. Cannot be normal summoned or set. When this card is destroyed by a card effect, special summon this card during your next standby phase. If you do, negate the effect of all non “Phantasmal Puppet” face-up cards on the field.|

|Phantasmal Puppet, The Mortal Kiss||THPH|Machine/Effect|Dark|4||0|3000|This card is also treated as a Zombie-type. Cannot be normal summoned or set. Must be special summoned first by destroying 2 “Phantasmal Puppet” monster in your hand or field. Once per turn, send 1 monster other than this card to the graveyard, then send 1 monster from your deck to the graveyard.|

|Phantasmal Puppet, A Cry in the Night||THPH|Machine/Effect|Dark|5||2500|1500|This card is also treated as any type. Cannot be normal summoned or set. When this card is in your hand, during your end phase, destroy all other cards in your hand, then special summon this card. When this card is face-up on the field, once per turn, you can send 1 “Phantasmal Puppet” monster from your deck to the graveyard. Treat this card’s effect as the sent card’s effect until your next standby phase. When this face-up card is destroyed by a card effect, randomly select 2 cards in your opponent’s hand and 1 card in your hand. Banish them.|

|Phantasmal Puppet, A Saintly Man||THPH|Machine/Effect|Light|5||2700|1300|This card is also treated as a Warrior-type. Cannot be normal summoned or set. Must first be special summoned by banishing 3 different “Phantasmal Puppet” monsters in your graveyard. If you do, destroy 1 monster you control or in your hand when this card is summoned. As long as this card remains face-up on the field, your opponent cannot add cards to their hand outside of their draw phase. When this card is destroyed by a card effect, until your 2nd next standby phase, decrease the ATK of all face-up non “Phantasmal Puppet” monsters by 500. |

|Phantasmal Puppet, Miss Virtue||THPH|Machine/Effect|Light|7||3000|3000|This card is treated as a Fairy-type. Cannot be normal summoned or set. Must first be special summoned from the hand by having exactly 7 “Phantasmal Puppet” monsters in your graveyard. When this card is summoned, draw 1 card. As long as this card remains face-up on the field, if a monster is destroyed by a card effect, the owner can discard 1 card to special summon it to their side of the field during their next standby phase. Monsters on the field cannot be removed from the field, except by being destroyed by a card effect.|

|Phantasmal Puppet, The Cowardly Lion||THPH|Machine/Effect|Earth|1||0|0|This card is also treated as a Warrior-type monster. If this card is in your hand when a “Phantasmal Puppet” monster would be destroyed, discard this card instead.|

|Phantasmal Puppet, The Restrained Bull||THPH|Machine/Effect|Water|1||0|0| This card is also treated as a Warrior-type monster. When a card effect would remove a “Phantasmal Puppet” monster from the field, discard this card then negate the card effect.|

|Phantasmal Puppet, The Reckless Eagle||THPH|Machine/Effect|Fire|1||0|0| This card is also treated as a Spellcaster-type monster. When a “Phantasmal Puppet” monster you control is destroyed by battle, you can discard this card to destroy 1 monster on the field.|

|Phantasmal Puppet, The False Herald||THPH|Machine/Effect|Wind|1||0|0| This card is also treated as a Spellcaster-type monster. When an opponent monster effect is activated, discard this card then destroy 1 “Phantasmal Puppet” monster in your hand to negate the effect, then destroy it.|

|Phantasmal Puppet, The Mortal Human||THPH|Machine/Effect|Light|1||0|0| This card is also treated as a Warrior-type and a Spellcaster-type monster. When this card is normal summoned, add 1 “Phantasmal Puppet” monster from your deck to your hand, then send this card to the graveyard.|
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|Phantasmal Puppet, The Materialization of Miss R||THPH|Machine/Fusion/Effect|Dark|7||2500|2500|3 different “Phantasmal Puppet” monsters This card can only be special summoned by destroying the above fusion materials from your hand or field (you must control at least 2 of the cards. The monsters destroyed is treated as being destroyed by this card's effect). When this card is fusion summoned, special summon 1 “Phantasmal Puppet” monster from your deck. As long as this card is face-up on the field, both players can only activate 1 Spell card per turn.|

|Phantasmal Puppet, The Game of Love and Fine Arts||THPH|Machine/Fusion/Effect|Dark|6||2000|2000|2 different “Phantasmal Puppet” monsters This card can only be special summoned by destroying the above fusion materials from your hand or field (you must control at least 1 of the cards. The monsters destroyed is treated as being destroyed by this card's effect). When this card is fusion summoned, select 1 of your opponents card. Equip it to this card. As long as this card is equipped by a card, your opponent hand size limit is 5. If this card would be destroyed, destroy the equipped card instead.|

|Phantasmal Puppet, God is with Us||THPH|Machine/Fusion/Effect|Dark|5||1500|1500|1 level 5 or higher “Phantasmal Puppet” monsters This card can only be special summoned by destroying the above fusion material from your field The monster destroyed is treated as being destroyed by this card's effect). Once per turn, banish 1 card on the field. When this card would be removed from the field, you can destroy 2 monsters in your hand instead.|

|Phantasmal Puppet Requiem, The Great Self||THPH|Machine/Fusion/Effect|Dark|12||5000|5000|5 different “Phantasmal Puppet” monsters This card can only be special summoned by destroying the above fusion materials from your hand or field (you must control at least 2 of the cards. The monsters destroyed is treated as being destroyed by this card's effect) during the 15th or later turn of the duel. This card cannot be removed from the field except by being destroyed. Once per turn, special summon 1 “Phantasmal Puppet” monster from your graveyard or deck or send 1 card from your opponent’s hand or field to the graveyard. During each battle phase, this card can battle your opponent’s monster up to 5 times per turn. When this card is destroyed by an opponent card effect, shuffle 5 monsters in your graveyard to the deck, then draw 2 cards.|


Last edited by EMSOUP on Wed May 15, 2013 3:52 pm; edited 20 times in total (Reason for editing : Separated and updated.)
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Post by Anime Girl References on Tue Oct 30, 2012 7:16 am

I dont' see any of the cards

are they images?

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Post by EMSOUP on Tue Oct 30, 2012 7:31 am

yes, they are. hmmm, i'll fix it. i think i know the problem.

In the mean time, i'll post the text first. yes, it is long.
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Post by EMSOUP on Tue Oct 30, 2012 8:41 am

OK, that should fix the problem. if the images are broken again, let me know.
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Post by Anime Girl References on Tue Oct 30, 2012 9:07 am

they look like Touhous

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Post by EMSOUP on Tue Oct 30, 2012 9:51 am

well, the images are from Touhou.
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Post by Tungsten Butterfly on Tue Oct 30, 2012 6:51 pm

Phantasmagoria of Flower View?
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Post by EMSOUP on Wed Oct 31, 2012 5:11 am

somewhat, but not quite. the phantasmal is from something else.

Phantasmagoria was a form of theatre which used a modified magic lantern to project frightening images such as skeletons, demons, and ghosts onto walls, smoke, or semi-transparent screens, frequently using rear projection.

Phantasmagoria itself is a form of shadow play, and the early shadow play uses puppet.

But where the "Puppet" itself originate, is from a theatre in Paris known as Le Théâtre du Grand-Guigno l(The Theatre of the Big Puppets), that specialized in naturalistic horror shows. Its name is often used as a general term for graphic, amoral horror entertainment. The name of each cards are the titles from Grand Guignol's play, most being obscure.

well, that's all about the names. anyone can guess the other references or review the cards?
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Post by DIGITAL on Wed Oct 31, 2012 8:40 pm

My review:Freaking awesome, Id love to run these; I'd do a more advanced card review but I'm on my phone xD I didn't see any problems other than maybe the speed of the boss cards, the felt a little sluggish
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Post by EMSOUP on Thu Nov 01, 2012 6:33 am

Ok, bump with change to -The Sacrifice-, and added 4 new cards.
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Post by EMSOUP on Fri Nov 02, 2012 2:01 pm

Bump with no change for now.
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Post by EMSOUP on Sat Nov 03, 2012 8:04 pm

bump with 4 new cards. two cards are merely placeholder for now due to several problems. you can see their picture and code in the spoiler.
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Post by EMSOUP on Mon Nov 05, 2012 11:45 am

meh, after testing this archetype, it seems that it's not doing what I'm intended for it to do, that is control and pressure, and more focused on lolOTKs, swarming, and such. Guess I'll rework most of them, except the extra deck monsters.
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Post by EMSOUP on Tue Nov 06, 2012 1:37 pm

There, I have removed several cards, edited several others, and removed the images and the extra deck stuff for later.
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Post by EMSOUP on Sat Jan 05, 2013 3:53 pm

Hmm, after bits of testing, i've updated the cards.
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Post by EMSOUP on Mon Jan 07, 2013 6:08 pm

I've finalized the cards. only minor edits and balancing from now on.
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Post by EMSOUP on Wed Jan 23, 2013 8:22 pm

anyway, since i have nothing else to do, i completed all the other Phantasmal Puppet monsters. reviews and critics would be nice.
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Post by EMSOUP on Fri Jan 25, 2013 7:22 pm

Finally, finished everything.
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Post by EMSOUP on Wed May 15, 2013 3:53 pm

heavy balancing is done. now just to wait.
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