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Post by Ruthlessly Condemned on Tue Sep 11, 2012 3:40 am

Fusion Martyr
[FIRE/Fiend/1/0/0]
You can change this card's Attribute while this card is In your hand, field, Graveyard (Permanently). When a Monster is Fusion Summoned using this card as a Fusion Material Monster: Target 1 monster that was used as a Fusion Material for that Summon, except "Fusion Martyr"; Add it to your hand, then Draw 1 card. You can only return 2 monsters to your hand with the effect of "Fusion Martyr" per Turn.

Crash Fusion
[Spell/Quick-play]
Pay 3000 Life Points; Send, from either side of the field, Materials for a Fusion Monster and Fusion Summon that Monster from your Extra Deck. You must use at least 1 monster you control as a Fusion Material Monster

Superancient Shadow of Twilight
[LIGHT/Fiend/Fusion/7/2600/0]
1 LIGHT monster + 1 DARK Monster
When this card is Fusion Summoned: Target 1 Banished Level 3 or Lower Fiend-type Monster; Special Summon it, It cannot be Tributed or used as a Synchro Material Monster, and it's Destroyed during the End Phase.

Draphiend, The Hellstyx Assassin
[DARK/Fiend/8/3000/2100]
When your opponent declares a Direct Attack: You can Tribute the Attacking Monster; Special Summon this card from your hand to your opponent's Side of the field, Then End the Battle Phase. There can only be 1 "Draphiend, The Hellstyx Assassin" on the field. During each of your End Phases, Tribute 1 monster you control or take 1000 Damage.

Burn-grande
[FIRE/Pyro/1/100/1500]
While your opponent controls more monsters than you do, You can Special Summon this card from your hand. When this card is Summoned while your opponent controls 3 or more cards than you do: Special Summon 1 "Blast Flare Token" (FIRE/Pyro/1/0/0). "Blast Flare Tokens" cannot be used as a Tribute or a Synchro Material, and They can't declare an Attack. When a "Blast Flare Token" is destroyed, Destroy 1 card on the field.


Last edited by Trololkastel on Wed Sep 26, 2012 4:07 pm; edited 7 times in total

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Post by Seattleite on Wed Sep 12, 2012 12:17 am

First effect seems really confusing in YVD or DP. Does it keep the attribute when it returns to deck? What if you had multiple Martyrs?

So this is essentially a filler for whatever attribute fusion you have. Seems legit. You don't lose any advantage, heck you may gain advantage with Advanced Poly. I like it Very Happy

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Post by Ruthlessly Condemned on Wed Sep 12, 2012 3:45 am

Martyr keeps the New Attribute it gains being sent to the grave, Hand, Field, or Banished, but if it gets returned to the Deck, It returns to being a FIRE

If you Fusion Summon an Attribute Fusion that requires 2 Materials using 2 Martyrs, The effects of both of them activates, but since you have 0 Targets, Their effects Disappears and you cannot draw a card for them...

However, Summoning Ancient Shadow of Chaos using Tardis with 2 Martyrs, and 2 other Monsters as Materials Results in a rather Situational +4

For the Advantage part... If you Fusion Summon using it with Tardis and Advanced Poly, You gain Advantage, and Advanced Fusion Art makes it Break Even...

Oh and I would like to note that it's effect does not activate if you Contact Fusion using it

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Post by Ruthlessly Condemned on Wed Sep 12, 2012 10:40 am

Editted this card since I felt it could be Abused

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Post by Ruthlessly Condemned on Thu Sep 13, 2012 5:40 pm

Bump because I Buffed Fusion Martyr Slightly and added new cards

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Post by Seattleite on Fri Sep 14, 2012 12:32 pm

Crash Fusion is hilarious and such a troll card Razz

Twilight is good. Cool combos with Tardis, recycling Martyr and using it again

Draphiend is pure win. Reminds me we need more lava golem styled cards.


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Post by Ash on Fri Sep 14, 2012 8:46 pm

Seattleite wrote:Crash Fusion is hilarious and such a troll card Razz

You said pretty much the same thing about Reaper Possession. With all the fusion support we currently have, I'd say it's OP'd.

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Post by Seattleite on Sat Sep 15, 2012 3:31 am

Ash wrote:
Seattleite wrote:Crash Fusion is hilarious and such a troll card Razz

You said pretty much the same thing about Reaper Possession. With all the fusion support we currently have, I'd say it's OP'd.

Now that I think about it, if i'm gonna make attribute fusions for everything, i agree.

However it is similar to Fusion Redemption.

Here's a suggestion, one monster from either side in any case? Or, make it a normal spell.

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Post by Ruthlessly Condemned on Sat Sep 15, 2012 10:58 am

done

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Post by Ruthlessly Condemned on Sat Sep 22, 2012 4:08 am

Bump, because I nerfed SASOT and Draphiend, and added a new card

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