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Resolved & Locked

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Post by Anime Girl References Sun Jun 05, 2011 6:33 pm

I don't know what I am talking about. I should really back off.


Last edited by Darkest Hour on Tue Jun 07, 2011 5:23 pm; edited 2 times in total
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Post by CNo.101 S.H.Death Knight Sun Jun 05, 2011 8:10 pm

actually this is Oped, there is a slim change that the opponent will have the same card type as as the spell or trap they're playing let alone that Traps are the most to be negated since players usually set them and not likely to have one in the hand. so while this card concern with traps played by your opponent, it's strong already, so it is right to make the concern of spell cards to be mild. if both parts are strong without a weakness then it's Oped.
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Post by Anime Girl References Mon Jun 06, 2011 2:00 am

-


Last edited by Darkest Hour on Tue Jun 07, 2011 2:56 pm; edited 1 time in total
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Post by Seattleite Mon Jun 06, 2011 7:31 am

Darkest Hour wrote:
Activate this card when your opponent activates a Spell or Trap card. Your opponent can discard a card of the same type (Spell or Trap) as the card they activated from their hand. If they do not, negate the activation of their Spell or Trap card and destroy it.



There, now it's less specific, but also less lollong.

I don't see how this is different from the original (but fine i guess?? lol)
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Post by CNo.101 S.H.Death Knight Mon Jun 06, 2011 6:20 pm

Seattleite wrote:
Darkest Hour wrote:
Activate this card when your opponent activates a Spell or Trap card. Your opponent can discard a card of the same type (Spell or Trap) as the card they activated from their hand. If they do not, negate the activation of their Spell or Trap card and destroy it.



There, now it's less specific, but also less lollong.

I don't see how this is different from the original (but fine i guess?? lol)

it go deeper than being any type of spell or Trap, like if an equip spell is activate and to you trigger this then you have to discard another equip spell (since it's the only type that is the same as the activating one) but the originally one is more broader as any type of spell can be discard for any of spell being activated. and the one with counter trap pretty much make it only harder since the chance do counter with it is pretty slim though unless the deck is singular in a type of spell or trap
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Post by Seattleite Tue Jun 07, 2011 9:22 am

Yeah, that's going to be really hard to stop...
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Post by ALiCE'S EMOTiON Tue Jun 07, 2011 11:20 am

Bribe [as annoying as it is] lets you draw for a reason
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Post by Anime Girl References Tue Jun 07, 2011 3:11 pm

Dis....regard.
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