So we need more normal monsters (other than sea serpent)

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So we need more normal monsters (other than sea serpent) Empty So we need more normal monsters (other than sea serpent)

Post by DIGITAL on Thu Aug 22, 2013 7:07 am

Discounted Dealings | Normal Spell | Discard 1 Level 7 or higher Normal monster to draw 2 cards.

Vanilla Greed | Normal Spell | Shuffle 2 Normal monsters from your hand into the Deck, then draw 2 cards.

Taurus Vitality-Saint | Light/Level 3 | Fairy/Effect | If this card is Tribute for the Tribute Summon of a Normal Monster, while the Summoned card remains face-up on the field, your opponent cannot activate Spell or Trap Cards. | 1400/1100

Pisces Blight-Fiend | Dark/Level 3 | Fiend/Effect | Cannot be Special Summoned. Cannot be Normal Summoned on a turn you have already Normal Summoned. During the Main Phase of the turn this card is Normal Summoned or flipped face-up you can Banish this card: Normal Summon 1 Level 8 or lower Normal Monster from your Hand or Graveyard. | 1300/1200

Bewildering Beast | Level 7/Earth | Normal/Beast | Cloaked in a shroud of darkness, this monster lurks in the shadows hunting for prey. Some say this creature is a possessed wolf, while others say it is the pet of the devil himself. | 2700/2500

Aquaria the Monarch Queen | Level 7/Water | Normal/Insect | Aquaria is said to be the only Butterfly born of water. She rules over her many colonies by inducing the fear of flooding onto her civilians. | 2800/2400

Defender Roach | Level 7/Light | Normal/Machine | A mechanical Roach with shields capable of surrounding an entire city. | 2200/3000

Radiant Nymph | Level 7/Light | Normal/Fairy | An angel descended from heaven with a goal to end war... with violence. | 2800/2300

Catechumen | Level 7/Dark | Normal/Fish | A deceitful carp that taints the very water it swims. | 2900/2200

Dreamweaver | Level 7/Wind | Normal/Psychic | A spiritual being who lives within the dream realm. She creates intense emotions within the dreams she resides. | 2600 / 2700

Enkindler | Level 7/Fire | Normal/Pyro | A strategist engulfed in flames that strikes its foes with long whips of flames. | 2800/2400

Winged Snake | Level 7/Wind | Normal/Reptile | Soaring above the mountains, this creature claims several human victims daily. It is feared among many small mountainous villages, and is worshiped by most. | 2800/2600

Oregre | Level 7/Earth | Normal/Rock | A giant stone beast, encrusted with many gems of different types and sizes. It blinds its foes by reflecting large beams of light into their eyes. | 2500/2900
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So we need more normal monsters (other than sea serpent) Empty Re: So we need more normal monsters (other than sea serpent)

Post by Ash on Thu Aug 22, 2013 7:39 am

are there any ideas you have for some of the normals

so far they seem really filler-ish

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So we need more normal monsters (other than sea serpent) Empty Re: So we need more normal monsters (other than sea serpent)

Post by DIGITAL on Thu Aug 22, 2013 8:00 am

Now that I think about it, they are filler >.< In my head I thought we needed more strong normal monsters that could fit into a variety of decks but I wasn't thinking about HOW they would fit in.
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So we need more normal monsters (other than sea serpent) Empty Re: So we need more normal monsters (other than sea serpent)

Post by Anime Girl References on Thu Aug 22, 2013 2:54 pm

Normals rely completely on their ATK & DEF to be effective. While Type+Attribute+Level can help with their support, high ATK and DEF is a must for these kinds of cards otherwise they are just suicide fodder for better armed effect monsters.

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So we need more normal monsters (other than sea serpent) Empty Re: So we need more normal monsters (other than sea serpent)

Post by Ash on Thu Aug 22, 2013 2:58 pm

just having high stats won't help playability. they first have to be accessible then synergetic and only after both those criteria are met do their stats become important

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