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Pre-Reset Set

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Post by Leo Mon May 02, 2011 12:08 pm

Submit requests for this card set.
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Post by Seattleite Sat May 07, 2011 1:43 pm

For reference, archived cards can be found here: http://pastebin.com/8fiRBSUD
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Post by Alfred Sat May 07, 2011 9:57 pm

|Thunder Baboon|29|DSAS|Thunder/Effect|Light|4||1900|0|If your opponent Special Summons a monster, you can remove from play this card to negate the Special Summon and remove from play the monster.|
|Escroc le Annuleur|21|DSAS|Psychic/Effect|Dark|2||100|200|You can discard this card to the Graveyard to end the Battle Phase. This effect can be activated during either player's turn. If this card was sent to the Graveyard by its own effect, you can remove from play 1 Trap Card in your Graveyard to Special Summon it. If this card is removed from the field after it was Special Summoned by it's own effect, remove it from play.|
|Big Shield Locker|71|DSAS|Warrior/Effect|Earth|4||0|2300|When this card is Summoned, it is changed to face-up Defense Position. This card cannot be switched to face-up Attack Position. Neither player can Special Summon monsters. When this card is destroyed, it's controller can select and destroy 1 card on the field.|
|Rainbow Tail|19|WROD|Fairy/Synchro/Effect|Light|7||2600|1000|1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, add 1 monster from your Deck to your hand. Activate the proper effect based on its Attribute: -LIGHT or WIND: Gain 800 Life Points. -DARK or FIRE: Inflict 800 damage to your opponent. -EARTH or WATER: 1 monster you control gains 800 ATK and loses 800 DEF.|

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Post by DIGITAL Sat May 07, 2011 11:11 pm

idk if they are but if these cards are not in the set right now

|Bug Hive|23|FLFS|Spell Card|Spell||Continuous|||Whenever a player summons an Insect-type monster, they can special summon all monsters with the same name as that monster from their hand. Increase the ATK and DEF of all Insect-type monsters who have another monster on the field with the same name as them by 500.|
|Vermin Raiser|24|FLFS|Insect/Effect|Wind|8||2000|2300|When this card is Tribute Summoned, Special Summon 3 Insect-type monsters from your Deck with the same name. If you Summon an Insect-type monster from your hand, destroy all Insect-type monsters with the same name on the field. Then, you can special summon up to 2 Insect-type Monsters from your deck with the same name as the Summoned monster. When this card is destroyed, shuffle all Insect-type monsters in your graveyard to your deck. For every 3 monsters, draw 1 card.|
|Ravager Beetle|25|FLFS|Insect/Effect|Earth|4||1600|1350|When this card is Summoned, you can show your entire hand to your opponent to have this card gain 100 ATK for each card shown. Once per turn, you can reduce this cards ATK by 500 to reveal 1 face-down card your opponent controls.|
|Army of Ants|26|FLFS|Insect/Effect|Earth|4||1000|800|This card gains ATK equal to the Level of the monster that it battles x 200 until the end of the turn. This card is not destroyed by battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, Special Summon up to 2 "Army of Ants" from your Deck in face-up Attack Position. Negate the effects of any monsters Special Summoned by this card's effect.|
|Cockroach|27|FLFS|Insect/Effect|Wind|3||1000|1600|When a monster is Summoned, flip this card into face-down Defense Position. This card cannot be selected as an attack target if you control a face-down monster. If a monster your opponent controls attacks this card in face-down Defense Position, this card is not destroyed by that battle.|
|Refueling|28|FLFS|Spell Card|Spell||Quick-Play|||Activate by selecting 3 Monster Cards in your Graveyard. Return those monsters to your Deck, then draw 1 card.|
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Post by Alfred Sun May 08, 2011 1:19 am

FLFS has already been released.
Troll Face

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Post by Seattleite Sun May 08, 2011 4:20 am

Yeah.

Also Thunder Baboon and Big Shield Locker already are in there.

Alright Leo:

|Masochist|0|DLTR|Psychic/Effect|Light|3||1400|900|When this card is sent from the Hand or Field to the graveyard, while it remains in the Graveyard, any costs applied to a player are treated as Effect Damage instead.|
|Lava Jelly|6|DLTR|Aqua/Effect|Fire|2||300|300|This card is not destroyed as a result of battle. When a player activates a Spell or Trap card, you must send 1 FIRE monster in your deck to your graveyard, or this card is destroyed.|
|Power Adopter|122|WROD|Spellcaster/Effect|Earth|5||2000|2300|When this card is Summoned, select 1 monster on the field. This card gains the selected monster’s name and effect(s). When this card is destroyed, destroy the selected monster.|
|Sneaky Shapeshifter|123|WROD|Warrior/Effect|Dark|1||0|0|Once per turn, you can select 1 monster on the field. This card gains that monster’s ATK, DEF, Level, Type and Attribute. This card cannot attack this turn if you use this effect.|
|Meddler of Chaos|56|WROD|Fiend/Effect|Dark|4||1200|1000|During your Main phase, you may remove 2 LIGHT and 1 DARK monsters in your graveyard from play to draw 2 cards, or remove 1 LIGHT and 2 DARK monsters to destroy 1 card on the field. If you do not activate one of these effects, this card is destroyed during the end phase of your turn.|
|Soul Seller|54|WROD|Fiend/Fusion/Effect|Dark|8||0|0|"Dark Knight Warrior" + "Dark Chaser" This card is also treated as a Warrior-type monster. When this card is Fusion summoned, and once per turn during your Main Phase, send 1 DARK monster from your hand to the Graveyard. During your Standby phase, Special Summon any monsters sent to the Graveyard by this effect. This card's ATK is equal to the total level of all DARK monsters on the field other than this card X300.|
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Post by Seattleite Sun May 08, 2011 7:38 am

Since Rainbow Tail was limited before the reset it should either be limited here or be changed.

Escroc le Annuleur I feel it's too easy to suppress your opponent from making a comeback. How about make it more like Battle Fader, i.e., direct attack?
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Post by Alfred Sun May 08, 2011 9:03 am

Suppressing comebacks? Annuleur is not a control or attacking card at all. It's a stall card that unlike Fader needs a cost to summon itself.

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Post by Seattleite Sun May 08, 2011 9:34 am

then you wouldn't mind making it based on a direct attack..? Because right now, it's better than fader.


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Post by Alfred Mon May 09, 2011 6:17 pm

If you insist.

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Post by Seattleite Tue May 10, 2011 10:07 am

okey-dokey.
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Post by ALiCE'S EMOTiON Sun May 15, 2011 12:50 pm

|Phoenixian Nightbloom|84|SCVS|Plant/Effect|Fire|3||1100|1200|When this card is summoned by paying 800 Life Points, you can Tribute this card to Tribute summon a Level 5 or lower monster from your hand. By removing from play this card in your graveyard, inflict 500 damage to your opponent.|

|Solar Princess|49|FLFS|Fairy/Effect|Fire|4||1500|1300|Each time you gain Life Points, Inflict Damage to your opponent equal to the number of LIGHT monsters in your Graveyard x100.|

|Greed Jar|60|FLFS|Rock/Effect|Dark|2||400|600|FLIP: Each player discards their hands and draws the same number of cards they discarded.|

Note I Changed this just a little bit if that is ok
|Blackened Queen of Rose|101|FLFS|Plant/Effect|Fire|7||2400|1900|You can Normal Summon this card from your hand by Tributing 1 Plant-Type monster you control. Once per turn, you can Tribute 1 other monster you control to destroy 1 face-up monster your opponent controls with a level equal to or lower than that of the tributed monsters.|

|Napalm Blast|134|TNER|Spell Card|Spell|||||Inflict 700 damage to your opponent. If you played this card by setting it on the field and didn't activate it the turn you set it, inflict 1000 damage instead.|

|Phoenixian Burn|75|SCVS|Spell Card|Spell||Continuous|||Each time a "Phoenixian" monster is Special Summoned, inflict 600 points of damage to your opponent.|

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Post by CNo.101 S.H.Death Knight Sun May 15, 2011 1:49 pm

well for the pre-reset set all i can find are this :/

|Dragon of Return|1|WROD|Dragon/Effect|Wind|7||2800|2600|If this card was Tribute Summon by Tributing 2 Dragon-Type monsters, add 1 card from your Graveyard to your hand. Once per turn, if you control no Level 4 or lower Dragon-Type monsters, Special Summon 1 Level 4 or lower Dragon-Type monster from your Hand.|

|Luminous Knight|20|WROD|Warrior/Tuner/Effect|Light|2||600|100|You can add this card to your hand from your Deck if you have 3 or more LIGHT monsters in your Graveyard.|

|Spirit Gate|108|SCVS|Fiend/Spirit/Effect|Dark|3||0|0|This card cannot be Special summoned. This card returns to the owners hand during the end phase of the turn this card is Normal summoned or flipped face-up. You can tribute this face-up card to skip your opponent's next Battle phase and add 1 Spirit monster from your Deck to your hand, except "Spirit Gate".|

i dunno if this card is ok or Oped :/
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Post by Evanm7 Sun May 15, 2011 2:18 pm

|Red-Eyes White Dragon|95|DSAS|Dragon/Effect|Light|8||2400|2500|If you control 3 "Red-Eyes White Dragon" you can remove them from play to destroy all cards on the Field. Once per turn, both players can draw 2 cards. Then you must remove from play 2 cads in your graveyard.|

jelly?

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Post by Seattleite Sun May 15, 2011 3:07 pm

WereLord wrote:|Phoenixian Nightbloom|84|SCVS|Plant/Effect|Fire|3||1100|1200|When this card is summoned by paying 800 Life Points, you can Tribute this card to Tribute summon a Level 5 or lower monster from your hand. By removing from play this card in your graveyard, inflict 500 damage to your opponent.|

|Solar Princess|49|FLFS|Fairy/Effect|Fire|4||1500|1300|Each time you gain Life Points, Inflict Damage to your opponent equal to the number of LIGHT monsters in your Graveyard x100.|

|Greed Jar|60|FLFS|Rock/Effect|Dark|2||400|600|FLIP: Each player discards their hands and draws the same number of cards they discarded.|

Note I Changed this just a little bit if that is ok
|Blackened Queen of Rose|101|FLFS|Plant/Effect|Fire|7||2400|1900|You can Normal Summon this card from your hand by Tributing 1 Plant-Type monster you control. Once per turn, you can Tribute 1 other monster you control to destroy 1 face-up monster your opponent controls with a level equal to or lower than that of the tributed monsters.|

|Napalm Blast|134|TNER|Spell Card|Spell|||||Inflict 700 damage to your opponent. If you played this card by setting it on the field and didn't activate it the turn you set it, inflict 1000 damage instead.|

|Phoenixian Burn|75|SCVS|Spell Card|Spell||Continuous|||Each time a "Phoenixian" monster is Special Summoned, inflict 600 points of damage to your opponent.|


Solar Princess and Greed Jar are already in. Blackened Queen of Rose is already too, and the change is kinda big so it would be better if you submitted that as a separate, individual card later.

.:Infection Rebirth:. wrote:well for the pre-reset set all i can find are this :/

|Dragon of Return|1|WROD|Dragon/Effect|Wind|7||2800|2600|If this card was Tribute Summon by Tributing 2 Dragon-Type monsters, add 1 card from your Graveyard to your hand. Once per turn, if you control no Level 4 or lower Dragon-Type monsters, Special Summon 1 Level 4 or lower Dragon-Type monster from your Hand.|

|Luminous Knight|20|WROD|Warrior/Tuner/Effect|Light|2||600|100|You can add this card to your hand from your Deck if you have 3 or more LIGHT monsters in your Graveyard.|

|Spirit Gate|108|SCVS|Fiend/Spirit/Effect|Dark|3||0|0|This card cannot be Special summoned. This card returns to the owners hand during the end phase of the turn this card is Normal summoned or flipped face-up. You can tribute this face-up card to skip your opponent's next Battle phase and add 1 Spirit monster from your Deck to your hand, except "Spirit Gate".|

i dunno if this card is ok or Oped :/

Spirit Gate I will shamefully admit is my card xD. It was made to boost the scarce Spirit support back then but now with all Your spirit monsters and Eternal Spirit it would be OP'd.

Evanm7 wrote:
jelly?

maybeh.
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Post by ALiCE'S EMOTiON Mon May 16, 2011 3:37 am

|Flame Wing LV1|80|WROD|Winged Beast/Effect|Fire|1||0|0|When this card is destroyed by Battle, during the End Phase, Special Summon 1 "Flame Wing LV3" in face-up defense position.|

|Flame Wing LV3|81|WROD|Winged Beast/Effect|Fire|3||900|900|If this card is Special Summoned by the effect of "Flame Wing LV1" add 1 "LV" Spell from your Deck to your Hand. During your next Standby Phase, tribute this card and Special Summon 1 "Flame Wing LV5" from your Hand or Deck.|

|Flame Wing LV5|82|WROD|Winged Beast/Effect|Fire|5||2000|2000|If this card is Special Summoned by the effect of "Flame Wing LV3" add 1 "LV" monster from your graveyard to your Hand. Once per turn, if you control 1 FIRE monster other than this card, return that card to your Hand to decrease this card's ATK by 500 (If you activate this effect, this card can attack twice this turn). During the End Phase, Special Summon 1 "Flame Wing LV7" from your Hand or Deck.|

|Flame Wing LV7|83|WROD|Winged Beast/Effect|Fire|7||2800|2000|This card cannot be Normal Summoned or Set. If this card is Special Summoned by the effect of "Flame Wing LV5" add 2 "LV" cards in your Graveyard to your Deck and shuffle it. Draw 1 card. If you drew a "Flame Wing" monster, Special Summon it. If you control 2 "Flame Wing" monsters, tribute this card and Special Summon "Flame Wing LV9".|

|Flame Wing LV9|84|WROD|Winged Beast/Effect|Fire|9||3200|3000|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Flame Wing LV7". If you have no cards in your Hand, add 3 "LV" cards in your Graveyard to your Deck and shuffle it. Draw 2 cards. If you drew a "LV" monster, pay Life Points equal to its Level x200 and Special Summon it. You can decrease this card's ATK by 600 to destroy all face-down Spell and Trap cards on the Field.|

|EvoLVe|85|WROD|Spell Card|Spell|||||Activate only when you control a "LV" monster. Tribute it and Special Summon 1 "LV" monster mentioned in that card's effect ignoring its Summoning Conditions. If its a Level-7 or Higher, that card cannot declare an attack this turn.|
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Post by ALiCE'S EMOTiON Mon May 16, 2011 4:47 am

|Dooms Day Golem|72|DSAS|Machine/Effect|Fire|9||2730|1940|This card cannot be Normal Summoned or Set this card cannot be Special Summoned except when you have 20 or more cards in your Graveyard. When this card is Special Summoned choose one Monster cards, Spell cards, or Trap cards and inflict 300 damage to your opponent's Life Points for each card of the declared type of card in your Graveyard. Durning your opponent's End Phase you can remove from play 3 cards in your Graveyard to return this card to your hand.|

In short I want my Soilder Back
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Post by Seattleite Mon May 16, 2011 9:57 am

Set closed.
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Post by Anime Girl References Sat May 28, 2011 3:01 am

Obligatory "this thread isn't locked yet post".
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Post by Seattleite Sat May 28, 2011 9:27 am

lol, alright Razz
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