Watching the Seasons Change
Page 1 of 1
Watching the Seasons Change
Guardian of Changing Seasons
Level: 4 Attribute: Light
Type: Warrior/Effect
Attack: 0 Defense: 1300
When this card is Summoned, and you do not control a “Seasons” Field Spell card, add 1 “Seasons” card from your Deck to your Hand. This card gains the following effects based on it’s Attribute: -EARTH: If this card is not in face-up defense position, switch it to face-up defense position. This card gains 500 DEF. –FIRE: Once per turn, inflict 700 damage to your opponent. When this card is removed from the Field, inflict 500 damage to both players. –WIND: Switch this card’s ATK and DEF. Once per turn, return 1 Trap card on the Field to the owner’s Hand. –WATER: Once per turn, pay 500 Life Points and select 1 face-down card on the Field. It cannot be flipped face-up until your next Standby Phase.
Soldier of Changing Seasons
Level: 4 Attribute: Light
Type: Warrior/Effect
Attack: 1500 Defense: 1200
When this card is Summoned, and you do not control a “Seasons” Field Spell card, add 1 “Seasons” card from your Deck to your Hand. This card gains the following effects based on it’s Attribute: -EARTH: This card gains 300 ATK and 600 DEF. Once per turn, you can add 2 Seasons Counters to a face-up “Changing Seasons”. –FIRE: When this card attacks a face-up monster, you can negate the attack and inflict 1000 damage to your opponent. -WIND: You can tribute this card to destroy up to 2 Spell, or Trap Cards on the Field. –WATER: Once per turn, select 1 card on the Field. It cannot activate it’s Effect until your opponent’s next End Phase. During your End phase, increase your Life Points by 400.
Paladin of Changing Seasons
Level: 1 Attribute: Light
Type: Spellcaster/Effect
Attack: 100 Defense: 150
When this card is Summoned, and you do not control a “Seasons” Field Spell card, add 1 “Seasons” card from your Deck to your Hand. This card gains the following effects based on it’s Attribute: -EARTH: Once per turn, Special Summon 1 “Seasons” monster from your Deck. –FIRE: Once per turn, pay 1000 Life Points and inflict 1500 damage to your opponent. You cannot activate this effect if you control another face-up “Paladin of Changing Seasons”. –WIND: Flip 1 face-down card on the Field face-up. If it’s a Spell, destroy it. If it is a Trap, return it to the owner’s Hand. If it is a monster, place it on the top of the owner’s Deck. WATER: Tribute this card. All monsters on the Field cannot activate their effects, until your next Draw Phase, except “Seasons” monsters.
Lion of Changing Seasons
Level: 4 Attribute: Light
Type: Beast/Effect
Attack: 1400 Defense: 1300
When this card is Summoned, and you do not control a “Seasons” Field Spell card, add 1 “Seasons” card from your Deck to your Hand. This card gains the following effects based on it’s Attribute: -EARTH: This card gains 700 DEF. Once per turn, you can change the battle position of 1 card on the Field. –FIRE: All “Seasons” monsters on the Field lose 500 ATK. Once per turn, inflict 500 damage to your opponent + 100 for each “Seasons” monster you control. –WIND: When this card declares an attack, return 1 Spell, or Trap card on the Field to the owners Hand. –WATER: Once per turn, increase your Life Points by 700. Once per turn, pay 800 Life Points. Your opponent must skip their next Draw Phase.
Pirhana of Changing Seasons
Level: 3 Attribute: Light
Type: Fish/Effect
Attack: 1000 Defense: 1000
When this card is Summoned, and you do not control a “Seasons” Field Spell card, add 1 “Seasons” card from your Deck to your Hand. This card gains the following effects based on it’s Attribute: -EARTH: This card gains 300 DEF. When this card’s battle position is changed, place 1 Seasons Counter on a face-up “Changing Seasons” card you control. –FIRE: Inflict 500 damage to your opponent. –WIND: Return 1 Spell, or Trap card on the Field to the top of the owner’s Deck. –WATER: If this card attacks, or is attacked, increase your Life Points by 600.
Dragon of Changing Seasons
Rank: 4 Attribute: Light
Type: Dragon/Xyz/Effect
Attack: 1800 Defense: 1700
2 Level-4 “Seasons” monsters. This card cannot be Xyz Summoned unless a “Changing Seasons” Field Spell card is on the Field. This card gains the following effects based on it’s Attribute: -EARTH: This card gains 2300 ATK. When this card destroys a monster by battle, place 1 Seasons Counters on a face-up “Changing Seasons” card. -FIRE: Once per turn, Detach 1 Xyz Material from this card and inflict 1000 damage to your opponent. This card cannot declare an attack this turn. –WIND: Once per turn, Attach 1 Level-4 “Seasons” monster to this card. –WATER: Once per turn, Detach 1 Xyz Material from this card and add 1 “Seasons” card to your Hand from your Deck. Once per turn increase your Life Points by 900.
Seasons Storm
Spell Card
Place 2 Seasons Counters on a face-up “Changing Seasons” card you control. Then Special Summon 1 “Seasons” monster from your Deck. During your End Phase, pay 800 Life Points.
Rapid Change in the Seasons
Spell Card
You can only activate this card during your Main Phase 1. Place Seasons Counters on a face-up “Changing Seasons” card you control until there are 2 Seasons Counters on it. During your Main Phase 2, place 2 Seasons Counters on a face-up “Changing Seasons” card you control.
Reverse the Seasons
Spell Card
Remove 1 counter on a face-up “Changing Seasons” monster you control and activate 1 of the following effects: -Inflict 750 damage to your opponent. –Increase your Life Points by 700. –Special Summon 1 “Level-4 or lower Seasons” monster from your Deck.
Changing Seasons
Field Spell
When this card is removed from the Field, add it to your Deck. During each of your Standby Phases, place 1 Seasons counter on this card. When this card would reach 5 Seasons Counters on it, remove 4 Seasons counters on this card and place 1 Seasons counter on it. As long as this card remains face-up on the Field, this card gains 1 of the following effects based on the number of Seasons Counters on this card: -1: All monsters you control are treated as EARTH monsters. -2: All monsters you control are treated as FIRE monsters. -3: All monsters you control are treated as WIND monsters. -4: All monsters you control are treated as WATER monsters.
Will update later with effect changes and new cards. Making the cards themselves annoyed me to the point where I almost broke my mouse.
Midnight Wyvern- Posts : 100
Join date : 2012-04-08
Age : 28
Location : Your mom's bedroom.
Re: Watching the Seasons Change
Bumping up to the top
Midnight Wyvern- Posts : 100
Join date : 2012-04-08
Age : 28
Location : Your mom's bedroom.
Similar topics
» YVD server change (Again, yeah)
» ROPE set submissions begin! (Name up to change)
» LCCG League Format Change
» Horray card making moods? As well as Dooms Day Golems effect change lol wat?
» ROPE set submissions begin! (Name up to change)
» LCCG League Format Change
» Horray card making moods? As well as Dooms Day Golems effect change lol wat?
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|