Archaic Warrior felt lonely...

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Archaic Warrior felt lonely... Empty Archaic Warrior felt lonely...

Post by DIGITAL on Thu Feb 16, 2012 12:38 pm

*NOT NEW*
Archaic Warrior
Attrib: Earth
Type: Warrior/Fusion/Effect
Level:5
Atk: 2150
Def: 2300
1 EARTH monster + 1 Warrior-Type monster. When this card is Fusion Summoned, destroy all Synchro Monsters on the field. As long as this card remains face-up on the field, no monsters can be Synchro Summoned.


*NEW*
Archaic Commander
Gemini/Warrior/Earth
Lv 4
1500/2000
This card is treated as a Normal Monster while face-up on the field on in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card battles a non-Synchro creature, the attacking cards ATK is doubled. If this card is used as the Fusion Materials for a fusion summon, select one "Archaic" monster in your graveyard and Special Summon it.

Enraged Archaic Knight
Gemini/Warrior/Earth
Lv 4
1300/2400
This card is treated as a Normal Monster while face-up on the field on in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card is selected as an attack target you can select one "Archaic" card in your Graveyard to double this cards ATK. If this card battles a Synchro monster you can add one Fusion Spell from your deck to your hand.

Archaic Law "Binding"
Continuous Spell
As long as there is an "Archaic" monster face-up on the field, your opponent must pay 1000 life points to Synchro Summon.

Archaic Law "Trespassing"
Continuous Spell
If an opponents monster select an "Archaic" monster as an attack target, negate the attack and destroy the attacking monster. Inflict the DEF of the attacking monster as effect damage to your opponent.

Archaic Law "Forgery"
Continuous Spell
If your opponent Special Summons a Tuner monster you can select one "Archaic" monster in your graveyard and Special Summon it.

Archaic Barrier Builders
Gemini/Warrior/Earth
Lv 3
1200/1600
This card is treated as a Normal Monster while face-up on the field on in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card is Normal Summoned, select two "Archaic Peacemaker" in your deck and add them to your hand. Once per turn if you select one Warrior-type monster in your Graveyard you can special summon a level 3 or lower monster from your hand.

Sacred Archaic Ruins
Field Spell
Your opponent cannot attack with Synchro Monsters while you have a face-up Gemini monster on your side of the field.

Archaic Enforcer
Fusion/Warrior/Earth
Lv 6
2500/2200
1 EARTH monster + 1 Warrior-Type monster. "Archaic" Gemini monsters gain their effects if "Archaic Law "Binding"", "Archaic Law "Trespassing"", and "Archaic Law "Forgery"" are face-up on the field. Once per turn you can select one "Archaic" monster in your graveyard, if you do not control all the "Archaic Law" cards, you can add one "Archaic Law" card from your deck to your hand.


Last edited by No. 34 Terror-Byte on Fri Feb 17, 2012 9:30 am; edited 1 time in total
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Archaic Warrior felt lonely... Empty Re: Archaic Warrior felt lonely...

Post by ALiCE'S EMOTiON on Thu Feb 16, 2012 1:48 pm

...

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Post by Anime Girl References on Thu Feb 16, 2012 4:55 pm

I have the attention span of corn

I'll review this later

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Post by Anime Girl References on Fri Feb 17, 2012 6:30 am

Archaic Commander won't have many targets for it's effect since banishing already dead synchros are less often.

Archaic Law Binding seems very ineffective since 500 isn't that much to pay to Synchro, and it only takes one Synchro summon to declare absolute dominion over the field for a few turns in good decks.

Archaic Law Trespassing seems pretty okayish, it doesn't save your monsters but kills the opponent's afterwards.

Archaic Law Forgery seems pretty useful, but since you can't do much during your opponent's turn it might not be very effective, but okay for the Gemini's.

Archaic Barrier Builders seems fine.

Sacred Archaic Ruins...seems extremely one-sided, to the point where I can put it into any deck if I have a few geminis, and my opponent cannot attack unless they banish Extra deck monsters, unless it's supposed to apply for both players.

Archaic Enforecer seems okay.

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Post by DIGITAL on Fri Feb 17, 2012 9:31 am

Cards have been updated thanks to DH
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