LIGHT and FIRE Sea Serpents

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LIGHT and FIRE Sea Serpents Empty LIGHT and FIRE Sea Serpents

Post by CNo.101 S.H.Death Knight on Sat Sep 03, 2011 2:15 pm

|Seaflare Wildserpent|???|????|Sea Serpent/Effect|Fire|4||1300|900|When a face-up LIGHT monster you control is destroyed and send to the Graveyard from the field: Special Summon this card from your Graveyard. When this card is Normal Summoned or Special Summoned: Reveal 1 Sea Serpent-type monster with 1500 ATK or less from your hand; Inflict damage to your opponent equal to the revealed monster's DEF. The effects of "Seaflare Wildserpent" can only be activate once per turn.|

|Shining Sunorca|???|????|Sea Serpent/Effect|Light|4||1500|800|Once per turn: you can send 1 card from your hand to the Graveyard to add 1 LIGHT or FIRE Sea Serpent-Type Monster with 1500 ATK or less from your Deck to your hand. When this card is destroyed and sent to the Graveyard from the field: Reveal 1 Sea-Serpent-Type monster with 1500 ATK or less from your hand; Gain life points equal to the revealed monster's ATK.|

|Blaze Helliathan|???|????|Sea Serpent|Fire|5||1000|900|When a face-up LIGHT monster you control is destroyed: you can Special Summoned this card from your hand; destroy 1 card your opponent controls. When this card is sent to the Graveyard from the field: you can add 1 Sea Serpent-Type with 1500 ATK or less from your Graveyard Except "Blaze Helliathan".|

|Hope Leviabliss|???|????|Sea Serpent/effect|Light|5||1100|900|When a face-up FIRE Monster you control is destroyed: you can Special Summon this card from your hand or Graveyard: draw 1 card. When this card is sent to the Graveyard from the field: you can select 1 Sea Serpent-type monster with 1500 ATK or less, except "Hope Leviabliss",from your Deck and place it on the top of your Deck. The effects of "Hope Leviabliss" can only be activate once per turn.||

|White Sears-Fish Lancer|???|????|Sea Serpent/Effect|Fire|4||1400|1000|This card is treated as a LIGHT monster. When this card is Normal Summoned or Special Summoned from your Graveyard: you can make this card Level 5. If you do: this card's effect cannot be activated until the End Phase. When this is Normal Summoned, Special Summoned or destroyed and sent to the Graveyard from the field: inflict 200 damage to your opponent for each FIRE monster in your Graveyard and gain 200 life points for each LIGHT monster in your Graveyard. This effect can only be activated once per turn.|

|Rekindarray|Sea Serpent/Effect|Light|4||1300|900|This card is treated as FIRE monster. When this card is destroyed and sent to the Graveyard from the field: you can Special Summoned 1 FIRE or LIGHT monster with 1500 ATK or less from your Graveyard except "Rekindarray". If you do: you can make that monster becomes level 5 and its ATK and DEF become 0. When a FIRE or LIGHT monster you control is destroyed: you can send 1 card from your hand to return this card to the top of your Deck.|

|Sea Dragon Celestial, Leviark|???|????|Sea Serpent/Xyz/Effect|Light|4||2000|1400|2 Level 4 LIGHT Monsters When you Special Summon a monster from your hand or Graveyard: you can detach 1 Xyz Material from this card: destroy 1 face-up monster or 1 face-down Spell or Trap Card on the field.|

|Magma Leviathan Deity, Leviarch|???|????|Sea Serpent/Xyz/Effect|Fire|5||2400|1600|2 Level 5 FIRE Monsters When a monster is Special Summoned from either Graveyards: you can detach 1 Xyz Materials from this card; inflict 300 damage to your opponent x the level of the Special Summoned monster and it loses 500 ATK until the End Phase.|

|Life-Awakened Fallen Leviathan|???|????|Sea Serpent/Xyz/Effect|Light|5||2300|2000|2 Level 5 Sea Serpent-Type monsters When this card would leaves the field: you can detach 2 Xyz Materials from this card: Destroy this card; gain life points equal to this card's DEF. If you do: Special Summoned 1 level 5 or lower monster from your Graveyard at the End Phase of that turn.|

|Ash-Rised Sear Dragon|???|????|Sea Serpent/Xyz/Effect|Fire|4||2000|1700| 2 Level 4 Sea Serpent-Type monsters When this card would leaves the field: you can detach 2 Xyz Materials from this card; destroy this card. If you do: Special Summoned this card from your Graveyard during the End phase of that turn. When this card is Special Summoned from the Graveyard by its effect: inflict damage to your opponent equal to this card's ATK.|


Last edited by Scheath666 on Wed Nov 02, 2011 4:32 pm; edited 10 times in total

_________________
"In the middle of difficulty lies opportunity."
"Curiosity does, no less than devotion, pilgrims make."
"The life which is unexamined is not worth living."
"We learn to do something by doing it. There is no other way."
"If life’s journey be endless where is its goal? The answer is, it is everywhere."
"The use of traveling is to regulate imagination by reality and, instead of thinking how things may be, to see them as they are."
"Those who plot the destruction of others often perish in the attempt."
"Sarcasm: the last refuge of the modest people when the privacy of the soul is intrusively invaded."
"There is a difference between knowing the path and walking the path."
"While we are postponing, life speeds by."
"Defeatism is the wretchedest of policies."
"Courage is not the towering oak that sees storms come and go–it is the fragile blossom that opens in the snow."
"Although the world is full of suffering it is also full of the overcoming of it."
CNo.101 S.H.Death Knight
CNo.101 S.H.Death Knight

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LIGHT and FIRE Sea Serpents Empty Re: LIGHT and FIRE Sea Serpents

Post by Seattleite on Mon Sep 05, 2011 10:11 am

Skeith wrote:|Seaflare Wildserpent|???|????|Sea Serpent/Effect|Fire|4||1300|900|When a face-up LIGHT Sea Serpent-Type monster you control is destroyed and send to the Graveyard: then Special Summon this card from your Graveyard. When this card is Normal Summoned or Special Summoned: Reveal 1 Sea Serpent-type monster with 1500 ATK or less; Inflict damage to your opponent equal to the revealed monster's DEF.|
Interesting correlation between LIGHT and FIRE. And I see Hermes Burn has carried on here too =P Cross Radiation Might be a good card with this.

|Shining Sunorca|???|????|Sea Serpent/Effect|Light|4||1500|800|Once per turn: you can send 1 card from your hand to the Graveyard to add 1 Sea Serpent-type Monster with 1500 ATK or less from your Deck to your hand. When this card is destroyed and sent to the Graveyard: Reveal 1 Sea-Serpent-Type monster with 1500 ATK or less from your hand; Gain life points equal to the revealed monster's ATK.|
Good effect. Makes for certain you will gain some LP.

|Blaze Helliathan|???|????|Sea Serpent|Fire|5||1000|900|When a face-up LIGHT Sea Serpent-Type monster you control is destroyed: you can Special Summoned this card from your hand; destroy 1 card your opponent controls. When this card leaves the field: you can add 1 Sea Serpent-Type with 1500 ATK or less from your Graveyard. The effect of "Blaze Helliathan" can only activate once per turn.|
Make sure you add this part "you can add 1 Sea Serpent-Type Monster with 1500 ATK or less from your Graveyard to your hand, except Blaze Helliathan." Otherwise quite a nice card.

|Hope Leviabliss|???|????|Sea Serpent/effect|Light|5||1100|900|When a face-up FIRE Monster you control leaves the field: you can Special Summon this card from your hand or Graveyard: draw 1 card. When this card leaves the field: you can return 1 Sea Serpent-type monster with 1500 ATK or less from your Graveyard to the top of your Deck.|
Oh goodness, this can be really abusable... especially This part "When a FIRE monster Leaves the Field", coupled with being able to be SS'd from Graveyard. Either make it when the FIRE monster is destroyed or only SS from the hand. The "leave the field" part is alright.

|White Sears-Fish Lancer|???|????|Sea Serpent/Effect|Fire|4||1400|1000|This card is treated as LIGHT monster. When this card is Normal Summoned or Special Summoned from your Graveyard: you can make this card Level 5. If you do: this card's effect cannot be activated until the End Phase. When this is Normal Summoned, Special Summoned or destroyed: inflict 200 damage to your opponent for each FIRE monster in your Graveyard and gain 200 life points for each LIGHT monster in your Graveyard. This effect can only be activated once per turn.|
Very interesting... burn and heal at the same time, and happens both at entering and leaving the field. I suppose it's a fair effect, glad you put the "once per turn" in there. The Level 5 effect is random but could come in handy for i'm thinking an XYZ summon.

|Rekindarray|Sea Serpent/Effect|Light|4||1300|900|This card is treated as FIRE monster. When this card is Destroyed and sent to the Graveyard: you can Special Summoned 1 FIRE or LIGHT monster with 1500 ATK or less from your Graveyard except "Rekindarray". If you do: you can make that monster become level 5 and its ATK and DEF become 0. When a FIRE or LIGHT monster you control is destroyed: send 1 card from your hand to return this card to the top of your Deck.|
Nice, ties into White Lancer well. Probably should make that last effect optional.

|Sea Dragon Celestial, Leviark|???|????|Sea Serpent/Xyz/Effect|Light|4||1800|1600|2 Level 4 LIGHT Monsters When you Special Summon a monster from your hand or Graveyard: you can detach 1 Xyz Material from this card: destroy 1 face-up monster or 1 face-down Spell or Trap Card on the field. When this card has no Xyz Materials: its gain 200 ATK for each card destroyed by a card effect this turn.|
Ooh, iffy. I guess we'll have to see just how good LIGHT monsters (or your Sea Serpents) Special Summon from Hand and Grave.

|Magma Leviathan Deity, Leviarch|???|????|Sea Serpent/Xyz/Effect|5||2100|1900|2 Level 5 FIRE Monsters When a monster is Special Summoned from either Graveyards: you can detach 1 Xyz Materials from this card; inflict 200 damage to your opponent x the level of the Special Summoned monster and it loses 400 ATK until the End Phase. When this card has no Xyz Materials: its gain 100 ATK for each monster Special Summoned this turn.|
Another good addition. The attribute is missing though.

|Life-Awakened Fallen Leviathan|???|????|Sea Serpent/Xyz/Effect|Light|5||2300|2000|2 Level 5 Sea Serpent-Type monsters When this card would leaves the field: you can detach 2 Xyz Materials from this card: Destroy this card; gain life points equal to this card's DEF. If you do: Special Summoned 1 level 5 or lower monster from your Graveyard at the End Phase of that turn.|
interesting. It can revive itself, but without its materials. Cool.


|Ash-Rised Sear Dragon|???|????|Sea Serpent/Xyz/Effect|Fire|4||2000|1700| 2 Level 5 Sea Serpent-Type monsters When this card would leaves the field: you can detach 2 Xyz Materials from this card; destroy this card. If you do: Special Summoned this card during the End phase of that turn. When this card is Special Summoned by its effect: inflict damage to your opponent equal to this card's ATK.|
End Phase burn. The twin but still different than Leviathan, each exhibiting it's own distinct style. that's showing good creativity Wink

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LIGHT and FIRE Sea Serpents Empty Re: LIGHT and FIRE Sea Serpents

Post by CNo.101 S.H.Death Knight on Mon Sep 05, 2011 10:20 am

YES! all those hard work paid off!, this actually got me really thinking hard tbh phew!...

For Leviarch, i wasn't sure for an attribute but supposedly i can go or a non-Fire monster or so.


|White Nova Dragon|???|????|Dragon/Xyz/Effect|Light|5||2900|2400|3 Level 5 Monsters This card is treated as a FIRE monster. When this card has no Xyz materials, negate the following effects: When this card would leave the field by a card effect: Reduce this card's ATK and DEF by 500 instead. When your opponent activate a card that would negate an effect of a monster you control: Detach 1 Xyz Material from this card; negate the activation of a card and destroy it. When this card battles another monster: Reduce that monster's ATK by 500 for each Xyz Material this card have.|

(Ace monster)

|Sacred-Eyes Blazing Phoenix|???|????|Winged-Beast/Effect|FIRE|9|2400|2000|This card is treated as a LIGHT monster. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, including at least 1 LIGHT monster and 1 FIRE monster. This card gain 100 ATK for each monster in your Graveyard. When this card would leaves the field by a card effect: destroyed this card instead. Then, Special Summon this card during the beginning of your turn. When this card is Special Summoned from your Graveyard: you can return up to 3 cards your opponent controls. If you do: inflict 800 damage to your opponent for each monster and gain 400 life points for each Spell or Trap Card returns this way.|

(Boss Monster)

_________________
"In the middle of difficulty lies opportunity."
"Curiosity does, no less than devotion, pilgrims make."
"The life which is unexamined is not worth living."
"We learn to do something by doing it. There is no other way."
"If life’s journey be endless where is its goal? The answer is, it is everywhere."
"The use of traveling is to regulate imagination by reality and, instead of thinking how things may be, to see them as they are."
"Those who plot the destruction of others often perish in the attempt."
"Sarcasm: the last refuge of the modest people when the privacy of the soul is intrusively invaded."
"There is a difference between knowing the path and walking the path."
"While we are postponing, life speeds by."
"Defeatism is the wretchedest of policies."
"Courage is not the towering oak that sees storms come and go–it is the fragile blossom that opens in the snow."
"Although the world is full of suffering it is also full of the overcoming of it."
CNo.101 S.H.Death Knight
CNo.101 S.H.Death Knight

Posts : 1458
Join date : 2011-02-20
Age : 30
Location : Where the seven waves were born

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LIGHT and FIRE Sea Serpents Empty Re: LIGHT and FIRE Sea Serpents

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