Just some cards

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Post by Seattleite on Wed Aug 31, 2011 6:58 am

Havoc Ward
Thunder/LIGHT/Lv1/0/0
During either player's turn, when your opponent controls exactly 2 Level 4 or lower Monsters, you can discard this card to Special Summon 1 "Pryderi" from your deck. It can attack twice during your next battle phase.

(You can find Pryderi in YVD)

Evaporating Esper
Psychic/WIND/Lv4/2000/0
When this card is summoned, place this card in Defense Position. This card's battle position cannot be changed. Monsters with an ATK higher than this card cannot attack. During each of your End Phases, Decrease the ATK and Increase the DEF of this card by 500. When this card's ATK becomes 0, destroy it.

Death Grip
Continuous Trap Card
If a monster equipped with a Union Monster(s) would be removed from the field by an opponent's card effect, that monster is not removed, and Special Summon as much Union Equipment as possible from that monster instead (Union Equipment that isn't Special Summoned is destroyed.) Their effect(s) are negated.

Embodiment of Hunger
Fiend/EARTH/Lv2/1000/1000
Once, while this card is on the field, you can negate the activation of a Spell Card and destroy it. If this effect is activated, this card is changed to Defense Position, decrease it's DEF to 0, and it cannot change it's battle position, except with a card effect.

Gentle Reflection
Normal Trap Card
Activate only when your opponent summons a monster, until your next End Phase, monsters cannot attack, be played, activate their effects, or be removed from the field under any circumstances.
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Post by Illgresi on Wed Aug 31, 2011 7:00 am

Last 2 cards will be fun for my sadistic duels ;D
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Post by ALiCE'S EMOTiON on Wed Aug 31, 2011 7:03 am

the cards ok but only the last is really all that game changing

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Post by Seattleite on Wed Aug 31, 2011 7:12 am

Thnx for teh reviews.

But any comments on the first 3?
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Post by Illgresi on Wed Aug 31, 2011 7:36 am

Too lazy to review the 2.
About Evaporating Esper, he'll be ran over quickly, but can be used for Tributing or a relatively fast Synchro Summon.
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Post by Seattleite on Thu Sep 01, 2011 5:50 am

Random Duelist wrote:Too lazy to review the 2.
About Evaporating Esper, he'll be ran over quickly, but can be used for Tributing or a relatively fast Synchro Summon.

I don't think so. During your end phase he will have 500 DEF and 1500 ATK. That means they must kill it with a monster with 600-1500 ATK range. Keep it alive for that turn, and then it will have 1000/1000, rendering it unable to be destroyed by battle =)
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