Techtraps (Random additions this game lacks)

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Post by Anime Girl References on Sun Jun 26, 2011 5:41 am

|Vicious Accelerator|XXX|TRCR|Trap Card|Trap|Normal||||Activate this card during your Draw Phase. If the card you would draw would be a monster, it is Special Summoned to the field. If it is a Spell, it is treated as Spell Speed 2 and activated immediately. If it is a Trap Card, it is activated from your hand immediately. During the End Phase, you can send 1 card on your side of the field to the Graveyard to Set this card on the field.|

This card was a fun gimmick to play with in my duels which gave speed to slower decks without dwarfing other cards.

|Essence Violation|XXX|TRCR|Trap Card|Trap|Normal||||Select 1 monster you control and 1 monster your opponent controls. The opponent's monster loses it's effect, and your monster gains the opponent's monster's effect. When this face-down card is destroyed, draw 1 card.|

|Hyperchroma Mist|XXX|TRCR|Spell Card|Spell|Continuous||||This card's name is treated as "Mirror Wall". Discard 1 card. As long as this card is face-up on the field, all other Spell Cards cannot be activated, and are negated.|

|Annul|XXX|TRCR|Trap Card|Trap|Normal||||Reduce the ATK and DEF of 1 face-up monster on the field to 0 until the End Phase.|
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Post by Seattleite on Sun Jun 26, 2011 5:49 am

Darkest Hour wrote:
|Vicious Accelerator|XXX|TRCR|Trap Card|Trap|Normal||||Activate this card during your Draw Phase. If the card you would draw would be a monster, it is Special Summoned to the field. If it is a Spell, it is treated as Spell Speed 2 and activated immediately. If it is a Trap Card, it is activated from your hand immediately. During the End Phase, you can send 1 card on your side of the field to the Graveyard to Set this card on the field.|

This card was a fun gimmick to play with in my duels which gave speed to slower decks without dwarfing other cards.Indeed, it does look like a lot of fun Very Happy

|Essence Violation|XXX|TRCR|Trap Card|Trap|Normal||||Select 1 monster you control and 1 monster your opponent controls. The opponent's monster loses it's effect, and your monster gains the opponent's monster's effect. When this face-down card is destroyed, draw 1 card.| Interesting and lulzy, cool.

|Hyperchroma Mist|XXX|TRCR|Spell Card|Spell|Continuous||||This card's name is treated as "Mirror Wall". Discard 1 card. As long as this card is face-up on the field, all other Spell Cards cannot be activated, and are negated.|Hmm, not sure... Imperial order was banned, anyways. I don't know how spell-heavy decks are nowadays, would depend on that.

|Annul|XXX|TRCR|Trap Card|Trap|Normal||||Reduce the ATK and DEF of 1 face-up monster on the field to 0 until the End Phase.|It's like a trap honest for all monsters, so do not want.
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Post by Anime Girl References on Sun Jun 26, 2011 5:52 am

Hmm, not sure... Imperial order was banned, anyways. I don't know how spell-heavy decks are nowadays, would depend on that.

Imperial Order was banned because it was a Trap that negated all Spells (not a Spell negating Spells), and was optional to keep on the field so you could stop paying on your turn.

It's like a trap honest for all monsters, so do not want.

You can't continue to use "Honest" as an argument against ATK/DEF reduction/increasing. Not every deck is going to potently use it like Lightsworn did, and it doesn't have it's own OTK.

Also Honest was ATK/DEF increasing by an increment regarding another monster. This is just reducing it's ATK. I will finish this later. got to go to work.
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Post by Seattleite on Sun Jun 26, 2011 6:04 am

Darkest Hour wrote:

Imperial Order was banned because it was a Trap that negated all Spells (not a Spell negating Spells), and was optional to keep on the field so you could stop paying on your turn.

Good point, but still, Imperial Order had a heavy cost. Gotta be careful that it doesn't turn into a big lockdown :O


You can't continue to use "Honest" as an argument against ATK/DEF reduction/increasing. Not every deck is going to potently use it like Lightsworn did, and it doesn't have it's own OTK.

Also Honest was ATK/DEF increasing by an increment regarding another monster. This is just reducing it's ATK. I will finish this later. got to go to work.

But this would have the same effect as honest, damage inflicted equal to ATK in a battle, and ensured destruction. Plus since it's generic we can't say it won't be like Lightsworn, because in a deck with lots of High ATK it could really be brutal.

A potential idea for this card is, if you add "Activate only during your turn", it's slow enough as a trap and ensures destruction and all that but your opponent doesn't have to worry about it blowing up in their face.

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Post by Leo on Sun Jun 26, 2011 6:26 am

For Annul, make it so that it halves battle damage.
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Post by Anime Girl References on Mon Jun 27, 2011 8:49 am

.Leo wrote:For Annul, make it so that it halves battle damage.

I'm okay with this.
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Post by Anime Girl References on Sun Jul 03, 2011 10:38 pm

|Mellowing Slumbergrotto|XXX|TRCR|Spell Card|Spell|Continuous||||Card effects cannot be negated.|
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Post by Seattleite on Mon Jul 04, 2011 8:12 am

Darkest Hour wrote:
|Mellowing Slumbergrotto|XXX|TRCR|Spell Card|Spell|Continuous||||Card effects cannot be negated.|

Lurv it.
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Post by ALiCE'S EMOTiON on Wed Jul 06, 2011 12:49 pm

Darkest Hour wrote:
|Mellowing Slumbergrotto|XXX|TRCR|Spell Card|Spell|Continuous||||Card effects cannot be negated.|

oh wow it's perfect

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Post by Anime Girl References on Thu Jul 07, 2011 10:20 am

|Forged from Stone and Fire|XXX|TRCR|Spell Card|Spell|Normal||||Tribute 1 EARTH and 1 FIRE Monster. Special Summon 1 FIRE or EARTH Monster from your deck to your side of the field. It cannot be destroyed this turn.|

Lose this card and two monsters to get a FIRE or EARTH monster from your deck that has added protection.

|Double Deja|XXX|TRCR|Spell Card|Spell|Continuous||||Both players now conduct a Standby Phase 2 after their Battle Phase.|

Because Standby Phases don't occur enough.


|Piazzo Shower|XXX|TRCR|Spell Card|Spell|Normal||||Inflict 800 damage to your opponent's Life Points. During each of your opponent's Standby Phases, while this card is in your Graveyard, inflict 400 damage to the opponent.|

It's like a not-crappy version of Solar Flare Dragon.

|Angel Whisper|XXX|TRCR|Spell Card|Spell|Normal||||Pay 3500 Life Points. Special Summon 1 monster from your Graveyard to your side of the field.|

Can I has semi-MR plz?
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