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[Fixing]Infernalindes Empty [Fixing]Infernalindes

Post by Tungsten Butterfly on Fri Dec 13, 2013 7:43 pm

So I heard that in an attempt to make sure my Infernalindes werent overpowered I ended up making them suck. So I thought of a way to make them better.

Infernalinde Lilim
Attrib: Dark
Type: Fiend/Effect
Atk: 300
Def: 1200
When this card is discarded, Special Summon it. This card cannot be destroyed in battle by a Level 3 or higher monster. Once per turn, you can discard 1 card: draw 1 card. If you have no cards in your hand during the End Phase, draw 1 card.

Infernalinde Sayona
Attrib: Dark
Type: Fiend/Effect
Atk: 1500
Def: 1800
You can discard 1 card: Special Summon this card from your hand. Once per turn, you can discard 1 card: destroy 1 monster on the field. During your End Phase, select 1 "Infernalinde" Monster in your Graveyard: add it to your hand.

Infernalinde Succubus
Attrib: Dark
Type: Fiend/Tuner/Effect
Atk: 1100
Def: 1000

When this card is discarded, Special Summon it. When this card is Summoned, your opponent discards 1 Spell Card from their hand (if they have no Spell Cards, discard 1 card from your hand.) 

will add more if these are okay?
Tungsten Butterfly
Tungsten Butterfly

Posts : 194
Join date : 2011-07-10

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[Fixing]Infernalindes Empty Re: [Fixing]Infernalindes

Post by EMSOUP on Fri Dec 13, 2013 11:34 pm

Succubus is broken. Need some limitation on it.

Posts : 1028
Join date : 2012-08-31
Age : 33
Location : Bandung, Indonesia

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