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Post by Aquamarius on Sat Oct 12, 2013 9:49 am

Monsters:
3 Arcanastorm Psion
2 Cendrillion Tarhunt
2 Clandestine Voodoo Priest
1 Flash Serpent
2 Hellcrescent Strix
2 Interdimensional Skullblade
3 Lawful Devil
2 Mystical Mage of the Mountain
2 Nox Exploiter
1 Savior Soldier
1 Snake of the Mayans
1 Turbulent Zephyr Magus

Spells:
1 Interdimensional Treaty
1 Interdimensional Vortex
1 Lifeforce Shield
3 Natural Spell
1 Phantom's Decision
2 Scrap Destruction
2 Spell Search
2 Splitting Cut

Traps:
3 Effect Disorientation
1 Gift from Diabolus
1 Soul Spark Attack

Extra:
1 C. Maiden of the Forgotten Mansion
1 Gunmetal Gatling
1 Magician of the Reversed Heart
1 Maiden of the Forgotten Mansion
1 RT-67 Gadgetron
2 Visionary Magician of the Perfect World
1 Aetherwind Psion
1 Astral Falcon
1 Dark Swordlord
1 Infernalinde Empusa
1 Magician of Knowledge
1 North Wind Atl
1 Rumbler Tumbler
1 South Wind Tletl

Ok, my general goal is to abuse Skullblade and Mystical Mage of the Mountain. I have plenty of ways to get them in there. In fact... 3 Arcanastorm Psion(which can search Spell Search), 2x Spell Search, 2x Cendrillion Tarhunt, 2x Clandestine Voodoo Priest, 1x Flash Serpent, and of course the two copies of MMM and Skullblade. Oh, and Interdimensional Vortex. By having almost any 2-card combination of these 15 cards, I set up my grave for free swarming whenever the hell I want.

Seeing as I have as many monsters as I could ever want, I also added a whole ton of destruction cards. The idea is that while my opponent will keep losing cards, I have an infinite supply of monsters he probably doesn't. Between Cendrillion Tarhunt, Natural Spell, Arcanastorm into Natural Spell, Interdimensional Treaty, Skullblade into Treaty, Scrap Destruction and Trap-Setting Duds... Yeah, that's a lot of destruction cards.


Last edited by Aquamarius on Sun Oct 13, 2013 6:13 am; edited 4 times in total
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Post by Seattleite on Sat Oct 12, 2013 2:21 pm

This looks... really good.

I would trade some of the Trap-Setting Duds for Sanguined Slasher, face ups like Halt can be a b.


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Post by EMSOUP on Sat Oct 12, 2013 4:02 pm

Spellcasters have a shitton of ways to search themselves or search the tools needed to pound the opponent into submission.
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Post by Aquamarius on Sat Oct 12, 2013 8:50 pm

Seattleite wrote:This looks... really good.

I would trade some of the Trap-Setting Duds for Sanguined Slasher, face ups like Halt can be a b.

I think I'd prefer Splitting Cuts. Unless Slasher's Quick-Play status is very important for whatever reason.

Also, I'm thinking of removing one of my Interdimensional Treaties. It's not like it's that super good of a draw anyway, but searching it with Skullblade is a p strong play. And it's not as if Skullblade's search effect becomes useless if I draw it, seeing as I run Interdimensional Vortex.
How about...
-1 Interdimensional Treaty
-3 Trap-Setting Dud
+2 Splitting Cut
+2 Hellcrescent Strix?

EDIT: Also, I think I want another Visionary Magician of the Perfect World, but I'm not sure which monster to remove.
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Post by Seattleite on Sun Oct 13, 2013 6:04 am

Toy Airplane seems kind of superfluous, you've got empusa for defense.

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Post by Aquamarius on Sun Oct 13, 2013 6:18 am

Changes made.

-1 Interdimensional Treaty
-3 Trap-Setting Dud
+2 Splitting Cut
+2 Hellcrescent Strix
-1 Toy Airplane Gunning You Up From Above
+1 Visionary Magician of the Perfect World
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Post by EMSOUP on Thu Oct 17, 2013 12:43 pm

btw, you can't search spell search with Psion, since cards in the deck cannot be targetted.
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Post by Ash on Fri Oct 18, 2013 3:05 am

spell search can grab cards spellcasters from the graveyard. it targets, so psion can search it

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Post by EMSOUP on Fri Oct 18, 2013 8:45 am

Oops, forgot about that part. Damn, how have I missed it?
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