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Post by Seattleite on Sat Jul 06, 2013 5:40 pm

This isn't a staple guide. This is just a list of simple cards with similar effects.
MST-like:

Name Type Catch
Wretched Abyss Normal Spell  Banish 1 card in your Graveyard
Sanguined Slasher Quickplay Spell  Lower 1 of your monster's ATK by 500.
Cannonball Lob Normal Spell  Tribute 1 monster
Splitting Cut Normal Spell  Pay 1000 Life Points.
Heroes Barging In Quickplay Spell Only when monster(s) are Special Summoned.
Scrap Liquidation Normal Spell Opponent chooses.
Trap-Setting Dud Normal Spell Face-down only.
Fissure-Like:

Name Type Catch
Depraved Extortion Normal Spell Opponent chooses. Tributes.
Ray of Annihilation Normal Spell Only on 1500 ATK or Lower. Works on Facedowns.
Endless Dissension Normal Spell Banish 2 cards in your Grave. Must be face-up. Banishes target.
Scrap Destruction Quickplay Spell Pay 1500 Life Points.
Interdimensional Treaty Normal Spell Discard 1 card. Banishes.
Feedback WaveLow-Level Effect Monster You must control 2 or less Spell/Trap cards
Solemn Warning-Like:

Name Type Catch
Betrayal Counter Trap Opponent must control another monster with the same attribute.
Explosive Trap Hole Counter Trap Target returned to owner's hand at End Phase
Hinderance Counter Trap Banish 1 card you control.
Forbidding Tresspass Normal Trap Pay 2000 life points. Target player mills cards = target's level.
Scrap Confusion Normal Trap Pay 1000 life points. Only works on Normal Summons.
Polymerization-like:


Name Type Catch
Advanced Polymerization Normal SpellDraw 1 card.
The Time and Space Chamber Normal SpellDiscard 1 card. Banish from Field/Grave
Rotting Fusion Normal SpellBanish from Grave. Monster loses 500 ATK/DEF and effects negated.
Lightning Lab Accident Normal TrapCan activate from hand if all materials on the field (Trap)
Ghost Fusion Continuous SpellUses monsters that have been destroyed since players last turn. Monster not destroyed in battle.
Immense Polymerization Normal SpellCan summon a monster from Extra Deck listed on fusion by discarding monsters from Extra Deck. Take 500 damage for each.
Cold Fusion Quickplay SpellBanishes from Hand/Field/Grave. Fusion cannot be used as material. End Phase, fusion returns to Extra Deck and materials return to previous positions.
Gateway of the Abyss Field SpellMust first not control any Fusions. Materials banished. Once per turn can add material for one of their fusions from banished to hand.
FusiocianLow-Level Effect MonsterAny Normal Spell in hand can be used as Polymerization.
D.D. Burial-Like:

Name Type Catch
Proper BurialNormal Trap Return any number, but take 100 damage for each
Respected BurialContinuous Trap Up to 3 once per turn. Take 500 damage during opponent's end phases
Scrap Recovery Normal SpellReturns 2 of any card
Dimension Swap Normal SpellMust banish an equal number of Spell/Traps from Graveyard (max. 5)

Dark Bribe-like:

Name Type Catch
Hostile Negotiation Counter Trap Opponent can discard 1 card of the same type (Trap, Spell) to let the card activate
Acid Spark Counter Trap Pay 1500 LP.
Dry Freeze Counter Trap Negates monster effects too. Flips card face-down.
Mirror Shot Counter Trap Discard 1 card.
Transient Distortion Counter Trap Return 3 of your banished cards to your deck
Vengeful Souls Counter TrapBanish 3 monsters from your Graveyard. Sets itself back on the field.


Last edited by Seattleite on Mon Sep 16, 2013 3:16 pm; edited 7 times in total

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Post by OmegaWave on Sun Jul 07, 2013 1:13 am

Despite not being a staple guide, this is actually VERY VERY helpful to me. Thank you.

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Post by EMSOUP on Sun Jul 07, 2013 9:54 am

aren't sanguined Quick-play? also tresspass is normal trap.
that aside, this is really helpful. thanks sea.
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Post by DIGITAL on Sun Jul 07, 2013 10:16 am

Please Sticky this!
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Post by Seattleite on Sun Jul 07, 2013 12:10 pm

Welcome. I'll continue to add and edit this.

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Post by CNo.101 S.H.Death Knight on Sun Jul 07, 2013 1:35 pm

immense Poly doesn't perform fusion again just saying.

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Post by Anime Girl References on Sun Jul 07, 2013 2:22 pm

Isn't Interdimensional Treaty like Dark World Lightning/Dark Core?

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Post by Leo on Sun Jul 07, 2013 10:54 pm

Wouldn't Trap Setting Dud be MST like as well?

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Post by Seattleite on Mon Jul 08, 2013 6:42 am

Yes you are all right. I will edit accordingly.

@DH - Imma put it into the Fissure-Like category. True it is like Dark Core but I think all generic spell monster removal should go in 1 place.

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Post by Anime Girl References on Sat Sep 14, 2013 2:51 pm

Dry Freeze is a counter trap that face-downs Effect/Spell/Traps.

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Post by Seattleite on Mon Sep 16, 2013 3:10 pm

I'll make a new category of Dark Bribe-like effects

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