Trial of the Titan

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Trial of the Titan Empty Trial of the Titan

Post by Ash on Wed Jun 12, 2013 5:43 am

15 cards each.
OmegaWave, SoulFire, Random Duelist may submit Archetypes (10 cards max) in addition to their submissions.
Set closes 22nd June.
150 card set.

If there are still spaces after all initial submissions, extra submissions will be allowed and divided equally (or as close to equal as possible) between all currently active members. If submissions go over the set limit, cards will be removed or set limit raised to 200 to accommodate.

Submissions are open. If you edit a card, edit it in your original submission post and make another post specifying what you edited.


Last edited by Ash on Mon Jun 17, 2013 2:49 pm; edited 1 time in total

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>Trial of the Titan Tumblr_lz2w42NI6E1qii6tmo1_400
Ash
Ash

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Trial of the Titan Empty Re: Trial of the Titan

Post by Illgresi on Wed Jun 12, 2013 5:44 am

|Unholy Centurion|??|????|Warrior/Effect|Dark|4||1900|400|Once per turn, you can place 1 “Unholy” counter on this card. When this card leaves the field, send “Unholy” monsters from your Deck to the Graveyard equal to the amount of “Unholy” counters on this card.|

|Unholy Detector|??|????|Machine/Effect|Dark||4|1700|1000|When this card is Special Summoned by the effect of an “Unholy” card: add 1 “Unholy” monster from your Deck to your hand.|

|Unholy Summoner|??|????|Spellcaster/Effect|Dark|3||0|0|This card can only be sent from the Deck to the Graveyard by the effect of an "Unholy" card. You can banish this card from your Graveyard to Special Summon 1 “Unholy” monster from your Graveyard. You can only use the effect of “Unholy Summoner” once per turn.|

|Unholy Oracle|??|????|Psychic/Effect|Dark|3||500|500|This card can only be sent from the Deck to the Graveyard by the effect of an "Unholy" card. You can banish this card and 1 other “Unholy” monster from your Graveyard to Special Summon 1 “Unholy” monster from your Deck whose Level is equal or less than the combined Levels of the banished monsters. The monster Summoned by this effect is destroyed during the End Phase.|

|Unholy Devourer|??|????|Reptile/Effect|Dark|7||2600|2200|When this card is Special Summoned by the effect of a “Unholy” card: destroy 1 card on the field. If this card would be destroyed, except by battle, you can send 1 “Unholy” monster from your Deck to the Graveyard instead.|

|Unholy Crawler|??|????|Insect/Effect|Dark|6||2200|800|When this card is Special Summoned by the effect of a “Unholy” card, it gains the following effect: this card inflicts piercing damage. If this card would be destroyed, except by battle, you can send 1 “Unholy” monster from your Deck to the Graveyard instead.|

|Unholy Enforcer|??|????|Fiend/Effect|Dark|4||1600|1400|This card cannot be Special Summoned by the effect of ”Unholy Enforcer”. You can return this card to your hand to Special Summon 1 Level 4 or lower “Unholy” monster from your hand. The monster Special Summoned by this effect gains 600 ATK.|

|Unholy Henchman|??|????|Warrior/Effect|Dark|3||1000|1000|You can discard 1 “Unholy” monster to Special Summon this card from your hand. When this card is Summoned, select 1 “Unholy” monster you control, except this card. The Level of the selected monster becomes equal to this card’s Level, until the End Phase.|

|Unholy Saviour|??|????|Fairy/Xyz/Effect|Dark|3||0|2100|2 Level 3 “Unholy” monsters Once per turn: you can detach 1 Xyz Material from this card to return 1 of your banished “Unholy” monsters to the Graveyard. You cannot conduct your Battle Phase the turn you activate this effect.|

|Wicked Apparition|??|????|Trap Card|Trap|||||Activate only if you control no monsters. Select 2 of your banished “Unholy” monsters with the same Level and Special Summon 1 "Unholy" Xyz Monster with those monsters as Xyz Materials (this Summon is considered an Xyz Summon). You cannot Summon other monsters the turn you activate this card.|

|Black-Eyes Pink Dragon|??|????|Dragon/Xyz/Effect|Wind|4||2950|2400|[3 Level 4 monsters monsters] Once per turn, you can detach 1 Xyz Material from this card to equip 1 monster from your hand to this card as an Equip Spell Card. This card can only be equipped with 1 Type of monster. During either player's turn, you can send a monster equipped to this card to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. When this card leaves the field, Special Summon 1 monster with the same Type as the equipped monster(s), whose Level is equal or less than the combined Levels of the monsters equipped to this card, from your hand, Deck, or Graveyard.|

|Virtus, The Praetorian Lion|??|????|Beast-Warrior/Effect|Earth|8||2500|1800|You can only control 1 "Virtus, The Praetorian Lion". You can Tribute Summon this card by Tributing 1 Beast-Warrior-Type monster. If you control no other Beast-Warrior-Type monsters, you can remove this card from play. If this card was removed from play this way, if you control a Beast-Warrior-Type monster, you can Special Summon it during your Main Phase 1. If this card is Special Summoned, it is unaffected by the effects of Spell and Trap Cards, until the End Phase.|

|Practice Dummy|??|????|Warrior/Exceed/Effect|Earth|4||0|800|[2 Level 4 monsters]You can Xyz Summon this card to your opponent's side of the field in face-up Attack Position. When this card would be destroyed by battle, detach 1 Xyz Material instead. If Battle Damage is inflicted from a battle involving this card, the owner of the monster battling this card can activate one of the following effects (these effects still apply when this card leaves the field): -That monster gains 1000 ATK. -If that monster attacks or is attacked, destroyed the opposing monster after damage calculation.|

|Soul Banisher|??|????|Spellcaster/Xyz/Effect|Dark|3||1500|2600|[Any number of Level 3 monsters] Once per turn, you can detach 1 Xyz Materials from this card to banish 1 monster in your opponent's Graveyard. If you do, you can detach 1 additional Xyz Material: Until your opponent's next End Phase, the effects of monsters with the same Attribute as this card are negated (except this card).|



|Jolly Ficus|??|????|Plant/Effect|Earth|2||200|100|If this card is Tributed for the Ritual Summon of a Plant-Type Ritual Monster: Draw 1 card. During your Draw Phase, you can banish this card in your Graveyard to add 1 Ritual Monster or Ritual Spell Card from your Deck to your hand instead of conducting a normal Draw.|


Last edited by Random Duelist on Tue Jun 18, 2013 12:32 am; edited 2 times in total
Illgresi
Illgresi

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Trial of the Titan Empty Re: Trial of the Titan

Post by DIGITAL on Wed Jun 12, 2013 5:57 am

|Icevale Gladiator|0|TTTT|Sea Serpent/Effect|Water|4||1900|1700|This monster cannot declare an attack unles "Sunken Ship" is on the field. If you opponent controls a monster with over 2500 ATK this monster can Attack your opponent Directly. You can discard this card; add 1 level 4 or lower "Icevale" monster, other than "Icevale Gladiator" from your Deck or Graveyard to your hand. You can only use this effect of "Icevale Gladiator" once per turn.|

|Icevale Cryptid|0|TTTT|Aqua/Effect|Water|4||1600|1800|When this card is Normal Summoned from your hand: You can target 1 Level 4 or lower "Icevale" monster in your Graveyard; Special Summon that target in face-up Defense Position. While "Sunken Ship" is face-up on the field, your opponent cannot activate Trap Cards during your Battle Phase.|

|Icevale Centuar|0|TTTT|Sea Serpent/Effect|Water|4||1400|2000|This monster can attack your opponent directly while "Sunken Ship" is face up on the field. While "Sunken Ship" is face-up on the field, your opponent must Set Spell Cards before activating them, and cannot activate them until their next turn.  Once per turn: You can Normal Summon 1 "Icevale" monster as an additional Normal Summon.|

|Icevale Princess|0|TTTT|Aqua/Effect|Water|4||1400|1200|You can only activate this effect if there is a face-up "Sunken Ship". Once per turn, during your Main Phase: you can Discard 1 card to Special Summon 1 level 3 or lower Monster from your Graveyard. That Monsters effect is negated, cannot be used as a Synchro Material, and is destroyed at the End Phase. While this card is face-up on the field, you can Normal Summon "Icevale" monsters from your Graveyard. You cannot Special Summon a monster on the turn you activate this effect.|

|Icevale Frozen Lord|0|TTTT|Sea Serpent/Effect|Water|7||2800|2300|Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. During either player's turn, when a card effect activates: You can shuffle 1  WATER monster from your hand to your deck; negate the activation, and if you do, destroy that card. During your End Phase, destroy this card unless you can reveal 1 WATER monster from your hand.|

|Icevale Captain|0|TTTT|Sea Serpent/Effect|Water|4||1800|1200|While this card is face-up on the field, your opponent cannot target another WATER monster you control as an attack target other than "Icevale Captain". While "Sunken Ship" is face-up on the field, your opponent must pay 500 Life Points as an aditional cost to activate the effect of monsters he/she controls. You can discard this card; add 1 "Sunken Ship" from your Deck or Graveyard to your hand.|

|Icevale Diviner|0|TTTT|Aqua/Effect|Water|4||1200|1700|Once per turn, if "Sunken Ship" is on the field: You can Tribute 1 WATER monster you control: Return 2 "Icevale" monsters in your Graveyard to the hand and Draw 2 cards. You cannot Special Summon a monster(s) during the turn you activate this card.|

|Icevale Dew Blaster|0|TTTT|Sea Serpent/Xyz/Effect|Water|3||2300|1700|3 Level 3 WATER Monsters - When this monster is Xyz Summoned; you can target up to 2 WATER monsters in your Graveyard whose total levels equal 8 or less: add those targets to your hand, they cannot be Summoned this turn. Once per turn you can detach 1 Xyz material; discard 1 WATER monster: Inflict damage to your opponent equal to the discarded monsters DEF. While there are 5 or less WATER monster in your Graveyard, monsters your opponent controls cannot declare an attack. When this monster is destroyed by card effect; Target 3 WATER monsters in your Graveyard: Shuffle those targets into your deck.|

|Icevale Frost Breather|0|TTTT|Fish/Xyz/Effect|Water|3||2500|2800|3 Level 3 WATER Monsters - Your opponent cannot Set any cards on the field. During either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material: Negate the activation, and if you do, destroy it. If this card would be destroyed, you can destroy another face-up "Icevale" monster you control instead.|

--------------OTHERS---------------------

|Unknown Material|0|TTTT|Machine/Effect|Dark|4||1500|1300|You can Special Summon this monster from your hand by tributing 1 monster you control. If this monster was Special Summoned it is treated as 2 Xyz Materials for an Xyz Summon. (If this card is Detached it is treated as 1 Xyz Material) When this monster is Detached from an Xyz Monster and sent to the graveyard; you can discard 1 card: Special Summon it in face-up Attack Position on your side of the field. This monster cannot declare an attack on the turn you activate this effect. When this card is Detached from an Xyz Monster; if you control 2 or more face-up Xyz Monsters: banish this card instead.|

|Spi-Ritual|0|TTTT|Spell Card|Spell||Ritual|||Choose 1 Ritual Monster in your hand, shuffle a number of Spirit Monsters from the field or your hand whose total Levels equal that Ritual Monster's, then Ritual Summon 1 of that the Ritual Monster. You can shuffle this card from the Graveyard into the Deck to target 1 Spirit Monster in your Graveyard; return that target to the hand.|

|Envious Snatcher|0|TTTT|Reptile/Effect|Dark|4||1200|1000|When a Reptile-Type monster battles, it gains 700 ATK during damage calculation only. If a Reptile-Type monster you control destroyes a monster by battle and sends it to the Graveyard, you can Tribute this monster to Special Summon the destroyed monster to your side of the field at the end of the Battle Phase.|

|Saleom, Guardian of the Sea|0|TTTT|Winged-Beast|Water|7||2600|2800|Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Summoned: place 4 Storm Counters on it. During your opponents End Phase: Remove 1 counter off this card and inflict 500 damage to your opponent. While this card has 1 or more "Storm" Counters on it, monsters your opponent controls cannot declare an attack.|

|Down Pour|0|TTTT|Spell Card|Spell||Continuous|||Shuffle 2 WATER monsters from your hand or Graveyard into the Deck; Normal Summon 1 additional time this turn. The effect of "Down Pour" can only be activated once per turn.|

|Crevice Crawler||TTTT|Insect/Effect|Dark|3||1200|1350|When this monster is Summoned; target 2 monsters in your Graveyard with the same name: Special Summon those targets face-up on your side of the field, their effects are negated and they cannot be used as Xyz or Synchro Materials. This monster cannot be target for an attack or for the effect of a card while at least 1 of the 2 monsters summoned by this effect remain face-up on your side of the field. While this card remains face-up on your side of the field: cards in the graveyard cannot be targeted, except by their own effects.|


Last edited by SoulFire on Tue Jun 18, 2013 11:32 am; edited 5 times in total
DIGITAL
DIGITAL

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Trial of the Titan Empty Re: Trial of the Titan

Post by Toot on Wed Jun 12, 2013 11:46 am

Gift To The TKN
[Normal Spell]
Send 1 card from your hand to the Graveyard: Until the End Phase of your opponent's next turn; Token monsters can be used as Xyz Material.


TKN's Privilege
[Continuous Spell]
Pay 1000 Life Points; while this card is face-up on the field; all monsters are treated as Token Monsters.

Explosive Trap Hole
[Counter Trap]
When a monster is Summoned; you can negate the Summon and send that card to the Graveyard. The monster sent by this effect is returned to to the hand during the End Phase.


Salvation
[Quick-Play Spell]
Send 1 card from your hand and 1 monster from your Deck to the Graveyard, then you can Special Summon 1 level 5 or lower WATER monster from your Deck.


Moletian Moriarty
DARK | Level 7
Spellcaster | Effect
You can Normal Summon or Set this card without any tributes. This card cannot be Special Summoned from the Deck. If this card is Special Summoned from the Graveyard, you can send 1 Spell Card and 1 other Level 7 or higher monster from your Deck to your Graveyard.

ATK: 2000 | DEF: 100


Cendrillion Tarhunt
FIRE | Level 4
Thunder | Effect
This card can be Normal Summoned during the Standby Phase. This card cannot be Normal Summoned during the Main Phase 1. Once per turn during either player's Standby Phase, you can destroy this card: Destroy  monster in your Deck and 1 card on your opponent's side of the field.
ATK: 1900 | DEF: 100


Return of the mighty
[Quick-play Spell]
During either player's turn, you can tribute up to 2 monsters from your hand or field: Special Summon 1 Level 6 or lower LIGHT monster from your Graveyard. Only 1 "Return of the Mighty" can be used per turn.


So Very Cunning
[Normal Spell]
Target 1 face-up monster you control and reveal 1 Rank 5 or lower Xyz Monster from your Extra Deck; Banish the revealed monster, and if you do, attach this card to the targeted monster as Xyz Material. That monster gains the effect(s) of the banished Xyz Monster.


TKN's Burden
[Quick-Play Spell]
Target 1 Token Monster you control and 1 card your opponent controls. Destroy those targets.


TKN Corruption
[Continuous Trap]
As long as there is a face-up Token Monster on your side of the field; your opponent must Set monsters before Summoning them. 


TKN BOMB
[Normal Trap]
When a Token monster you control is selected as an attack target, you can destroy the target; inflict damage to your opponent equal to twice the ATK of the Token. Each player can only use the effect of "TKN Bomb" once per turn.



Fall Of Monarchy, Rise Of Anarchy
Continuous Spell
While this card is face-up on the field; neither player can activate Spell Cards.


Contact Fusion
Normal Spell
Return, from your Graveyard or your side of the field to the Deck, the Fusion Material Monsters that are listed on a Fusion Monster Card: Special Summon that monster from your Extra Deck.


Didn't Feel Like Typing These Out. Lol:

Trial of the Titan Toot

Trial of the Titan Royal_depression_by_imairuka-d5eaiuk


Last edited by Toot on Sun Jun 23, 2013 9:44 am; edited 1 time in total

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Toot
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Trial of the Titan Empty Re: Trial of the Titan

Post by Ash on Wed Jun 12, 2013 11:56 am

Unfortunately, only a few members can submit an archetype each set in order to promote set balance. It's already been decided that other members can submit an archetype this time.

I'm afraid you'll have to submit generic or other themed cards this time around instead.

_________________
rumbler tumbler is the best card
>whenever i read a card made by emsoup
>Trial of the Titan Tumblr_lz2w42NI6E1qii6tmo1_400
Ash
Ash

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Trial of the Titan Empty Re: Trial of the Titan

Post by CNo.101 S.H.Death Knight on Wed Jun 12, 2013 12:26 pm

|Black Torrential Drake|31|TTTT|Sea Serpent/Xyz/Effect|6|Dark||2900|2000|3 Level 6 Monsters. This card on field is treated as a WATER monster. While it has Xyz Materials, all monsters your opponent controls lose 600 ATK and DEF. When a player set a Spell/Trap card, they cannot activate it until their next turn. When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon that monster to your opponent's side of the field in face-up Attack Position but it loses 600 ATK and DEF and its effects are negated, and if you do Summon this way, this card gains 600 ATK and DEF and it can attack once again during this Battle Phase.|

|Aquamarine Mirror Slime|32|TTTT|Aqua/Effect|Water|4||0|1600|cannot be Special Summoned. You can Tribute this face-up card and choose 1 WATER or Aqua-Type monster from your hand; add up to 2 monsters of the same name to from your Deck to your hand. You must control no other cards to activate and resolve this effect. If you Normal or Special Summon a WATER or Aqua-Type monster from your hand while this card is in the Graveyard: You can banish this card; Special Summon up to 2 monsters with the same name as your summoned monster from your hand but their effects are negated. You can only activate 1 effect of "Aquamarine Mirror Slime"|

|Crystal Leonis|33|TTTT|Aqua/Spirit/Effect|Water|4||1700|400|Spirit: When this card is Normal Summoned: You can reveal up to 2 "Crystal Leonis" from your hand; Your opponent cannot activate a card effect in response to a card or effect you activates or a monster(s) you summons. up to the number of monsters revealed this way. Your opponent cannot activate a card effect in response to this effect. When this card returns to the hand and you have 2 other "Crystal Leonis" in your hand: Activate one of those effects. -:Add 2 Level 4 or lower WATER or Aqua-Type monsters from your Deck to your hand, then discard 1 "Crystal Leonis". -:Add 1 WATER or aqua-Type monster from your Deck to your hand. -:Add 2 Level 5 or higher WATER or Aqua-Type monsters, then discard all "crystal Leonis".|

|Blizzard Sylph|34|TTTT|Aqua/Synchro/Effect|Water|4||2000|1700|(Xyz) 2 Level 4 monsters. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-card on the field; your opponent cannot activate a card effect in response to that target's activation and resolution of the effect or the battles involving the target. while it has xyz Materials, when a chain with 2 or higher resolves: Activate the following effects based on the number of links. -2 or higher: This card gains 400 ATK. -3 or higher: Target 1 card in your graveyard; attach it to this card as an Xyz Material. -4 or higher: Draw 1 card. You cannot activate and resolve this effect if multiple card/effects with the same name are in that chain. |

|Triangle Submersion|35|TTTT|Spell Card|Spell|||||Reveal 1 WATER or Aqua-Type monster from your hand; Shuffle up to 2 other monsters in your hand into the Deck, then add the same amount of monsters with the same name as the revealed monster from your Deck to your hand.|

|Blizzard Elemental|36|TTTT|Aqua/Effect|Water|6||2300|1400|if you control no monsters and you have more cards in your hand than your opponent's, you can Normal Summon this card without Tributing. If you have another "Blizzard Elemental" in your hand: You can reveal any number of "Blizzard Elemental" from your hand"; this turn, up to the number of a Summon(s) equal to the number of "Blizzard Elemental" revealed this way cannot be negated (you can only gain this effect once per turn).|

|White Nova Dragon|37|TTTT|Dragon/Xyz/Effect|Light|5||2900|2000|3 Level 5 Monsters. This card on the field is treated as a FIRE monster. When this card would be targeted by a card effect; this card loses 500 ATK and DEF instead. When your opponent activate a card or effect that would negate an activation or effect of a face-up monster(s) you control: Detach 1 Xyz Material from this card to target that monster(s);until the End Phase, the activation or effects of that monster(s) cannot be negated. During the Damage Step, When this card battles an opponent's monster: it loses 500 ATK for each Xyz Material this card have until the end of the Damage Step.|

|Lightning Tribulation|38|TTTT|Spell Card|Spell||||Target 1 monster you control; take damage equal to its ATK, then add 1 Thunder-Type monster with ATK equal to or less than the damage you took from your Deck to your hand. If the monster added by this card's effect is Summoned in the same turn that this card is activated; send 1 monster with the same name from your Deck to your Graveyard.|

|Electromagnetic Stonehenge|39|TTTT|Thunder/Effect|Earth|4|1200|1500|While this card is face-up and you control 2 other face-up Thunder-Type monsters, Your opponent cannot target a face-up Thunder-Type monster(s) for attacks or card effects.|

|Thunder Break Blader|40|TTTT|Thunder/Effect|Earth|7||2600|2100|You can only control 1 face-up "Thunder Break Blader". If your Life points is 3000 or less, you can Normal Summon this card without a tribute. When this card is Normal Summoned: Target 1 card your opponent controls; destroy target. At the start of the damage Step, if this card attacks: all other monster effects cannot be activated until the end of the Damage Step.|

|Galvanic Soul Deity|41|TTTT|Thunder/Effect|Light|4||1200|1000|Cannot be Special Summoned. If the only monsters in your Graveyard are Thunder-Type monsters: You can banish this face-up card to target up to 2 Thunder-type monsters in your Graveyard; Special Summon those targets in Attack Position and If you do, they must have same name otherwise, banish them.|

|Thunder Blast Archfiend|42|TTTT|Thunder/Effect|Dark|4||1600|800|When a monster declare an attack while there another face-up "Thunder Blast Archfiend" on the field: Target that attacking monster; destroy that target. When this card is destroyed by a card effect: Target 1 card you control; destroy that target.|

|Voltic Kaiser|43|TTTT|Thunder/Xyz/Effect|Light|4||2300|1100|2 Level 4 Thunder-Type monsters. When this card is Special Summoned, except by Xyz Summon: You can target 1 Thunder-Type monster in your Graveyard; attach that target to this card. Once per turn, If this card is targeted by your opponent's cards (either for an attack or by card effect): You can detach 1 Xyz Material from this card; it is unaffected by and/or cannot destroyed by battle of that card type this turn. When an Xyz Material is detach from this card; This card gains 500 ATK.|

|Lightning Gatekeeper|44|TTTT|Thunder/Xyz/Effect|Dark|3||1800|900|2 Level 3 monsters. Once per turn: You can detach any number of Xyz Materials from this card to activate one of these effects. -1: Special Summon 1 Level 3 or lower DARK or Thunder-Type monster from your Deck but this card cannot attack this turn. -2: Special Summon 1 DARK or Thunder-Type Xyz Monster from your Extra Deck but it cannot attack this turn. -2:Special Summon 1 Level 4 or higher DARK or Thunder Type monster from your Deck but it cannot attack this turn.|

|Xyz Sparkling|45|TTTT|Thunder/Effect|Light|3||1100|600|If this card is used for an Xyz Summon, you can treat it as a Level 4 Monster. A LIGHT or Thunder-Type Xyz Monster that was Summoned using this card as Xyz Matierial gains this effect. -When it is Xyz Summoned: Target 1 face-up card on the field; negate the effect of that target until the End Phase.|


Last edited by Scheath666 on Wed Jun 12, 2013 6:24 pm; edited 2 times in total

_________________
"In the middle of difficulty lies opportunity."
"Curiosity does, no less than devotion, pilgrims make."
"The life which is unexamined is not worth living."
"We learn to do something by doing it. There is no other way."
"If life’s journey be endless where is its goal? The answer is, it is everywhere."
"The use of traveling is to regulate imagination by reality and, instead of thinking how things may be, to see them as they are."
"Those who plot the destruction of others often perish in the attempt."
"Sarcasm: the last refuge of the modest people when the privacy of the soul is intrusively invaded."
"There is a difference between knowing the path and walking the path."
"While we are postponing, life speeds by."
"Defeatism is the wretchedest of policies."
"Courage is not the towering oak that sees storms come and go–it is the fragile blossom that opens in the snow."
"Although the world is full of suffering it is also full of the overcoming of it."
CNo.101 S.H.Death Knight
CNo.101 S.H.Death Knight

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Trial of the Titan Empty Re: Trial of the Titan

Post by EMSOUP on Wed Jun 12, 2013 5:04 pm

|Empty Mask of the Silent Heart, Tabula Rasa|||Spellcaster/Xyz/Effect|Light|4||2500|2500|[3 level 4 monsters] Once per turn, you can detach 1 Xyz material to select 1 monster in your graveyard, banish it and this card gains its effect as long as this card is on the field. When a card effect would remove this card from the field, detach all Xyz Material from this card, then negate the effect of all other cards on the field.|

|Shooting Star Bird|||Winged-Beast/Effect|Wind|4||1300|1200|You can discard this card to send the top 3 cards of your deck to the graveyard. If you sent a spell card that can special summon a fusion monster this way, add it to your hand. You can banish this card from your graveyard to select 1 fusion monster from your extra deck. Until the end phase, you can fusion summon it with one less material (you get to choose). You can only activate the effect of "Shooting Star Bird" once per turn.|

|Magician's Starlight Observatory|||Spell Card|Spell||Field|||If a player control a Spellcaster-type monster, once per turn they can activate one of the following effects:*Shuffle 3 different Quick-play spell cards from your graveyard to your deck. Draw 1 card, then send a level 4 or lower Spellcaster-type monster from your deck to the graveyard.*Discard 1 Quick-play spell card. Send 2 Quick-play spell cards from your deck to the graveyard, then special summon 1 level 4 or lower Spellcaster-type monster from your graveyard. When this card is destroyed, add 1 level 4 or lower Spellcaster-type monster from your deck to your hand. During the turn a player activated any of this card's effect, the player cannot conduct their battle phase.|

|Silverwing Moth|||Insect/Effect|Wind|4||0|1200|When this card is summoned, you can add 1 level 4 or lower Insect-type monster from your graveyard to your hand. If your opponent have 2 or more face-down monsters, you can tribute this card to add 1 Insect-type monster from your deck to your hand.|

|Arachne|||Insect/Spirit/Effect|Earth|4||1500|0|SPIRIT: Once per turn, you can discard 1 card to special summon 1 level 4 or lower Insect-type monster from your deck. When this card leaves the field, you can discard 1 Insect-type monster to flip 2 monsters on the field face-down. They cannot be flipped face-up until your next standby phase.|

|Mothman|||Insect/Effect|Earth|4||1600|1200|When this card is Summoned, you can select 1 card on the field. If you control only Insect-type monsters, flip the card face down and it cannot be flipped face-up or activated until your next standby phase. When this card destroys a monster by battle, you can special summon 1 level 4 or lower Insect-type monster from your graveyard or your hand.|

|Heavy Armored Stagbeetle|||Insect/Xyz/Effect|Earth|4||2250|2000|[2 or more level 4 Insect-type monsters] When this card is Xyz summoned, you can special summon 1 of this card's Xyz Material. This card gains its ATK until the end phase. Once per turn, activate one of the following effects:*Attach 1 Insect-type monster you control to this card to select 1 face-up card on the field. Flip it face down. It cannot be flipped face-up or activated until your next standby phase.*Detach 3 Xyz Material from this card. Special summon 2 of the Xyz materials to your side of the field.|

|Labyrinth of Nectar|||Spell Card|Spell||Field|||Destroy this card if no Insect-type monsters is face-up on the field. When this card is activated if you control an Insect-type monster, pay 2000 life points then flip all non-insect monsters on the field face-down. When this card is face-up on the field, face-down monsters cannot be flipped face-up by it's controller. All Insect-type monsters you control gains the following effects:*This card gains 400 ATK when attacking a set monster until the end of the battle. When this card destroys a defense position monster by battle, draw 1 card.|

|Reversed World|||Spell Card|Spell||Field|||Pay 2000 life points to activate this card. When a monster is Special summoned, it is flipped face-down. Face-down monsters cannot be flipped face-up by it's owner or be targetted by card effects. If this card would be removed from the field except by this card's effect, flip all set monster on the field face-up instead(At least 1. Flip effect doesn't activate at this time). When a face-up Attack Position monster is removed from the field, banish this card.|

|White Ghost of the Petal Blizzard|||Aqua/Spirit/Effect|Water|4||1400|1500|SPIRIT: When a 2000 ATK or higher monster declares a direct attack, you can special summon this card from your hand, ignoring this card's summoning condition. If you do, discard 1 card and flip all other monsters face-down. Monsters flipped face-down by this card's effect cannot be flipped face-up until your next end phase. If you flipped less than 3 monster by this effect, banish this card during the end phase.|

|Fossil Market|||Spell Card|Spell||Continuous|||Once per turn, you can pay 1000 life points and shuffle 1 level 5 or higher Dinosaur type monster from your hand into the deck. If you do, draw 2 cards and reveal it. If you drawn a level 4 or lower dinosaur-type monster this way, discard it to draw another card.|

|Frozen Heart|||Spell Card|Spell||Quick-play|||During the start of either player's main phase 1 if you control no monsters on your side of the field, you can activate this card. Until your next standby phase, neither player can Normal summon, set or flip summon a monster.|

|
Gathering of the Divine Spirits||Spell Card|Spell||Continuous|||During each of your end phase, send 2 Spirit monsters from your deck to the graveyard or destroy this card. When this card is face-up, you can normal summon an additional Spirit monster per turn.|

|Artillery Cannon Dragon, Zero-Rex||Dinosaur/Effect|Fire|6||0|0|If this card is normal summoned, this card original ATK is treated as 2400. When this card attacks, banish 1 face-up monster on the field. If it's an Xyz or Synchro monster, you can discard 1 card to destroy 1 other card on the field|

|Zero Star Breaker||Spellcaster/Tuner/Effect|Earth|2||0|0|If you control a face-up "Zero" monster, you can special summon this card from your hand. Once per turn, you can banish 1 monster with 0 ATK from your graveyard to reduce/increase this card's level by 1. When this card is sent to the graveyard for the synchro summon of a "Zero" synchro monster, you can select 1 face-up monster on the feild and reduce its ATK to 0 until the end phase.|

I will make insects be T0, they deserved it.


Last edited by EMSOUP on Tue Jun 18, 2013 1:20 pm; edited 5 times in total
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Post by DIGITAL on Thu Jun 13, 2013 1:01 am

Haven't yet, but will need to completely redesign Icevales. I've OPed them to hell.
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Post by Seattleite on Thu Jun 13, 2013 5:32 am

|Quicksand Camel|0|TTTT|Beast/Effect|Earth|4||400|1900|FLIP: Decrease the ATK and DEF of 1 monster on the field by 500. As long as it remains face-up on the field, it cannot destroy EARTH monsters you control in battle. If you Normal Summon or Set an EARTH Monster (reveal the monster), except this card, you can flip this card Face-Down.|

|Cascading Destruction|0|TTTT|Spell Card|Spell||Normal|||Banish 3 cards from your Graveyard: Destroy 1 Card on the field. If a card effect is chained to this card, except "Cascading Destruction", you can banish 1 card from your Graveyard to activate this effect again (as the next chain link) (this effect can chain to Spell Speed 3 cards).|

|Hydra Syndrome|0|TTTT|Spell Card|Spell||Normal|||Discard 1 Level 7 or Higher monster that cannot be Special Summoned by its own effect. Special Summon 2 Monsters from your Graveyard whose combined level is less than or equal to the level of the discarded monster. They cannot be used as materials for a Special Summon.|

|Lab Research Sarcophagus|0|TTTT|Spell Card|Spell||Normal|||Banish 1 Monster in your deck. During your 3rd Standby Phase after activation, Special Summon the banished monster. It is unaffected by your opponent's card effects the turn it is summoned.|

|Fickle Fighter|0|TTTT|Beast-Warrior/Effect|Earth|4||1400|1500|When this card is Summoned, you can equip 1 Equip spell card in your Graveyard to this card. When this card destroys a monster in battle, you can equip 1 Equip spell card in your Graveyard to another face-up Warrior or Beast-Warrior-Type monster you control.|

|Wall of Flesh|0|TTTT|Zombie/Effect|Dark|3||0|2100|This card can be Normal Summoned in Defense Position. When a monster is sent from the Deck to the Graveyard, equip it to this card. This card gains 700 ATK for each monster equipped to it. If this card would be targeted by a card effect, you can destroy 1 equipped card to change the target to another correct one.|

|Kabbalah Acolyte|0|TTTT|Spellcaster/Effect|Light|2||800|1400|FLIP: Set up to 2 Continuous Spell or Trap cards from your Graveyard.|

|Pyrrhic Crusader|0|TTTT|Warrior/Effect|Fire|6||2400|0|When this card is destroyed, destroy all monsters on the field, regardless of card effects, and both players take damage equal to half the total ATK of all monsters destroyed.|

|Dizzy Wave|0|TTTT|Trap Card|Trap||Normal|||Activate when an opponent's monster declares an attack. Decrease its ATK by 2000. This number is decreased by 500 for each Standby Phase that monster has been on the field.|

|Maniac in a Speedo|0|TTTT|Warrior/Effect|Water|5||2100|1500|If this card is Tribute Summoned, it gains ATK equal to the Level of the Tributed Monster x100. It also gains the Effect of the Tributed monster. You can equip this card from your Hand to a Monster on the field. If the Equipped monster is send to the Graveyard, Special Summon this card.|

|Lonely Seagull|0|TTTT|Winged Beast/Effect|Water|1||400|400|While this is the only Attack-position monster you control, it cannot be destroyed. Whenever you take Battle Damage, you can Special Summon 1 monster from your Graveyard with ATK equal to or less than the damage you took.|

|Gust Shot|0|TTTT|Spell Card|Spell||Normal|||Activate only when you control a WIND Monster. Select 1 Card on the field. Your opponent can reveal and return 1 Trap card they control to their hand to negate this effect. If they do not, destroy the selected card.|

|Millicent, the Mortuary Maid|0|TTTT|Zombie/Effect|Dark|4||1300|1200|This card gains 100 ATK for each Banished Monster. If this card is Destroyed, you can Special Summon 1 of your opponent's banished Monsters to your side of the Field, whose level is equal to or less than the number of your opponent's Banished Monsters.|

|Melissa, the Mangled Mutant|0|TTTT|Zombie/Effect|Dark|3||800|1400|When this card is Summoned, change it to Defense Position. This card gains 100 DEF for each Banished Monster. If a monster you control destroys a monster in battle, you can banish the opponent's monster and 2 cards from the top of the Opponent's Deck.|

|Ice Lavaliere|0|TTTT|Spell Card|Spell||Equip|||If the equipped monster is destroyed, you can equip up to 2 "Razorpoint Icicle" from your Deck or Graveyard to face-up monster(s) on the field.|


Last edited by Seattleite on Fri Jun 21, 2013 2:02 pm; edited 7 times in total

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Trial of the Titan Empty Re: Trial of the Titan

Post by Leo on Thu Jun 13, 2013 9:39 am

I will post some more cards here by Sunday hopefully. Also if OCG/names need to be changed, just let me know and I will edit the cards.

|Scrap Caller|0|TTTT|Machine/Effect|Earth|4||1500|1500|When this card is Normal Summoned: Send it to the Graveyard; Add 1 Scrap Spell Card from your Deck to your hand. Cannot be used until your next Standby Phase.|

|The Last of Us|0|TTTT|Spell Card|Spell||Quick-Play|||Activate only when you have 1 monster on the field; Destroy it and 1 Monster your opponent controls. Draw 1 card.|

|Guardian of the Lake|1|TTTT|Fairy/Synchro/Effect|Water|4||1900|0|1 Tuner + 1 or more non-Tuner Monsters. When this card is successfully Synchro Summoned: If all the materials where WATER monsters; Destroy 1 card. If not; this card gains 300 ATK.|

|Dreadful Demon|0||Fiend/Effect|Dark|4||1650|1650|If this card is destroyed by battle; Special Summon 1 Monster from your Graveyard whos ATK and DEF are the same (except "Dreadful Demon"). Its effect is negated.|

|Colourful Iguana|1|TTTT|Beast/Effect|Earth|1||500|500|If this card is destroyed by battle; Banish 3 cards in your opponent's Graveyard.|

|Spiderfang|3|TTTT|Insect/Effect|Earth|4||1700|500|When this card destroys a opponent's monster by battle; Banish 1 Insect-Type monster in your Graveyard. When this card is destroyed; Add 1 Banished Insect-Type monster to your hand.|


Last edited by Leo on Sun Jun 23, 2013 4:03 am; edited 5 times in total

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Trial of the Titan Empty Re: Trial of the Titan

Post by EMSOUP on Fri Jun 14, 2013 2:24 pm

made edits to the machines, making them WIND and tweaking on their effects.

removed oncean of images for Soothing Wind of Agartha.
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Post by Seattleite on Fri Jun 14, 2013 2:40 pm

Also peoples, could you please use the YVD Code Creator this time? I don't see any coding errors so far but I've seen a bunch in the Card Suggestion section. It just makes it easier for me Smile

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Post by EMSOUP on Fri Jun 14, 2013 2:57 pm

I'll try next time.
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Post by Illgresi on Fri Jun 14, 2013 6:57 pm

|Artillery Snail|??|????|Machine/Effect|Fire||1100|1000|If this card's ATK is higher than its original ATK: When this card is targeted by a card effect, target 1 card on the field and destroy it. Once per turn, you can switch the ATK of 2 Machine-Type monsters you control or half your Life Points to have this card gain ATK equal to your Life Points, until the End Phase.|




|Soul Banisher|??|????|Spellcaster/Xyz/Effect|Dark||1500|2600|[Any number of Level 3 monsters] Once per turn, you can detach 1 Xyz Materials from this card to banish 1 monster in your opponent's Graveyard. If you do, you can detach 1 additional Xyz Material: Until your opponent's next End Phase, the effects of monsters with the same Attribute as this card are negated (except this card).|


Last edited by Random Duelist on Tue Jun 18, 2013 12:18 am; edited 1 time in total
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Post by EMSOUP on Sun Jun 16, 2013 1:43 pm

random buff/nerf done.
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Post by CNo.101 S.H.Death Knight on Sun Jun 16, 2013 2:10 pm

apparently it's the 15th, and tomorrow is the 16th, we only have 68/150 cards atm. then again this was opened in 11th so it should end on 18th as a 7 day deadline

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Post by Leo on Sun Jun 16, 2013 11:33 pm

I am going to agree with Scheath, moving it to the 18th, especially since exams just finished would give people more time to make cards. (and log on)

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Post by Illgresi on Mon Jun 17, 2013 12:00 am

Exams finish on the 24the here :'(
So, we still need 82 cards?
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Post by DIGITAL on Mon Jun 17, 2013 1:47 am

I have little time xD I really need to work on fixing Icevales though D:
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Post by DIGITAL on Mon Jun 17, 2013 11:27 am

updated. Fixed my 10000 DEF card xD
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Post by Ash on Mon Jun 17, 2013 2:49 pm

there's no sense in moving to 18th if we want to give people more time since mon/tues is still a school/college/workday.

i'll go ahead and extend it to 22nd.

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Post by Anime Girl References on Mon Jun 17, 2013 7:15 pm

13/15

|Peter Sweeter the Flesh-Eater|0|TTTT|Zombie/Effect|Dark|4||1800|500|If this card destroys an opponent's monster in battle, you can banish 1 card in either Graveyard, and draw 1 card. When this card inflicts battle damage to the opponent, you gain 1000 Life Points. During your Draw Phase, if your Life Points are 10000 or higher, you can draw an additional card.|

|Abberant Schizofiend|0|TTTT|Fiend/Effect|Dark|4||1600|1600|During your Draw Phase, if you draw this card, it is immediately Special Summoned. During the End Phase, if this card is in your Graveyard, you can shuffle it into your deck.|
|Naka, Elder of Annihilation|0|TTTT|Sea Serpent/Ritual/Effect|Water|9||3000|1500|This card can only be Ritual Summoned by the Ritual Spell Card "Departure to Ruin". When this card is Ritual Summoned, your opponent discards 3 cards from their hand. During each of your End Phases, this card gains a Elder Counter (max. 6): the maximum hand size of the opponent decreases by 1 for every Elder Counter on this card.|

|Wrath of the Mountain|0|TTTT|Dragon/Effect|Earth|6||2400|1900|You can Special Summon this card by destroying 1 EARTH Monster or 1 Continuous Spell Card on your side of the field. Once per turn, you can discard 1 EARTH Monster: destroy 1 monster on the field.|


|Predator Chain of Command|0|TTTT|Spell Card|Spell||Quick-Play|||Tribute 1 WATER Monster you control: Special Summon from your hand or deck, 1 WATER Monster whose ATK is higher than the Tributed monster's ATK (max. 500 ATK.)|

|Out of the Blue|1|TTTT|Spell Card|Spell||Quick-Play|||Tribute 1 WATER Monster on the field: Special Summon 1 of your banished WATER Monsters to your side of the field.|

|Allatum|2|TTTT|Spellcaster/Union/Effect|Dark|6||2300|2300|Union: Any Monster. Increase the equipped monster's ATK and DEF by 2300. This card is unaffected by the opponent's Spell Card or Monster card effects except "Allatum". The equipped monster also gains this effect.|

|Atroth Malicium|3|TTTT|Fiend/Effect|Earth|8||2600|2600|You can Special Summon this card from your hand if you control a Level 8 Monster. When this card destroys an opponent's monster in battle; add 1 Level 9 Monster from your deck to your hand.|

|Visage of the Stormwalker|4|TTTT|Thunder/Effect|Light|8||2850|1300|If this card is Tribute Summoned, you can destroy all face-up monsters on the field whose DEF is lower than the ATK of this card. You can Tribute Summon this card from your hand, or the Graveyard, by only tributing 1 Thunder-type Monster.|

|Nyarlathotep, the Crawling Chaos|5|TTTT|Fiend/Ritual/Effect|Dark|12||4750|4000|This card can only be Ritual Summoned with the Ritual Spell Card "Key to the Dark Dream". This card gains the effect(s) of all Effect Monsters on the field and in both player's Graveyards.|

|Key to the Dark Realm|6|TTTT|Spell Card|Spell||Ritual|||This card is used to Ritual Summon the Ritual Monster "Nyarlathotep, the Crawling Chaos". You must also offer monsters whose total Level Stars equal 12 or more as a tribute from your hand or side of the field. If "Lord of R'lyeh - Cthulu" is face-up on the field, you can Ritual Summon "Nyarathotep, the Crawling Chaos" without offering Tributes.|

|Emissary of Pestilence|10|TTTT|Insect/Effect|Dark|6||2500|1700|You can Special Summon this card from your Graveyard by banishing 5 other cards in your Graveyard. When this card inflicts battle damage to the opponent, both players mill 3 cards from their deck.|

|Ambercryst Colossus|11|TTTT|Rock/Effect|Earth|8||2600|2800|During your Standby Phase, reveal the top card of your deck. If it is a Field Spell Card, destroy all face-up monsters your opponent controls. If it is an EARTH Monster, Special Summon it.|

|Tombshroud Wraith|12|TTTT|Zombie/Synchro/Effect|Dark|6||2300|2300|Tuner Monster + 1 or more non-Tuners
When this card is Synchro Summoned, your opponent must pay 700 Life Points for every monster they control. If they do not, destroy all monsters they control.|


Last edited by Darkest Hour on Sat Jun 22, 2013 3:25 pm; edited 2 times in total

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Post by DIGITAL on Tue Jun 18, 2013 11:19 am

Changed the wording on Centaur
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Post by DIGITAL on Tue Jun 18, 2013 11:33 am

Replaced Roaring Waters with Down Pour
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Post by EMSOUP on Tue Jun 18, 2013 1:08 pm

removed the machines and agartha, and added 5 new cards.
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