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Post by DIGITAL on Mon May 16, 2011 9:56 am

Ledakan: Explosion Insect

|Ledakan Egg|0|LEDA|Insect/Effect|Fire|1||0|0|This card can not be used for a tribute summon except for a "Ledakan" monster. This card is cannot be destroyed by spell, trap and effect of an effect monster. Once per turn, Increase this cards ATK by 100|

|Ledakan Queen|0|LEDA|Insect/Effect|Fire|7||0|2400|This card cannot attack unless you tribute 1 monster you control.When this card is Normal Summoned or Special Summoned, increase this ATK of this Monster by 100 for each face-up Insect-Type monster on the field. Special Summon 1 "Ledakan Egg" from your Hand, Deck, or Graveyard in Attack Position at the End Phase that this card destroys a monster your opponent controls. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan king|0|LEDA|Insect/Effect|Fire|7||0|2400|This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 "Ledakan" monsters you control to the Graveyard. decrease this Monsters ATK by 500 to destroy 1 monster Card your opponent controls. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Hatch|0|LEDA|Spell Card|Spell||||| Tribute 1 "Ledakan Egg" monster you control, Special Summon 1 "Ledakan" monster whose level equal to the ATK of the Tributed monster by incriments of 100 from your Hand or Deck. If this card is in your Graveyard, you can decrease the ATK of one LEdakan monster by 300 to return this card to your Deck and shuffle it.|

|Ledakan Parasite|0|LEDA|Inscet/Effect|Fire|4||0|1200| When this card is destroyed by your opponent card (either by battle or card effect), Special Summon this card to your opponent's side of the field in Defense Position and your opponent take 200 damage at the End Phase. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Swamp|0|LEDA|Spell Card|Spell||Field|||During your end phase, all "Ledakan" monster gain 100 ATK. When a non-FIIRE or Pyro-Type monster is Summoned, that monster lose 100 ATk equal to its level.|

|Ledakan Hive Breakout|0|LEDA|Trap Card|Trap|||||When a "Ledakan" monster you control is destroy by battle, you can Special 1 or more monsters with combined level equal to the ATK of destroy monster, in incriments of 100, from your Deck.|

|Ledakan Web|0|LEDA|Trap Card|Trap||Continous|||if a non-FIRE or Pyro-Type monster declares an attack, that monster lose ATK by 300 then inflict 100 damage to your opponent times the level of that monster.|

|Ledakan Spider|0|LEDA|Insect/Effect|Fire|3||0|1500|If you have 4 or more "Ledakan" monsters on your field, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Larva|0|LEDA|Insect/Effect|Fire|2||0|500|This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing a "Ledakan Egg" monster. By sending this face-up card from the field to the Graveyard, Special Summon 1 "Ledakan King" from your hand. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Bee|0|LEDA|Insect/Effect|Fire|3||0|800|Once per turn select 1 monster your opponent control, that monster lose 200 ATk times that monster's level. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Butterfly|0|LEDA|Insect/Effect|Fire|4||0|1300|Once per turn, decrease a monsters ATK in increments of 100 to Special Summon 1 monster from your Graveyard whose level equal to the ATK removed this way. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Moth|0|LEDA|Insect/Effect|Fire|6||0|2100|This card cannot be Normal Summoned or set.This card can be special Summoned by tributing a "Ledakan Larva" monster that has an ATK of 600 or more.This card gain 200 ATK for each Insect type monster on the field. When this card destroy a monster, inflict 200 damage to your opponent times the level of the destroyed monster. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Hive of the Ledakan|0|LEDA|Continous Spell|Spell|||||each "Ledakan" monster you control gains 200 ATK.|

|Ledakan Worm|0|LEDA|Insect/Effect|Fire|6||0|2100|If this card destroys an opponent's monster by battle, you can add 1 "Ledakan" monster from your Deck to your hand. If you don't control at least 1 other "Ledakan" monster, destroy this card during the End Phase. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Beetle|0|LEDA|Insect/Effect|Fire|5||0|1900|This card can be normal Summoned without a tribute if you control 2 or more "Ledakan" monster with 500 ATK or more. Once per turn, you can decrease the ATK of a "Ledakan" Monster you control by 300 destroy 1 Spell or Trap on the field. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK.|

|Ledakan Ant|0|LEDA|Insect/Effect|Fire|3||0|1200|Each turn, Decrease the ATK of one "Ledakan" Monster you controls 500 to special summon a "Ledakan Ant Token" (Insect-Type/FIRE/3 Stars/ATK 0/DEF 1200) on your side of the field. If this card is destroyed, all "Ledakan Ant Token(s)" are destroyed also. If a "ledakan Ant" monster is removed from the field, Deal damage equal to that monster ATK.|

|explosive Double-edge|0|LEDA|Spell Card|Spell|||||Select 1 "Ledakan" monster you control, double that monsters ATK until the end turn.|

|Mass Reproduction|0|LEDA|Spell Card|Spell||Quick-Play|||If there are two or more "Ledakan" monsters face-up on your side of the field, increase the ATK of all Ledakan monster on the field by 400.|

|Fire Stingers|0|LEDA|Trap Card|Trap||||||Acticvate this card when a "Ledakan" monster you contorl is selected as an attack target. Before damage calculations Increase the selected monsters ATK by 100 x the monsters level.|

|Ledakan Defender LV 1|0|XXXX|Insect/Tuner|Fire|1||0|500|This card can only be special summoned by the effect of another Ledakan monster. While this card is in Face up defense position your opponent cannot select another Insect Type monster as an attack target. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK. You can send this card from the field to the graveyard to special summon one Ledakan Defender LV 5 from your hand.|

|Ledakan Defender LV 5|0|XXXX|Insect/Tuner|Fire|5||0|2000|This card can only be special summoned by the effect of another Ledakan monster. While this card is in Face up defense position your opponent cannot select another Insect Type monster as an attack target. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK. You can send this card from the field to the graveyard to special summon one Ledakan Defender LV 7 from your hand.|

|Ledakan Defender LV 7|0|XXXX|Insect/Tuner|Fire|7||0|3200|This card can only be special summoned by the effect of another Ledakan monster. While this card is in Face up defense position your opponent cannot select another Insect Type monster as an attack target. When this card is removed from the field, deal damage to your opponent equal to this monsters ATK. IF an insect type monster is sent to the graveyard while this card is faceup on the field, shuffle it into the respected owners deck instead.|

|Ledakan Rage Insect|0|XXXX|Insect/Synchro/Effect|Fire|6||0|0|1 Tuner + 1 or more non tuners.
When this card has 2000 atk, destroy this card and deal 4000 damage to your opponents life points.|


Non-Submited Generics

|Reptilian Healer|0|xxxx|Reptile/Effect|Light|5||2400|1500|Each turn, during your main phase, send x cards from your hand to the graveyard(max 12). Special summon a monster from your graveyard who's level is equal to the number of cards removed.|

|Heart of the Reptile|0|xxxx|Spell Card||Continuous|||Each time an Repile type monster is special summoned, increase that monsters ATK by 500|

|Suicide Mission|0|xxxx|Trap Card|Counter|||Remove all face-up non-Reptile monsters off the field and lose 1000 lifepoints x the number of monsters removed.|

|Blood Shed Dragon|0|XXXX|Dragon/Effect|Fire|4||1500|1200|When this card deals direct damage to your opponent, special summon one level 2 or lower Dragon type monster from your hand (if you do not have a level 2 or lower Dragon type monster to special summon, this card is destroyed).|

|Eager-Souled Dragon|0|XXXX|Dragon/Effect|Wind|4||0|1900|When this card is Normal Summoned, you can change it to Defense Position by removing from play 1 card from the top of your Deck. If you control only this card during your opponent's Battle Phase, you can pay 1000 Life Points to Special Summon 1 Dragon-Type monster with 2000 or lower ATK from your hand. You can only control 1 "Eager-Souled Dragon" on the field. When this card is destroyed by battle while it is in Attack Position, you can add 1 of your removed from play card to your hand.|

|Book of Dark Arts|0|XXXX|Spell Card|Spell||None|||Destroy one face up level 5 or higher monster you control and search your deck for one spell or trap card and add it too your hand, then shuffle your deck.|

|Resign From War|0|XXXX|Spell Card|Spell||None|||Return one monster on your side of the field to your hand.|

|Genetic Mutations|0|XXXX|Spell Card|Spell||Continuous|||Send one card you control to the Graveyard and declare one monster type. All monsters face up on the field become the declared type.|

|Spell Bound Soldier|0|XXXX|Spell Card|Spell||Continuous|||Any monster affected by a spell cards effect (besides this one) cannot attack while this card is face up on the field.|

|Foolish Funeral|0|XXXX|Trap Card|Trap||Quick-Play|||Send one face up monster you contol, and one monster in your deck to the graveyard.|

|Exoskeleton Protection|0|XXXX|Trap Card|Trap||Quick-Play|||When an insect type monster is sent to the graveyard, special summon it on your side of the field instead.|

|Population Increase|0|XXXX|Trap Card|Trap||Quick-Play|||Negate a normal summon, set, or tribute summon and special summon the monster instead.|

|The Power of Sacrifice|0|XXXX|Spell Card|Spell||None|||Send one monster you contol to the graveyard and draw 3 cards. Special summon one monster you drew and discard the rest to your graveyard. IF you did not draw a monster, discard all the cards you drew.|

|Even the Odds|0|XXXX|Trap Card|Trap||Quick-Play|||If your opponent has more monsters on the field than you, special summon one level 4 or lower monster from your hand.|

|Insect Burrow|0||Trap Card|Trap||Quick-Play|||Remove from play 1 Insect-type monster you control, and select 1 Monster, Spell, or Trap card zone. During your turn, except during the turn this card was activated, you may send the removed Insect-type monster to your graveyard to destroy the card in the selected card zone.|
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Post by Seattleite on Tue May 17, 2011 8:56 am

Moving you mister, if you don't mind ;D

Well, I guess I've already reviewed the Lekadans, but i see the counters have gone D; I would suggest for Lekadan Queen to boost the ATK gaining effects - Lekadan Queen @ 500 MAX ATK isn't going to destroy anything. Of course I recognize a need to use support cards with it to boost ATK, but right now it's too impractical.

The others I can understand why the ATK needs to be controlled. It's a burn archetype, and looks like a lot of fun even without the counters.

Lekadan Rage Insect --- do you mean "2000 or More ATK"? Very interesting effect.

Now onto your others ----

Reptilian Healer's effect sounds like it's mandatory - if it is, it would be better as an optional effect.

Suicide Mission shouldn't be Counter, and if we ever have a Rainbow-lifey card i think "Pay" instead of "Damage" would be better. Otherwise it's good.

The 2 dragons are interesting and I like them quite a lot. =D

and the others i have reviewed... great! Nice set dtw!



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Post by Alfred on Wed May 18, 2011 9:05 am

Just as a note: there is no such thing as a Quick-Play Trap Card.

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Post by Anime Girl References on Wed May 18, 2011 2:41 pm

But a Counter Spell would be strangely awesome...
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Post by Seattleite on Fri May 20, 2011 2:30 pm

Darkest Hour wrote:But a Counter Spell would be strangely awesome...

this
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Post by Anime Girl References on Mon May 23, 2011 3:20 pm

Seattleite wrote:
Darkest Hour wrote:But a Counter Spell would be strangely awesome...

this

I should make a Counter Spell.
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