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Post by EMSOUP on Tue Apr 16, 2013 6:04 pm

Karma Sucks
COntinuous Trap Card
When a monster destroys another monster, either by battle or effect, destroy it. This card cannot destroy a monster if this card has destroyed a monster with the same name.

Work, Drainer of Ideas
Fiend/Effect Dark *1 0/0
This card is also treated as a machine-type. During either player's turn if you control a DARK monster, you can discard this card and banish 1 DARK monster to negate the effect of a monster until the end phase.
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Post by Seattleite on Tue Apr 23, 2013 4:51 pm

EMSOUP wrote:Karma Sucks
COntinuous Trap Card
When a monster destroys another monster, either by battle or effect, destroy it. This card cannot destroy a monster if this card has destroyed a monster with the same name.
Useful, just seems incredibly annoying =P

Work, Drainer of Ideas
Fiend/Effect Dark *1 0/0
This card is also treated as a machine-type. During either player's turn if you control a DARK monster, you can discard this card and banish 1 DARK monster to negate the effect of a monster until the end phase.
It's like a cool Effect Veiler. Fuels many different cards, cool.

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