QREV-REV-REV YOUR ENGINES

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QREV-REV-REV YOUR ENGINES Empty QREV-REV-REV YOUR ENGINES

Post by Anime Girl References on Mon Mar 04, 2013 7:32 pm

Black Ante
Spell/Normal
Draw 2 cards; you take 800 damage during every End Phase.


Grim Reaper's Sprint
Spell/Normal
Activate this card when your Life Points are 3000 or lower: draw 2 cards.


Frag Mine
Trap/Normal
Activate this card when a monster is Summoned: destroy the monster on the field with the highest ATK.


Sepulchral Lunacy Hydra
EARTH/Level 9
2500/3100
Cannot be Normal Summoned or Set. Cannot be Special Summoned except from the hand by returning 4 Continuous Spell Cards in your Graveyard to the deck. Face-up Continuous Spell Cards you control cannot be destroyed. This card can attack a number of times equal to the amount of face-up Continuous Spell Cards you control.


Ardor of the Valkyrie
Spell/Continuous
Pay 2500 Life Points: Increase the ATK of all monsters you control by 500 for every face-up monster on your side of the field. If you control a face-up monster with 500 original ATK or less, it cannot be destroyed by Spell Cards or Monster effects. Level 1 Monsters you control can attack an additional time during the Battle Phase.

Our Last United Stand
Trap/Normal
Activate this card when your opponent declares an attack, and you control no monsters whose ATK is higher than the attacking monster: increase the ATK of all monsters you control by 500 for every monster you control until your next End Phase.

Esper Cataclysm
Spell/Normal
Pay 2000 Life Points: Special Summon 1 Level 7 or higher monster from your hand.

Schrodinger's Dark Hole
Spell/Normal
All monsters on the field are treated as being destroyed, but are not removed from the field or sent to the Graveyard.


Sic Semper Tyrannis
Spell/Quick-Play
Destroy 1 Level 5 or higher monster on the field.

Mortify
Spell/Quick-Play
Pay 800 Life Points and select 1 face-up Effect Monster: it cannot declare an attack or activate it's effect.

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QREV-REV-REV YOUR ENGINES Empty Re: QREV-REV-REV YOUR ENGINES

Post by Seattleite on Tue Mar 05, 2013 7:03 am

Darkest Hour wrote:
Ardor of the Valkyrie
Spell/Continuous
Pay 2500 Life Points: Increase the ATK of all monsters you control by 500 for every face-up monster on your side of the field. If you control a face-up monster with 500 original ATK or less, it cannot be destroyed by Spell Cards or Monster effects. Level 1 Monsters you control can attack an additional time during the Battle Phase.
Cool card, will be interesting to see what people use it in

Our Last United Stand
Trap/Normal
Activate this card when your opponent declares an attack, and you control no monsters whose ATK is higher than the attacking monster: increase the ATK of all monsters you control by 500 for every monster you control until your next End Phase.
I greatly like this, might I go a step further and say increase the DEF too?

Esper Cataclysm
Spell/Normal
Pay 2000 Life Points: Special Summon 1 Level 7 or higher monster from your hand.
Obligatory high-level deck maker

Sic Semper Tyrannis
Spell/Quick-Play
Destroy 1 Level 5 or higher monster on the field.
This is very similar to Gift from a Hero

Mortify
Spell/Quick-Play
Pay 800 Life Points and select 1 face-up Effect Monster: it cannot declare an attack or activate it's effect.
Does this mean if you chain it to an effect, it won't work (since it was already activated)? If so I think that's good.

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