Disscus Fission Blast.

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Post by ALiCE'S EMOTiON on Sun Oct 31, 2010 12:51 am

Not ment for here but can't wait longer so...Here will do.

Disscuss- Fission Blast
Normal Spell Card
Effect-Discard 2 cards from your hand. Destroy all monsters on the field. All Battle Damage you inflict this turn is halved.

Disscuss uses, Strats, ect.
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Post by Seattleite on Mon Nov 01, 2010 1:38 pm

Sort of a final destiny card, but a lot cheaper. Useful in emergencies.
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Post by Leo on Sat Nov 06, 2010 11:47 pm

OTK feeder.

This card is really good as it can control your opponent's field.
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Post by Alfred on Sun Nov 07, 2010 3:22 am

Costless if used in your opponent's turn. A nerfed Dark Hole but still deserves to be Limited.

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Post by Evanm7 on Sun Nov 07, 2010 3:24 am

How do you use this on your opponent's turn? It's not a quick-play...

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Post by Leo on Sun Nov 07, 2010 3:35 am

Alfred wrote:Costless if used in your opponent's turn. A nerfed Dark Hole but still deserves to be Limited.

Impossible to use on your opponent's turn as it is a Normal Spell Card, not a Quick-Play.
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Post by Alfred on Sun Nov 07, 2010 3:50 am

I originally planned it to be a Quick-Play, I keep getting confused.

BTW, did Sea change all of the RDEC set names in the .set file? All the Escrocs were ANJS.

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Post by Seattleite on Sun Nov 07, 2010 5:24 am

Ahh, forgot about that. Sorry. I can do it in the next fix.


And to Leomence, since the battle damage is halved it makes OTK's really hard. maybe if you're late in the game and your opponent already has Low LP.
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Post by ALiCE'S EMOTiON on Sun Nov 07, 2010 7:19 am

Seattleite wrote:Ahh, forgot about that. Sorry. I can do it in the next fix.


And to Leomence, since the battle damage is halved it makes OTK's really hard. maybe if you're late in the game and your opponent already has Low LP.

Not Really Sea. 3 Arctypes that I've seen that could still OTK on the turn you use this card.

1. Levia [Do I have to explaine this really?]
2. Escorcs [once agin self explanitory]
3. WereLords [use of Rage & Call]
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Post by Alfred on Mon Nov 08, 2010 12:41 am

Even with a field full of Escroc Synchros and lots in the Graveyard, Escrocs still couldn't make over 16000 damage.

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