Turn and Burn

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Turn and Burn Empty Turn and Burn

Post by Anime Girl References on Sat Jan 26, 2013 9:46 pm

Turn and Burn
Group: Spell Card
Type: Spell
The player who activated this card no longer has a hand limit size. If this card is activated during or after the 5th turn of the duel, draw 1 card. If after the 6th turn, inflict 500 damage to the opponent for each card in both player's hands. If after the 8th turn, your opponent discards 1 card. If after the 12th turn, add 1 card from your deck or Graveyard to your hand. If after the 15th turn, all monsters you control gain 2000 ATK.

I never knew why this card wasn't used in most steady and slow decks. Most games last to the 12th turn and beyond, so it should be easy to maximize the effect to it's absolute fullest with enough defensive playing. In the end you draw 1 card, inflict 500+ damage to the opponent, force them to discard a card, add 1 card in your Graveyard or deck to your hand, and have all monsters you control gain 2000 ATK.

Surviving long enough to use it is a variable, I guess.

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Turn and Burn Empty Re: Turn and Burn

Post by Ash on Sat Jan 26, 2013 9:53 pm

i'd rather not open with it and have to wait for 2-3 turns for it to be live. if there's something else that i can put to immediate practical use, i'd use that instead of turn

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Turn and Burn Empty Re: Turn and Burn

Post by Anime Girl References on Sat Jan 26, 2013 9:55 pm

Couldn't it be used in duplimash?

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Turn and Burn Empty Re: Turn and Burn

Post by Ash on Sat Jan 26, 2013 9:59 pm

duplimash was an otk deck, win fast or lose hard

besides, t&b would probably get milled of dupe anyway

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Turn and Burn Empty Re: Turn and Burn

Post by Seattleite on Sun Jan 27, 2013 6:55 am

I've used it before in some deck (can't remember which) and the burn effect was killer. It has a lot of potential.

There are legitimate concerns over the turn count issue in some decks, but I think mainly the use of Turn Counts is a turn-off to many people.

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Turn and Burn Empty Re: Turn and Burn

Post by EMSOUP on Sun Jan 27, 2013 11:55 am

wait, the effect is stackable?
seems interesting right now. thought it didn't worked that way before.
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