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Post by Seattleite on Sun Sep 16, 2012 6:59 am

Wheel in the Sky
Normal Spell
You can Normal Summon up to 10 times this turn. If a monster summoned this turn is sent to the Graveyard, except by a Card Effect, it is returned to its owner's hand instead. You cannot declare an Attack this turn. During the End Phase, return all monsters you control to your hand.

Born to be Wild
Continuous Spell Card
If a monster is Normal Summoned, Flip Summoned or Flipped Face-up, it gains ATK and DEF equal to its Level x100.

Somebody to Love
Normal Trap Card
Activate when your opponent Summons a monster. Special Summon 1 monster from your Deck with the same Attribute. Neither monster can declare an attack this turn.

White Rabbit
Beast | LIGHT | Level 1
This card cannot be destroyed in battle. This card cannot be targeted by the opponent's card effects. Battle damage both players take is halved. This card can attack directly. During your End Phase, if your opponent took less than 1000 damage, switch control of this card.
[ 1000 / 0 ]



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Post by Anime Girl References on Sun Sep 16, 2012 7:46 am

In The Air Tonight
Spell/Normal
Select 1 monster you control: It can attack your opponent directly this turn.

Sweet Dreams Are Made Of This
Spell/Continuous
When a card is sent from the field to the hand, it is banished instead.

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Far out, man Tumblr_m5c7h8cBMt1qii6tmo1_250_zps4289d255
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Post by Seattleite on Sun Sep 16, 2012 7:54 am

80's music, huh? I can respect that Wink

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Far out, man Empty Re: Far out, man

Post by CNo.101 S.H.Death Knight on Sun Sep 16, 2012 11:20 am

Seattleite wrote:Wheel in the Sky
Normal Spell
You can Normal Summon up to 10 times this turn. If a monster summoned this turn is sent to the Graveyard, except by a Card Effect, it is returned to its owner's hand instead. You cannot declare an Attack this turn. During the End Phase, return all monsters you control to your hand.

I nearly Shit bricks when i saw the first effect. o.o but seem the drawbacks make balance of the effect as in no matter how many time you summon or build up your side of the field you can't attack, and they return to the hand at end phase.

Born to be Wild
Continuous Spell Card
If a monster is Normal Summoned, Flip Summoned or Flipped Face-up, it gains ATK and DEF equal to its Level x100.

its seem fine.

Somebody to Love
Normal Trap Card
Activate when your opponent Summons a monster. Special Summon 1 monster from your Deck with the same Attribute. Neither monster can declare an attack this turn.

though it may be opponent's dependance, but it's also can be side-able as well. i hope having no level restriction is ok ;S.

White Rabbit
Beast | LIGHT | Level 1
This card cannot be destroyed in battle. This card cannot be targeted by the opponent's card effects. Battle damage both players take is halved. This card can attack directly. During your End Phase, if your opponent took less than 1000 damage, switch control of this card.
[ 1000 / 0 ]

most likely the only wait it's drawback would happen if ATK reduction, end BP, etc that doesn't require in ridding this mosnter from the field.


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"Curiosity does, no less than devotion, pilgrims make."
"The life which is unexamined is not worth living."
"We learn to do something by doing it. There is no other way."
"If life’s journey be endless where is its goal? The answer is, it is everywhere."
"The use of traveling is to regulate imagination by reality and, instead of thinking how things may be, to see them as they are."
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"Although the world is full of suffering it is also full of the overcoming of it."
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Post by Seattleite on Mon Sep 17, 2012 5:23 pm

Scheath666 wrote:
Seattleite wrote:Wheel in the Sky
Normal Spell
You can Normal Summon up to 10 times this turn. If a monster summoned this turn is sent to the Graveyard, except by a Card Effect, it is returned to its owner's hand instead. You cannot declare an Attack this turn. During the End Phase, return all monsters you control to your hand.

I nearly Shit bricks when i saw the first effect. o.o but seem the drawbacks make balance of the effect as in no matter how many time you summon or build up your side of the field you can't attack, and they return to the hand at end phase.


Born to be Wild
Continuous Spell Card
If a monster is Normal Summoned, Flip Summoned or Flipped Face-up, it gains ATK and DEF equal to its Level x100.

its seem fine.

Somebody to Love
Normal Trap Card
Activate when your opponent Summons a monster. Special Summon 1 monster from your Deck with the same Attribute. Neither monster can declare an attack this turn.

though it may be opponent's dependance, but it's also can be side-able as well. i hope having no level restriction is ok ;S.
Guess we'll see lol

White Rabbit
Beast | LIGHT | Level 1
This card cannot be destroyed in battle. This card cannot be targeted by the opponent's card effects. Battle damage both players take is halved. This card can attack directly. During your End Phase, if your opponent took less than 1000 damage, switch control of this card.
[ 1000 / 0 ]

most likely the only wait it's drawback would happen if ATK reduction, end BP, etc that doesn't require in ridding this mosnter from the field.
Battle damage is halved so you'd find a way to inflict an extra 1000 damage


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