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Post by Seattleite on Tue Aug 21, 2012 10:22 am

Gold Bubbles
Aqua | EARTH | Level 4
This card cannot be tributed or used as Synchro or Xyz material. If this card battles, change control of it at the end of the Damage Step.
[ 2500 / 0 ]

Chrome Bubbles
Aqua | WIND | Level 2
Your opponent takes all battle damage you would take. This card cannot be tributed or used as Synchro or Xyz material. If this card battles, change control of it at the end of the Damage Step.
[ 500 / 0 ]

Lava Bubbles
Aqua | FIRE | Level 3
When this card destroys a monster in Battle, the controller of that monster takes damage equal to its ATK. This card cannot be tributed or used as Synchro or Xyz material. If this card battles, change control of it at the end of the Damage Step.
[ 2200 / 0 ]

Amino Bubbles
Aqua | WATER | Level 1
When this card is destroyed, Special Summon 1 "Bubbles" Monster from your Hand or Deck, and negate its effect(s) until the End Phase. This card cannot be tributed or used as Synchro or Xyz material. If this card battles, change control of it at the end of the Damage Step.
[ 300 / 0 ]

Bubblephile
Spellcaster | LIGHT | Level 4
Once per turn, you can select 1 Aqua-type Monster on the field and change control of it. This card cannot be destroyed in Battle by Aqua-Type Monsters.
[ 1900 / 1200 ]


Bubble Pool
Continuous Spell Card
Once per turn, Special Summon 1 "Bubbles" monster from your Graveyard to your opponent's side of the field.

Pop!
Quick-Play Spell
Flip all face-down Monsters face-up. Destroy all "Bubbles" monsters on the field, then decrease the ATK and DEF of all monsters on the field by 500 for each monster destroyed. Monsters cannot be Tributed or used as Synchro or Xyz material this turn.

Bubble Seal
Normal Trap Card
If you would take Battle Damage, negate the Damage and Special Summon 1 "Bubbles" Monster from your Deck with an ATK equal to or less than the damage you would have taken.






Last edited by Seattleite on Mon Aug 27, 2012 11:03 am; edited 2 times in total

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Post by ALiCE'S EMOTiON on Tue Aug 21, 2012 11:13 am

-insert Spongebob reference here-

looks pretty cool though seems fun.

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Post by Anime Girl References on Tue Aug 21, 2012 4:02 pm

Amino Bubbles must exist in the next set.

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Post by Seattleite on Sat Aug 25, 2012 11:27 am

Darkest Hour wrote:Amino Bubbles must exist in the next set.

If I get an archetype slot (unlikely), i will.

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Post by Ash on Mon Aug 27, 2012 10:48 am

idgi

I assume you're swapping big beaters over and crashing to damage your opponent.

If that's the case, the moment your opponent summons a different monster, or can bypass a couple of the Xyz/Synchro restrictions, you're going to need a lot of disruption and protection otherwise they'll just power through.

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Post by Seattleite on Mon Aug 27, 2012 11:02 am

Ash wrote:idgi

I assume you're swapping big beaters over and crashing to damage your opponent.

If that's the case, the moment your opponent summons a different monster, or can bypass a couple of the Xyz/Synchro restrictions, you're going to need a lot of disruption and protection otherwise they'll just power through.

Chrome Bubbles' reflection is one strategy, but the majority is having protection from opponent using the bubbles.

Also idk if they can really power through, as soon as they declare an attack with them, they're back on your side of the field and able to protect your LP. Bubblephile and Bubble Seal are also there to help.

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