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Light and Dark, Twilight and Chaos.... Yin and Yang

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ALiCE'S EMOTiON
Ruthlessly Condemned
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Post by Ruthlessly Condemned Sun Aug 12, 2012 9:43 am

Yin and Yang Warrior - Kaosu Yuugure
[Light/Warrior/10/2800/1500]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also DARK. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: Banish 1 card at random from your opponent's hand. -Xyz Monster: Draw 2 cards and Banish 1 card in your hand

Yin and Yang Sorceress - Jundo Tsumi
[Dark/Spellcaster/10/2400/1900]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also LIGHT. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: destroy all other Face-up monsters on the field. -Xyz Monster: Destroy all Face-down Spells and Trap cards on the field

Yin and Yang Summoner - Kuru Toru
[Light/Spellcaster/10/0/3000]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also DARK. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: Special Summon 1 level 6 or Lower Monster from your opponent's Graveyard to your side of the field in Face-up Defense Position, It cannot be used as an Xyz Material Monster this turn and it's control is switched to the opponent when it would leave the field. -Xyz Monster: Special Summon the Synchro Monster used for this card's Summon in Face-up Defense position, It's effects are Negated and it's Banished when it leaves the field.

Black and White Dragon
[Dark/Dragon/4/1800/500]
This Monster's Attribute is also LIGHT. You can Treat this card as a Synchro or Xyz monster for the Fusion Summon of a "Yin and Yang" Fusion Monster. If you do, The other card used in that Summon cannot be a "Black and White Dragon"

Clashing Fusion
[Spell/Quick-play]
Send, from either side of the field to the Graveyard, Fusion Material monsters for a "Yin and Yang" Fusion Monster and Special Summon that monster from your Extra Deck (This is treated as a Fusion Summon) You can only activate 1 "Clashing Fusion" per turn. During your Standby Phase: You can Banish 1 Fusion monster you control; Add this card in your Graveyard to your hand.


Last edited by Flandre Scarlet on Tue Aug 14, 2012 12:20 pm; edited 4 times in total

Ruthlessly Condemned

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Post by ALiCE'S EMOTiON Sun Aug 12, 2012 10:09 am

Controversial to say the least but unique. Drop the ability on the poly to add it back to your hand. My option anyways just because I see it as being a problem. Others might not think so but who knows also Jundo Tusmi might be a bit much also all of these scream deep chaos dragon fodder.
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Post by Midnight Wyvern Sun Aug 12, 2012 10:13 am

Werelord summed up most of my thoughts. I disagree with him on the poly adding.
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Post by Ash Sun Aug 12, 2012 10:18 am

Flandre Scarlet wrote:Yin and Yang Warrior - Kaosu Yuugure
[Light/Warrior/10/2800/1500]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also DARK. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: Banish 1 card at random from your opponent's hand. -Xyz Monster: Draw 2 cards

Looks good to me, neither effect seems incredibly overbearing based on materials.

Yin and Yang Sorceress - Jundo Tsumi
[Dark/Spellcaster/10/2400/1900]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also LIGHT. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: destroy all other monsters on the field. -Xyz Monster: Destroy all Spells and Trap cards on the field

But a Raigeki/Feather Duster does seem a touch overboard, maybe up to 2 targets for each?

Yin and Yang Summoner - Kuru Toru
[Light/Spellcaster/10/0/3000]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also DARK. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: Special Summon 1 level 6 or Lower Monster from your opponent's Graveyard to your side of the field in Face-up Defense Position. -Xyz Monster: Special Summon the Synchro Monster used for this card's Summon in Face-up Defense position, It's effects are Negated and it's Banished when it leaves the field.

I personally feel that the Lv 6 or lower monster could use an extra limitation, either on effect or being used as Synchro/Xyz materials.

Black and White Dragon
[Dark/Dragon/4/1800/500]
This Monster's Attribute is also LIGHT. You can Treat this card as a Synchro or Xyz monster for the Fusion Summon of a "Yin and Yang" Fusion Monster. If you do, The other card used in that Summon cannot be a "Black and White Dragon"

Decent themed beater that complements other Fusion-Substitute monsters quite well. Good card.

Clashing Fusion
[Spell/Quick-play]
Send, from either side of the field to the Graveyard, Fusion Material monsters for a "Yin and Yang" Fusion Monster and Special Summon that monster from your Extra Deck (This is treated as a Fusion Summon) You can only activate 1 "Clashing Fusion" per turn. During your Standby Phase: You can Banish 1 Fusion monster; Add this card in your Graveyard to your hand.

Themed Super Poly, must be nice. Self recycling is a concern, it works with Gem Knights ok, but this undoubtedly has more potential in aggressive and disruptive plays.

Ninja'd a bit by WereLord. Deep Chaos might struggle with these though as they banish potential fodder, meaning you can't streamline play both together.
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Post by Leo Sun Aug 12, 2012 10:27 am

Flandre Scarlet wrote:Yin and Yang Warrior - Kaosu Yuugure
[Light/Warrior/10/2800/1500]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also DARK. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: Banish 1 card at random from your opponent's hand. -Xyz Monster: Draw 2 cards

I like it. Considering what you need to fusion summon it, I would say this is balanced and good.

Yin and Yang Sorceress - Jundo Tsumi
[Dark/Spellcaster/10/2400/1900]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also LIGHT. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: destroy all other monsters on the field. -Xyz Monster: Destroy all Spells and Trap cards on the field

Not sure I like this one to much. Might want to tone down both of the effects our up the costs/conditions.

Yin and Yang Summoner - Kuru Toru
[Light/Spellcaster/10/0/3000]
1 Synchro Monster + 1 Xyz Monster
This Monster's Attribute is also DARK. When this card is Fusion Summoned, Banish 1 of the Fusion Material Monsters used for this card's Summon, Then Apply the Appropriate effect: -Synchro Monster: Special Summon 1 level 6 or Lower Monster from your opponent's Graveyard to your side of the field in Face-up Defense Position. -Xyz Monster: Special Summon the Synchro Monster used for this card's Summon in Face-up Defense position, It's effects are Negated and it's Banished when it leaves the field.

Like Ash said, limitation on the level 6 or lower monster might be needed. Otherwise, very cool wall.

Black and White Dragon
[Dark/Dragon/4/1800/500]
This Monster's Attribute is also LIGHT. You can Treat this card as a Synchro or Xyz monster for the Fusion Summon of a "Yin and Yang" Fusion Monster. If you do, The other card used in that Summon cannot be a "Black and White Dragon"

Cool, makes more use of the cards. Might make the Yin and Yang monsters a little too accessible but meh, it would need to see play before we can really determine that. Good card though.

Clashing Fusion
[Spell/Quick-play]
Send, from either side of the field to the Graveyard, Fusion Material monsters for a "Yin and Yang" Fusion Monster and Special Summon that monster from your Extra Deck (This is treated as a Fusion Summon) You can only activate 1 "Clashing Fusion" per turn. During your Standby Phase: You can Banish 1 Fusion monster you control; Add this card in your Graveyard to your hand.

Cool, I like it but the recycling is not something I really like. Might want to reconsider that. Being a quick-play might also be kind of weird and annoying to play against, but yeah.

Overall I like this a lot. They seem really splash able which could be a good or a bad thing. I like this overall and would be fun to duel with.
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Post by Ruthlessly Condemned Sun Aug 12, 2012 10:36 am

Editted Kuru, since it needed a good limitation on the Synchro effect

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Post by Seattleite Sun Aug 12, 2012 12:19 pm

Just remember fusion substitutes make this much, much more consistent. After all I am reviewing from an LCCG point of view and Fusions are much easier to get out than the TCG. Black and White Dragon + another fusion substitute = avoiding the cost altogether. Keeping that in mind Kuru and Kaosu look good but Jundo is too much IMO. Clashing Fusion is a fun anti-meta-ish super poly. Would be cool here.

Also this is just aesthetics but i think changing them all to LIGHT and they all have the effect "this card is also treated as DARK" to make it easier to read.
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Post by Ruthlessly Condemned Sun Aug 12, 2012 1:28 pm

Seattleite wrote:Just remember fusion substitutes make this much, much more consistent. After all I am reviewing from an LCCG point of view and Fusions are much easier to get out than the TCG. Black and White Dragon + another fusion substitute = avoiding the cost altogether. Keeping that in mind Kuru and Kaosu look good but Jundo is too much IMO. Clashing Fusion is a fun anti-meta-ish super poly. Would be cool here.

Also this is just aesthetics but i think changing them all to LIGHT and they all have the effect "this card is also treated as DARK" to make it easier to read.

@ Bold: Actually, No, The Yin and Yangs do not Specifically name their Fusion Materials, So Fusion Substitutes cannot be used at all with the Yin and Yangs, Unless one happens to be a Synchro or Xyz Monster

Yugioh Wikia's Fusion Substitutes Page wrote:
Fusion Substitutes cannot be used for Fusion Monsters that do not specifically name their Fusion Material Monsters, like "Ojama Knight" or "Evil HERO Dark Gaia".
See Here

@ Italics: The effect is actually not active while in the Main or Extra Deck, if I remember correctly

EDIT: I Nerfed Jundo a Slight bit, but i needed to keep with the opposite theme

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Post by Seattleite Sun Aug 12, 2012 2:55 pm

ok then, ignore that Razz
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Post by Ruthlessly Condemned Mon Aug 13, 2012 9:27 am

BUMP! Who wants to help me test these?

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Post by Ash Mon Aug 13, 2012 9:30 am

not it
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Post by Ruthlessly Condemned Tue Aug 14, 2012 12:20 pm

Due to testing, I had to Nerf Kaosu's Draw effect

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