Dylan's Conversion Project

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Dylan's Conversion Project Empty Dylan's Conversion Project

Post by DIGITAL on Mon Jun 11, 2012 5:52 am

I just want to take cards from random card games and make them Yu-Gi-Oh cards for the hell of it... I'll update this first post with cards i make, I'll also include what game the card comes from and an image of the original card (if possible)...

Cards - Game:
War Metal: Tyrant:

Dylan's Conversion Project TXeno_Forcefield

Xeno Forcefield
Continuous Spell
Your opponent cannot target attack position monsters you control as attack targets if you control defense position monsters. When a defense position monster you control is destroyed by battle Special Summon it in face-up attack position, it cannot change position and it looses its effect.

Dylan's Conversion Project TXeno_Fortress

Xeno Fortress
Field Spell
Once per turn, increase the ATK and DEF of all face-up "Xeno" monsters by 100x the number of "Xeno" cards you control.

Dylan's Conversion Project TXeno_Interceptor

Xeno Interceptor
Level 6
WIND
ATK/2100
DEF/2300
[Machine/Effect]If your opponent controls no Attack Position monsters, this card can attack the opponent directly. This card inflicts piercing damage. When you receive battle damage from an enemy attack target one monster your opponent controls. The target monster cannot declare an attack for the rest of the Battle Phase.

Dylan's Conversion Project TXeno_Mauler

Xeno Mauler
Level 8
EARTH
ATK/2500
DEF/1500
[Machine/Effect]When this card is Summoned it is changed to defense position and you can target one monster your opponent controls that has equal or less ATK than this card, take control of the target until the End Phase. While this card remains in DEF position, all "Xeno" monsters gain 500 ATK and DEF.

Dylan's Conversion Project TXeno_Mothership

Xeno Mothership
Level 8
WIND
ATK/1200
DEF/2500
[Machine/Effect]You can Summon this monster into face-up defense position. If your opponent controls no Attack Position monsters, this card can attack the opponent directly. During your Battle Phase, increase the ATK of all face-up "Xeno" monsters by 200x the number of "Xeno" cards you control. When this monster declares an attack, inflict 500 damage to your opponent.

Dylan's Conversion Project TXeno_Overlord

Xeno Overlord
Level 8
WIND
ATK/1000
DEF/3000
[Machine/Effect]If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this monster declares an attack, inflict 500 damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard it can attack once again in a row.

Dylan's Conversion Project TXeno_Singularis

Xeno Singularis
Continuous Trap
Activate this card when your opponent starts their Battle Phase. Your opponent cannot target attack position monsters you control as attack targets if you control defense position monsters. Increase the ATK of all face-up "Xeno" monsters by 500. When your opponent inflicts battle damage to you, inflict 500 damage to them. Destroy this card during the End Phase of the turn this card was activated.


Dylan's Conversion Project TXeno_Walker

Xeno Walker
Level 4
EARTH
ATK/0
DEF/1800
[Machine/Effect]When this monster is Summoned, target one monster your opponent your opponent controls. The targeted monster looses its effect, and this card gains its effect while this card remains face-up on the field. Once per turn, gain 200 life points for each "Xeno" monster you control.

Dylan's Conversion Project TAbsolver

Xeno Absolver
Level 4
EARTH
ATK/1000
DEF/2100
[Machine/Effect]When this monster is Summoned, target one monster your opponent your opponent controls. The targeted monster looses its effect while this card remains face-up on the field. When your opponent would recieve damage, they recieve an additional 500 damage.

Berserk: The Cataclysm:

Dylan's Conversion Project Dwarf_bomber

Dwarf Bomber
Level 4
WATER
ATK/1200
DEF/1800
[Warrior/Effect]If this card is the only one you control, increase this cards ATK by 1000. When this monster inflicts battle damage to your opponent increase its level by 1.

Magic: the Gathering:

Dylan's Conversion Project Image

Mana Maze
Continuous Spell
You and your opponent cannot Summon a monster that is the same attribute as the monster previously Summoned.

Dylan's Conversion Project Image

Fire Juggler
FIRE
Level 3
ATK/1500
DEF/1200
[Fiend/Effect]When this card attacks a defense position monster your opponent controls, both players reveal the top card(s) of their deck until they each reveal a monster, then shuffle the cards back into their deck. If the monster you revealed has a higher level than the monster your opponent revealed, the defending monster is destroyed before damage calculations and this card can attack again.

Dylan's Conversion Project Image

Predator Dragon
FIRE
Level 6
ATK/1500
DEF/1600
[Dragon/Effect]If your opponent controls no face-up monsters, this card can attack the opponent directly. This card can attack during the first turn of the duel. When this monster is Summoned you can tribute any number of monster: this card gains 400 ATK and DEF x the number of monsters tributed.

Dylan's Conversion Project Image

Stronhold Furnace
Field Spell
When a player would receive damage, they receive twice that damage instead. If a player would recieve damage that would result in them having 0 Life Points, negate this card effect and destroy this card.

Dylan's Conversion Project Image

Stone-Tongue Basilisk
EARTH
Level 7
ATK/2100
DEF/2500
[Beast/Effect]When this card attacks or is attacked by a monster, both cards are destroyed at the end of the Battle Phase. If there are 5 or more cards in your graveyard during your opponents Battle Phase, all monsters they control must attack this card. If there are 5 or more cards in your graveyard during your Battle Phase, this monster must attack all monsters your opponent controls.

Dylan's Conversion Project Image

Ancestor's Chosen
LIGHT
Level 7
ATK/2200
DEF/2300
[Fairy/Effect]When this card is Summoned, you gain 250 life points for each card in your graveyard. If this card battles with an opponent's monster whose ATK is lower than this card's ATK, that monster is destroyed before damage calculation.

Dylan's Conversion Project Image

|Admonition Angel|0|angel|Fairy/effect|Light|6||2500|2300|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When ever a Spell or Trap Card is activated you can Banish one face-up card. (other than Admonition Angel) When this card is removed from the field, return all cards banished by this card to the field.|

Dylan's Conversion Project Image

|Aegis Angel|0|angel|Fairy/effect|Light|5||2400|2300|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this monster is Summoned target another monster you control. The targeted monster cannot be destroyed by battle or card effect while this card remains on the field.|

Dylan's Conversion Project Image

|Akroma, Angel of Fury|0|angel|Fairy/effect|Fire|8||1000|1200|This card cannot be Normal Summoned or Set, this card can only be Special Summoned from your hand during your Main Phase 1. While this card is on the field, you can Tribute Summon it to have it gain the following effect: If your opponent controls no Attack Position monsters, this card can attack the opponent directly. While this card remains face-up on the field its ATK and DEF are doubled. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. As long as this card is face-up, Monsters you control are unaffected by your opponent's LIGHT and WATER Monster's effect(s). You can only control 1 face-up "Akroma, Angel of Fury". Once per turn, you can discard 1 card to increase this cards ATK by 500 until the End Phase.|

Dylan's Conversion Project Image

|Angel of Salvation|0|angel|Fairy/effect|Light|8||2400|2300|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this card is Summoned, you can decrease this cards level by 1 for each LIGHT monster you control. After this card is Summoned, the next 2500 damage you would receive is negated.|

Dylan's Conversion Project Image

|Battlegrace Angel|0|angel|Fairy/effect|Light|5||1900|2000|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When ever a LIGHT monster you control declares an attack it gains 500 ATK. While this card is face-up on the field, any battle damage you deal to your opponent, you gain.|

Dylan's Conversion Project Image

|Blinding Angel|0|angel|Fairy/effect|Light|5||1200|2100|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. When this monster inflicts battle damage to your opponent, they skip their next Battle Phase.|

Dylan's Conversion Project Image

|Firemane Angel|0|angel|Fairy/effect|Light|6||2000|1500|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. If this card battles with an opponent's monster whose ATK is lower than this card's ATK, that monster is destroyed before damage calculation. This card is also treated as being a Fire monster. During each of your draw phases, if this card is on your side of the field, or in the graveyard, increase your life points by 250. You may tribute 2 creatures to Special Summon this monster from your graveyard.|

Dylan's Conversion Project Image

|Wayward Angel|0|angel|Fairy/effect|Light|6||2200|2000|If your opponent controls no Attack Position monsters, this card can attack the opponent directly. This card's attacks cannot be negated by card effects. While you have 7 or more cards in your graveyard, this card gains 1500 ATK and DEF, is treated as a DARK, Fiend-type monster, and gains the following effect: Once per turn, pay 500 life points or destroy this card.|

Elements:

Dylan's Conversion Project QuantumPillar

Quantum Pillar
Continuous Spell
Once per turn you can reveal 3 monsters with different attributes to draw another card.

Chaotic:

Dylan's Conversion Project Steam_Rage

Steam Rage
Spell
Inflict 300x damageto your opponent for each FIRE or WATER monster in your graveyard, then Special Summon one Level 4 or lower WATER and FIRE monster in your graveyard. The Special Summoned monsters cannot be used for a Synchro Summon this turn.

Dylan's Conversion Project Zalic

Zalic
WATER
Level 4
ATK/1500
DEF/1400
[Fiend/Effect]Up to twice per turn you can decrease this cards level by 1 to increase your life by 1000. If this cards level would reach 0 it is destroyed.

Dylan's Conversion Project Aivenna

Aivenna
WIND
Level 3
ATK/1200
DEF/1100
[Warrior/Effect]If this monster destroyes a FIRE or WATER monster by battle, increase this cards ATK by 1000 during damage calculations only. If you control a face-up spell or trap card, this card gains 500 ATK.

Dylan's Conversion Project Aivenna2

Aivenna Overworld Lieutenant
WIND
Level 5
ATK/2000
DEF/1800
[Warrior/Effect]Once per turn you can decrease this cards level by 1 to increase your life points 200x each monster you control with a different attribute. If you control a face-up "Nivenna" and "Avienna" this card gains 1000 ATK and gains the following effect: Once per turn, if your opponent would declare an attack on a different monster you control, you can make this card the attack target.

Dylan's Conversion Project C-U_Nivenna

Nivenna
FIRE
Level 4
ATK/1000
DEF/1500
[Fiend/Effect]Once per turn, when a monster you control would inflict battle damage to your opponent you can decrease this cards level by 1 to inflict an additional 500 damage to your opponent. If this cards level would reach 0 destroy this card. While this card is face-up on the field, all Warrior-type monsters gain 500 ATK and DEF.

Dylan's Conversion Project Nivenna_Underworld_Lieutenant

Nivenna Underworld Lieutenant
FIRE
Level 6
ATK/2200
DEF/2000
[Fiend/Effect]Once per turn, you can decrease this cards level by 3 to inflict 500x damage to your opponent for each monster you control of a different attribute. If you control a face-up "Nivenna" and "Aivenna" this cards level is decreased by 2 instead.

Dylan's Conversion Project Appelai

Appelai
LIGHT
Level 3
ATK/1200
DEF/1000
[Thunder/Effect]Reduce damage you would recieve 200x the level of this monster. When your opponent activates a Spell or Trap card, increase this cards level by 1.

WoW TCG:

none yet

Pokemon TCG:

none yet

Kongai:

none yet

I'll keep updating this...


Last edited by Dylan W. on Tue Jun 12, 2012 11:22 pm; edited 6 times in total
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Post by DIGITAL on Mon Jun 11, 2012 7:01 am

Cards added
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Post by Anime Girl References on Mon Jun 11, 2012 7:19 am

They all seem mighty good, Xeno Forcefield especially.

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Post by DIGITAL on Mon Jun 11, 2012 11:12 pm

added Tyrant "Xeno Absolver"
added Chaotic "Zalic" and "Steam Rage"
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Post by Seattleite on Tue Jun 12, 2012 6:45 am

ohhh mahhhhhhh gaaaaaahhhhhhh i will have to review each of these separately.

Dwarf Bomber is pointless with a max of 1700 ATK and no additional effect.

Mana Maze is interesting and way cool to play Very Happy

Fire Juggler is a fun card.

Predator Dragon is great in FIRE.

Stronghold Furnace is OTK fuel... not good.

Stone Tongue Basilisk would be super fun to play, if only the requirements were a little lower (like 5 or more cards)

Ancestor's Chosen needs a Type. otherwise good card.

~~~DH's Angel Cards~~~~

Admonition Angel is hilarious. Love to play it.

Aegis Angel is a nice card.

Akroma, Angel of Fury is supposed to be Gemini? or no?

Angel of Salvation would be cool.

Battlegrace Angel is kewl, and would go well in LP gain.

Blinding Angel is aweeeeesome control.

~~~~~~~~~~~~~~~~

Quantum Pillar is super cool, and makes multi attribute decks consistent.

Steam Rage is somewhat dull.

Zalic is not competitive atm... only 1000 LP and being so weak is outclassed by celestial defender


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Post by DIGITAL on Tue Jun 12, 2012 6:50 am

those aren't DH's angels o.o I made them... and no it isn't Gemini its supposed to be similair but not exactly
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Post by Anime Girl References on Tue Jun 12, 2012 7:53 am

I had Twilight Shepherd and the like, in the other thread.

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Post by DIGITAL on Tue Jun 12, 2012 10:53 pm

Sea, why did you skip the Xeno cards?
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Post by DIGITAL on Tue Jun 12, 2012 11:00 pm

Edited:
-Dwarf Bomber
-Steam Rage
-Zalic
-Ancestor's Chosen
-Stronghold Furnace
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Post by DIGITAL on Tue Jun 12, 2012 11:23 pm

Added:
Chaotic:
-Aivenna
-Aivenna Overworld Lieutenant
-Nivenna
-Nivenna Underworld Lieutenant
-Appelai
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Post by ALiCE'S EMOTiON on Wed Jun 13, 2012 3:21 am

Looks good so far. I'll be checking back when updated

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