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WHY THE HECK NOT?

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WHY THE HECK NOT? Empty WHY THE HECK NOT?

Post by Seattleite Sat May 19, 2012 8:40 am

Cards that encourage you to run more than 40 cards? Blasphemy!
yes i know this idea probably has been used somewhere else but anyways..
oh and it's not an archetype.. just a theme.

EM Transmitter
Thunder / WIND / Level 4 / 1400 / 1500
You can return 2 Trap Cards in your Graveyard to your deck to Special Summon this card from your hand. This card gains the following effects depending on the number of cards in your deck:
* 20 or more: Once per turn, this card is not destroyed in battle.
* 40 or more: This card cannot be selected as an attack target.

Ball Lightning
Thunder / WIND / Level 1 / 500 / 500
You can discard this card from your hand to inflict 600 damage to your opponent for every 10 cards in your deck.

Solar Wind
Continuous Spell Card
Each time you draw a card(s), you can activate one of the following effects:
* Return 1 card in your Graveyard to your deck.
* Return the drawn card(s) to the deck. All monsters you control gain 600 ATK and DEF for each card returned.


Lightning Rod
Normal Trap Card
Return 2 cards in your hand and up to 2 cards in your Graveyard to your deck. Add 1 Thunder-Type monster from your deck to your hand.
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Post by Anime Girl References Sat May 19, 2012 9:29 am

They seem okay, but how will you search for them out of your deck without losing power?
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Post by ALiCE'S EMOTiON Sat May 19, 2012 9:49 am

Ball Lightning is no better for this game then Dooms Day Golem. Just saying he's OP'ed Burn.
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Post by Seattleite Sat May 19, 2012 10:04 am

Darkest Hour wrote:They seem okay, but how will you search for them out of your deck without losing power?

Mostly by recycling, the "stuff your deck" attitude is only to make effects more potent.
Support Recharge, plus those two cards i posted will help.

Black Rock Shooter wrote:Ball Lightning is no better for this game then Dooms Day Golem. Just saying he's OP'ed Burn.

Well what amount would be ok?
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Post by CNo.101 S.H.Death Knight Sat May 19, 2012 10:10 am

Get 3 Ball Lightning in hand while your Deck is 50 cards or more, inflict 9000 damage, GG everyone.
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Post by ALiCE'S EMOTiON Sat May 19, 2012 12:08 pm

Scheath666 wrote:Get 3 Ball Lightning in hand while your Deck is 50 cards or more, inflict 9000 damage, GG everyone.

Ball of lightning can be ran in any deck and just do 7 * 600= 4200lp aka the most over powered Burn card ever. So scheath you saying 9000 is the total for 3 of the monster in a 50 card deck is wrong oh so very very wrong. and Sea it just shouldn't be made even with the burn set at 100 or 50 lp it's still over wellming burn and aka a card that should never be made.
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Post by CNo.101 S.H.Death Knight Sat May 19, 2012 1:19 pm

Black Rock Shooter wrote:
Scheath666 wrote:Get 3 Ball Lightning in hand while your Deck is 50 cards or more, inflict 9000 damage, GG everyone.

Ball of lightning can be ran in any deck and just do 7 * 600= 4200lp aka the most over powered Burn card ever. So scheath you saying 9000 is the total for 3 of the monster in a 50 card deck is wrong oh so very very wrong. and Sea it just shouldn't be made even with the burn set at 100 or 50 lp it's still over wellming burn and aka a card that should never be made.

isn't the Deck limit is min: 40 and max: 60?
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Post by ALiCE'S EMOTiON Sat May 19, 2012 1:32 pm

Scheath666 wrote:
Black Rock Shooter wrote:
Scheath666 wrote:Get 3 Ball Lightning in hand while your Deck is 50 cards or more, inflict 9000 damage, GG everyone.

Ball of lightning can be ran in any deck and just do 7 * 600= 4200lp aka the most over powered Burn card ever. So scheath you saying 9000 is the total for 3 of the monster in a 50 card deck is wrong oh so very very wrong. and Sea it just shouldn't be made even with the burn set at 100 or 50 lp it's still over wellming burn and aka a card that should never be made.

isn't the Deck limit is min: 40 and max: 60?

-facepalm- it's just an example of if you had 7 cards left in your deck it would be 4200 lp burn. it doesn't matter other wise, and it's just an example to show how OP'ed the burn is with him and just about any amount of cards in your deck.
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Post by CNo.101 S.H.Death Knight Sat May 19, 2012 1:58 pm

ok then.... 3 of them with 9000 damage in total if the deck is what i said, that mean you fill your deck with all possible cards that can bring them to your hand in short notice. if it's 300 or 100 damage but it's still lack of player interaction.
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Post by Seattleite Sat May 19, 2012 2:28 pm

I think you guys are misreading it, it's "600 damage for every 10 cards in your deck". If you had 7 cards this card would do 0 damage. 40 cards, 2400 damage.
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Post by CNo.101 S.H.Death Knight Sat May 19, 2012 3:05 pm

Seattleite wrote:I think you guys are misreading it, it's "600 damage for every 10 cards in your deck". If you had 7 cards this card would do 0 damage. 40 cards, 2400 damage.

i'm not

50 cards with 1 ball lightning = 3000 damage, use 3 of this = 3000 x 3 = 9000. i read the evey 10 cards.
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Post by Seattleite Sat May 19, 2012 3:20 pm

So I can make it a maximum of 1800 damage then.

Or just trash the idea, again ><
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Post by CNo.101 S.H.Death Knight Sat May 19, 2012 3:31 pm

well it's similar to doom day golem tbh.
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