The infection has arrived...

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The infection has arrived...

Post by TerrorSky on Sat Nov 02, 2013 12:35 pm

Pandem/Viral Archetype

The virus has arrived. It has infected many creatures to do its bidding and will infect the world until it rules all.

Breakdown:
The non-Extra Deck monsters are a combination of LIGHT Zombie-Types and DARK Beast-Types revolving around getting effects with Virus Counters. Find a good way to get them into the Graveyard fast and this archetype may even go Chaos (which is what I'm afraid of). The Spells/Traps revolve around placing Virus Counters onto monsters on to the field. The Extra Deck Xyz Monsters are unable to have Xyz Materials and make up for it with the Virus Counters to use with their effects.

Viral Epidemic
Continuous Spell Card
Activate by removing all Virus Counters from all monsters on the field (min. 4). Then this card gains the following effects based upon the number of Virus Counters removed.
4: During each Standby Phase: Place 1 "Virus Counter" on all face-up monsters on the field.
6: Once per turn: You can destroy 1 monster on the field with 1 or more Virus Counters then the controller of that monsters gains Life Points equal to the number of Virus Counters that were on the destroyed monster x100.
10: Target 1 monster you control with 1 or more Virus Counters. All "Pandem" monsters you control permanently gain 300 ATK and DEF for each "Virus Counter" on the targeted monster (even if the target leaves the field or becomes unaffected by card effects) until this card leaves the field.

Viral Wall
Quick-Play
All monsters you control with 2 or more "Virus Counters" are unaffected by other Spell/Trap Cards until the End Phase

Viral Uprise
Normal Spell Card
Remove 5 Virus Counters from 1 monster you control. Special Summon 1 "Pandem" monster from your Graveyard or that is banished.

Viral Disease
Normal Spell Card
Target 1 monster on the field and place 1 "Virus Counter" on it. You can only activate 1 "Viral Disease" per turn.
While this card is in the Graveyard or banished: All non-"Pandem" monsters lose 100 ATK and DEF for each "Virus Counter" on them. 

Viral Outbreak
Continuous Trap Card
Destroy 1 monster you control with 3 or more Virus Counters on it. Then, target monsters on the field, except monsters with Virus Counters, equal to the number of Virus Counters that were on the destroyed monster. Place 1 "Virus Counter" on those targets. All face-up non-"Pandem" monsters on the field lose 200 ATK and DEF for each "Virus Counter" on them.

Pandem Centaur (aka Unholy Centurion)
DARK
LV4
Beast
1850/150
When this card is Normal Summoned while there is 2 or more Virus Counters on 1 monster on your side of the field: You can Normal Summon 1 additional "Pandem" monster from your hand (you can only gain this effect once per turn) OR add 1 Level 4 or lower "Pandem" monster from your Deck to your hand.

Pandem Skeleton (aka Interdimensional Skullblade)
LIGHT
Zombie
LV4
2100/150
Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by banishing 1 LIGHT Zombie-Type monster and 1 DARK Beast-Type monster from your Graveyard. When this card is Special Summoned this way: Target 1 Effect Monster on the field with 1 or more Virus Counters; Negate the effect(s) of that target and this card gains the effects of that monster. These changes last until the End Phase.

Pandem Feral Alchemist (aka Icevale Witch)
DARK
Beast
LV4
100/2150
You can Normal Summon this card from your Graveyard by removing 5 Virus Counters from 1 "Pandem" monster on the field. You can only use this effect if this card was sent to the Graveyard from the field. You can only use this effect of "Pandem Feral Alchemist" once per Duel. If this card is Normal Summoned this way: Put 5 Virus Counters on it:

Pandem Rabisu (aka Red Moon Rabisu)
LIGHT
Zombie
LV4
1700/150
If you control a monster with 2 or more Virus Counters on it; You can Special Summon this card (from your hand). You only Special Summon 1 "Pandem Raibu" this way per turn.

Pandem Wild Soldier (aka Gunmetal Sniper)
DARK
LV4
Beast
1800/150
You can change this card's battle position the turn that it is Summoned or has attacked. If this card destroys and opponents monster by battle and sends it to the Graveyard: Place 1 "Virus Counter" on this card (max. 3).

Pandem Zombragon (aka Lichwyrm, Harbinger of Blight)
LIGHT
Zombie
R4
2600/150
2 Level 4 "Pandem" monsters
Detach any Xyz Materials attached to this card and place Virus Counters equal to the number of Xyz Materials detached. Once per turn: You can remove 1 "Virus Counter" from this card to add 1 "Viral" Spell/Trap Card from your Deck to your hand. You can only control 1 "Pandem Zombragon".

Pandem EXeíosi (aka Dragon Lord of the x1)
DARK
Beast
R4
3000/150
3 Level 4 "Pandem" monsters
You can also Xyz Summon this card by using a face-up "Pandem" Xyz Monster with exactly 3 Virus Counters as the Xyz Material (the Xyz Materials attached to that monster become Xyz Materials attached to this monster and place Virus Counters on this card equal to the number of Virus Counters on the monster used as Xyz Material). Detach any Xyz Materials attached to this card and place Virus Counters equal to the number of Xyz Materials detached. Once per turn: You can remove 1 "Virus Counter" from this card to target 1 monster you opponent controls with 1 or more "Virus Counters" on it: Destroy that target and inflict damage to your opponent equal to the number of Virus Counters on it x100. You can only control 1 "Pandem EXeíosi".

Pandem Ghost (aka the dreaded AVATAR OF EXTINCTION!!)
LIGHT
Zombie
R4
2550/150
2 Level 4 "Pandem" monsters
Must first be Xyz Summoned. Detach any Xyz Materials attached to this card and place Virus Counters equal to the number of Xyz Materials detached. Once per turn: You can remove 1 "Virus Counter" from this card and discard 1 "Viral" Spell Card or "Pandem" monster to the Graveyard; Target 1 monster with exactly 3 Virus Counters on it; Destroy that target OR if the target had exactly 5 Virus Counters: Special Summon that target.
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TerrorSky

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Join date : 2013-08-27
Age : 20
Location : In the middle of a zombie apocalypse.

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Re: The infection has arrived...

Post by TerrorSky on Sun Nov 03, 2013 2:46 pm

Added new cards, added who the Pandems actually are uninfected, and changed some effects. Going to sleep now if you comment and I don't reply that's why.

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Armored Wyverns STRIIIIIIKE!!!!
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TerrorSky

Posts : 40
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Age : 20
Location : In the middle of a zombie apocalypse.

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