Titan, the World's Rebirth

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Titan, the World's Rebirth

Post by Aquamarius on Sun Sep 29, 2013 6:35 am

Titan, the World's Rebirth:

Any Battle Damage this card inflicts to your opponent when attacking is halved, and when your opponent attacks this card any Battle Damage they take becomes 0. When your opponent declares an attack; Reduce this card's ATK and DEF by 1000 as long as it remains face-up on the field. You can only have 1 "Titan, The World's Rebirth" in your Deck. This card cannot be banished.
Eye of the Titan:

If you control a face-up "Titan, The World's Rebirth" you can Special Summon this card from your Graveyard. This effect of "Eye of the Titan" can only be activated once per turn. When this card is Summoned, you can add 1 "Titan, the World's Rebirth" from your Deck to your hand. Any Battle Damage this card inflicts to your opponent is halved.
Prophecy of Devastation:

Activate 1 of the following effects:
*Add 1 "Prophe" or "The Titan" card from your Deck to your hand.
*Add 1 "Titan, the World's Rebirth" from your Deck or Graveyard to your hand.
*Special Summon 1 "Titan, the World's Rebirth" from your hand.
Temple of the Titan:

You can send 1 card you control to the Graveyard; Add one "Prophe" or "the Titan" card from your Graveyard to your hand. The effect of "Temple of the Titan" can only be activated once per turn.
Titan's Prophet:

You can send 1 card you control to the Graveyard; activate 1 of the following effects:
*Add 1 "Titan, the World's Rebirth" from your Deck or Graveyard to your hand.
*Special Summon 1 "Titan, the World's Rebirth" from your hand.
Knight of the Titan:

When this card leaves the field; You can add 1 "the Titan" or "Prophe" card from your Deck to your hand, except for cards you already have in your Graveyard.
The goal here is to repeatedly bring out Titan, The World's Rebirth using Titan's Prophet and Prophecy of Destruction. As for Titan's own effects, the idea is that he can overpower some really big monsters, but your opponent can still destroy him in battle. As such, he loses a large chunk of ATK and DEF whenever your opponent declares an attack. Because your opponent doesn't take battle damage from attacking it, he could potentially suicide small monsters into him to soften him up before finishing him off. I'm thinking of reducing his ATK/DEF to 3800 though, to make that a more feasible strategy. 3800 is still really big, but even one ATK/DEF reduction means that you can kill him with an 1800+ ATK monster.
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Aquamarius

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